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  1. #1
    Ubi-Gaidheal's Avatar Community Developer
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    Orders System Discussion Thread

    Discuss!

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    Orders System
    Orders are specific tasks proposed to the player which grant rewards on completion. We support Daily Orders and Contract Orders.


    Daily Orders:

    Every 24 hours, we’ll provide one Daily Order that targets a ‘’Player VS. Player’’ activity and one that targets ‘’Player VS. AI’’ activity. Each of these Orders are random and can be about a specific game mode or a specific action. The Daily Orders are the main lever to get Steel. They each provide 250 Steel plus XP points according to the difficulty of the Order. Be careful, the Daily Orders will expire every 24 hours so make sure to complete them before the time limit. (Shown on screen)


    Contract Orders:

    We’ll also provide to players a selection of Contract Orders to complete. These Orders require more time and/or more skills. Every few days, we’ll select randomly 9 Contract Orders, 5 of them will be about ‘’Player VS. Player’’ activities, 4 of them will be about ‘’Player VS. AI’’ activities. The player can then equip 3 Contract Orders at a time and try to complete them to get the rewards. These Orders give mainly XP and a small amount of Steel according to their difficulty. Be careful, your Contract Orders will expire, so make sure to complete them before the time limit. (Shown on screen)

  2. #2
    Ubi-Gaidheal's Avatar Community Developer
    Join Date
    Nov 2015
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    @Le_Gaidheal
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    937

    Orders System Discussion Thread

    Discuss!

    ----

    Orders System
    Orders are specific tasks proposed to the player which grant rewards on completion. We support Daily Orders and Contract Orders.


    Daily Orders:

    Every 24 hours, we’ll provide one Daily Order that targets a ‘’Player VS. Player’’ activity and one that targets ‘’Player VS. AI’’ activity. Each of these Orders are random and can be about a specific game mode or a specific action. The Daily Orders are the main lever to get Steel. They each provide 250 Steel plus XP points according to the difficulty of the Order. Be careful, the Daily Orders will expire every 24 hours so make sure to complete them before the time limit. (Shown on screen)


    Contract Orders:

    We’ll also provide to players a selection of Contract Orders to complete. These Orders require more time and/or more skills. Every few days, we’ll select randomly 9 Contract Orders, 5 of them will be about ‘’Player VS. Player’’ activities, 4 of them will be about ‘’Player VS. AI’’ activities. The player can then equip 3 Contract Orders at a time and try to complete them to get the rewards. These Orders give mainly XP and a small amount of Steel according to their difficulty. Be careful, your Contract Orders will expire, so make sure to complete them before the time limit. (Shown on screen)

  3. #3
    Are there going to be challenges like in Call of Duty for Example? Like for every weapon do 5 kills with it, then 10 kills and on going?

  4. #4
    Patient_Fodder's Avatar Senior Member
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    I currently have a bug on the orders,e ven after restarting UPlay (so pc) and the game.
    The orders list is too long, I cannot deselect order nr 3 which was completed (the order list drops off screen at the bottom).

    Could the TT orders completed still be in the list by any chance, just a guess.

    Edit, and bug report submitted of course. : o)
     1 people found this helpful

  5. #5
    There ought to be some sort of system to view currently selected orders (two daily, three chosen) while actually in matchmaking. Right now, people have to kick back out completely or just guess at their progress.
    I'll use the "Kill 300 Grunts" as an example. In my mind, in the middle of the flurry that is Dominion, I'm just smashing away at the little dudes. I have no idea how many are dead, just that they are; in three different matches I killed roughly 50, 120, and 15, just because of how the matches went. I had no idea about that variation (or even how to track it) until I started leaving matchmaking regularly, which really sucks due to the delay it creates.
    Creating some sort of overview of progress with these orders as another tab in the after game report and/or as part of the pause menu in the middle of a match would really help with keeping track of these things.
     3 people found this helpful

  6. #6

    Yes let's track order from matchmaking and get into our character sheets as well

    Originally Posted by Wolfpath4 Go to original post
    There ought to be some sort of system to view currently selected orders (two daily, three chosen) while actually in matchmaking. Right now, people have to kick back out completely or just guess at their progress.
    I'll use the "Kill 300 Grunts" as an example. In my mind, in the middle of the flurry that is Dominion, I'm just smashing away at the little dudes. I have no idea how many are dead, just that they are; in three different matches I killed roughly 50, 120, and 15, just because of how the matches went. I had no idea about that variation (or even how to track it) until I started leaving matchmaking regularly, which really sucks due to the delay it creates.
    Creating some sort of overview of progress with these orders as another tab in the after game report and/or as part of the pause menu in the middle of a match would really help with keeping track of these things.
    That 1 minute down time is enough to check on progress and trash out gear or swap an item otherwise.
     1 people found this helpful

  7. #7
    I like the daily orders. Pretty good rewards when completing them.

  8. #8
    Dailies are fine, but contract orders refresh too slow. In just one day i was done with about all of them and now have nothing to 'do' except grind for that 4-10 coins per match (if the host doesn't crash the whole match) and that "maybe" loot reward... it's not really rewarding.

  9. #9
    Orders both daily and contract should not be differenciate between PvAI or PvP, both types of games should work for every order, I don't have enough time in my day to play to wasted it vs AIs just to get a decent steel gain.

    I don't like Quest systems at all, but at least make it the less restrictive possible, I stopped playing hearstone and HoTS because of the low gold income and quest system, I just don't like being forced to play things I don't like just for a decent gold gain, and I will not accept that in 60€ game.