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  1. #21
    Cortexian's Avatar Volunteer Moderator
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    Originally Posted by Dcopymope Go to original post
    And based on the tons of footage I've seen of Arma 3 on its highest graphics settings, I see little to no difference in quality between Wildlands and Arma 3. At the very least, one cannot say with absolute fact that Arma 3 does not look as good as Wildlands because that is certainly not the case. In fact, until the next batch of consoles and PC's are released within perhaps the next five or so years, open world games won't even begin to look much better than Arma 3 with maxed out graphics as anybody with eyes can with the comparison below.
    I've had hands on experience with both, and hundreds of hours actually logged playing Arma 3 with the graphics maxed out at 1440p.


    It does not look as good as Wildlands. It lacks MANY graphical features that make Wildlands really pop in comparison. Not the complete lack of dynamic lighting and shadows on the terrain/trees in the Arma comparison you posted. Also the sparse grass when compared to what's seen in the bottom-left of the Wildlands photo.

    Also: The Wildlands photo you posted as a comparison was from an E3 PC demo build configured to run at graphics settings similar to what you'll experience on Xbox One. The PC build we played prior to E3 last year looked much better, and I entirely expect the game to look more like that on PC when maxed out.

    Unfortunately you only have my word for this, and apparently I'm some sort of Ubisoft shill so that probably isn't worth much to you.

    Protip: Even the latest Arma 3 graphical update doesn't get it on Wildlands level. That's acceptable because BI is essentially an Indie dev with way more limited staff and resources than what Ubisoft can throw at a game.



    This is like one of my favourite videos on YouTube right now btw.

    P.S. I'm entirely aware Arma does have shadows and dynamic lighting. The draw distance on them is terrible though, and graphics optimization in Arma leaves MUCH to be desired. More than any Ubisoft game I've ever played.
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  2. #22
    Originally Posted by Cortexian Go to original post
    I still don't get people complaining about a graphics downgrade in The Division... Heck, people say there isn't even dynamic lighting. Apparently we're playing entirely different games because there is 100% dynamic lighting and real-time reflections, amongst other things in my version of The Division on PC. The Division is one of the best looking games I've ever played.

    Yeah, some lighting and post-processing effects have been toned down. IMO that's more of a playability thing than a performance downgrade. As cool as god-rays and lens flare effects are, there is a point were they're so prominent that they actually detract from gameplay by obstructing views.

    And yes, some other effects were either removed or removed from certain areas of the game for performance reasons. Again, this is likely to cater to the largest majority of gamers out there.

    /Cortexian is the last person you want to talk to when it comes to facts.
    He will just quote his talking points of how he has meet the devs and had coffee with them.
    As though that's supposed to change facts.

    I have news for you Cortexian, Facts don't care about your feelings.
    When No Man's Sky's Sean Murray spread BS and created hype and marketing based on fradulent statements on his game.
    He was called out and shamed by the entire gaming community.

    But of-course if NMS was a ubisoft game, Cortexian will be here to remind us 24/7 how they ran out of coffee beans while drinking coffee together.
    Which of-course proves Sean's innocence.

    Admit it, you're are not a consumer Cortexian, you are a plant.
    Nothing more nothing less.

    for example, its proven fact that ubisoft uses 4k textures and high tri count meshes, LOD cranked up to infinity and expensive shaders in all their demos for false marketing. other game studio for example do the opposite.
    yet you deny such common sense fact.


    Are you a software engineer? (I am)
    Are you a game developer? (I am)
    Do you know how game engine works? (I do)
    Have you ever looked at game archive files of AAA games to see how they work [textures, texture size, poly and triangle count of meshes, LOD, shader, etc (I have for multiple games)



    You have done nothing. Yet You make false statements after false statements that its appalling reading any of your posts anymore.
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  3. #23
    AI BLUEFOX's Avatar Senior Member
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    @iambladders, you're so far wide of the mark it's difficult to know where to start with you.

    Cortexian not only knows what he is talking about, he is on your side! He's asking the Dev team hard hitting questions, letting them know what the community expects and doing his best to ensure the game is respected. These aren't quick drinks of coffe with the devs they are proper workshops and meetings where Cortexian and the the rest of us articulate the wants and aspirations of the community. We don't sugar coat anything, we don't filter our feedback.

    Nobody is a plant, why would we say what we were doing if we were, we are simply representatives that are trying our best to get you the game you want. Although we're on your side, however, that doesn't mean that misconceptions and distortions will go unchallenged as we will give credit where credit is due to Ubisoft.
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  4. #24
    Originally Posted by iambladers Go to original post
    /Cortexian is the last person you want to talk to when it comes to facts.
    He will just quote his talking points of how he has meet the devs and had coffee with them.
    As though that's supposed to change facts.

    I have news for you Cortexian, Facts don't care about your feelings.
    When No Man's Sky's Sean Murray spread BS and created hype and marketing based on fradulent statements on his game.
    He was called out and shamed by the entire gaming community.

    But of-course if NMS was a ubisoft game, Cortexian will be here to remind us 24/7 how they ran out of coffee beans while drinking coffee together.
    Which of-course proves Sean's innocence.

    Admit it, you're are not a consumer Cortexian, you are a plant.
    Nothing more nothing less.

    for example, its proven fact that ubisoft uses 4k textures and high tri count meshes, LOD cranked up to infinity and expensive shaders in all their demos for false marketing. other game studio for example do the opposite.
    yet you deny such common sense fact.



    Are you a software engineer? (I am)
    Are you a game developer? (I am)
    Do you know how game engine works? (I do)
    Have you ever looked at game archive files of AAA games to see how they work [textures, texture size, poly and triangle count of meshes, LOD, shader, etc (I have for multiple games)

    You have done nothing. Yet You make false statements after false statements that its appalling reading any of your posts anymore.
    The cranked up graphics displayed for wildlands from last years E3 gameplay trailer is a prime example of this. THAT footage looked better than Arma 3, but what they showed this year most certainly does not. It looks decent at best. Last years E3 footage looked like your typical CGI cut scene trailer compared to what we got this year. Apparently it would take a borderline super computer to run the graphics from the footage shown at E3 2015, that is, until proven otherwise with the next batch of consoles as I believe. They did the same thing with Rainbow Six Siege. Last I remember, a game is not supposed to look worse as it gets further in development. Its only with a handful of companies like Ubi Soft where we see this phenomenon, and we know why. I heard that Ubi Soft recently made it policy to no longer show any footage that is not an accurate representation of the games current graphics, graphics that never will be. Not sure if this is true, the moderators would know better than anyone else.

    Wildlands E3 2016:





    Wildlands E3 2015:

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  5. #25
    ES-Ulukai's Avatar Senior Member
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    Yeah rigth it's cool to take a screen from a E3 stream hahahaha mainly when you can see here the stream pixels !

    2016 : https://assets.vg247.com/current//20...6_screen_5.jpg

    http://media.xboxlive.fr/galeries/4976/012.jpg

    Or like you I can cheat too :

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  6. #26
    Originally Posted by M_Ulukai Go to original post
    Yeah rigth it's cool to take a screen from a E3 stream hahahaha mainly when you can see here the stream pixels !

    2016 : https://assets.vg247.com/current//20...6_screen_5.jpg

    http://media.xboxlive.fr/galeries/4976/012.jpg

    Or like you I can cheat too :



    So its considered "cheating" when using real unedited images from the E3 stream itself and not images that any honest eye can see was obviously touched up post production to make it look as close as possible to the quality of the 2015 footage? I get it. Here, I can do even better than you with real time footage.

    E3 2015 vs E3 2016 - Comparison of Wildlands Gameplay


    Some of you little humans just make yourselves out to be Ubi Soft plants more and more. If anybody is "cheating", its the studio that photoshopped those images post production. False advertising much? Nah, not according to some of the um, you know whats on this forum.
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  7. #27
    ES-Ulukai's Avatar Senior Member
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    No is cheating when showing a screenshot took from a stream that is not in HD showing pixels.
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  8. #28
    Originally Posted by M_Ulukai Go to original post
    No is cheating when showing a screenshot took from a stream that is not in HD showing pixels.
    And I just proved my point even better than he did his with that YouTube video, in HD. Are you seriously going to argue over the self-evident downgrade between what was shown last year and this year?
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  9. #29
    AI BLUEFOX's Avatar Senior Member
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    Originally Posted by Dcopymope Go to original post
    And I just proved my point even better than he did his with that YouTube video, in HD. Are you seriously going to argue over the self-evident downgrade between what was shown last year and this year?
    I am. As the video itself says, some comparisons are better. To me some look better. Honestly, not only are you desperately searching for something to back up your preconceptions, you're missing the main point here. A downgrade is only a downgrade if the company advertise in game footage which isn't there and you can reasonably expect to see that quality in the product you buy. The footage is clearly marked for what it is, and you can't really have a downgrade (as defined in a game selling context) between two versions of non released builds. There can only be a downgrade if we are seeing gameplay footage in February next year that is then different to the graphics in the the game that comes out in March.

    This is getting so old now, you fully expect the graphics to be bad, you've made your point. If it bugs you, don't buy the game. You think this a Far Cry rip-off which will look like Minecraft and will have markers on every target with AI that are too dumb to sit on the toilet properly. OK that's your opinion, fine, but if I felt like that I wouldn't be here, I'd go find something I think I might like so I'm not sure what you're trying to achieve.
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  10. #30
    ES-Ulukai's Avatar Senior Member
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    What I see is a video from 2015 with no HUD to present the game and a video of 2016 showing a game session in coop with HUD.

    A video from 2015 showing a video by night compare to one in daylight from 2016 don't really understand how you can compare a rainy night with a hot day maybe to show that explosions are different by night and day ?

    Melee can be discussed sure, dust while driving too, aiming again it's no hud trailer with a gameplay with hud.

    Also some footage from E3 demo build that was made to show gameplay and not the graphics. Not a good comparison for me but maybe enough to fool you.
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