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  1. #11

    Brawl 3v3

    I really enjoy Brawl and is a fun mix up to the traditional duel allowing communication with friends etc however i think it would be more rewarding to make the matches 3 v 3 if possible this would allow revives as well as increase focus on team composition it could start the match with both sides facing each other so them teammates would be able to pick and choose their opponent as well as incite teamwork as they would physically fight along side each other making use of the ability to switch focus on each opponents at will.

  2. #12
    YES! Same here! I've been kicked due to inactivity while spectating my teammate! We were definitely going to win!

  3. #13
    Originally Posted by MiyabiAmeno Go to original post
    While playing brawl mode with my friend, he died early into the match and while he was spectating he got kicked for being afk while spectating while he was dead.
    Yes! Same here.

  4. #14
    Same here ! Was kicked while spectating... ¬¬


    Ah, and I'm mitigated about the "put a barrier between the fighters than only drops when one is killed".

    I understand (even if I don't like it) that forcing a 2vs1 / 2vs2 fight right in the begining is a strategy like an other.


    However, I don't like the fact that in EVERY round on River Fort the same people can do that !
    At least on the other two, you have a chance to prevent your opponent to do that depending on where you spawn.

    See my point ?

  5. #15

    Kicked for inactivity while spectating

    Yeah, I also got kicked for inactivity while spectating my teammate several times. Totally agree with kicking out players for inactivity during match (though I never needed it so far), but it definitely shouldn't count while spectating, please fix this issue.

  6. #16
    I like the idea of making it harder to team up on one guy in the beginning of the match. Maybe have like a time of some sort or just have the two group spawn on different plains.Such as two people spawn on the watch tower in the castle map and two people spawn below them.

  7. #17

    Brawl Feedback From Closed Alpha

    Me and a few buddies played a fair amount of brawl in closed alpha this weekend and I just wanted to drop my feedback here because I love this game, but I think it can have a few positive adjustments.

    The name of the mode - Brawl - implies that it will be exactly that, a brawl. This does not actually happen in the game though, or at least it was never really the status quo while I was playing. It seems that there are 2 types of players in brawl. The first are those who seek to make it a succession of duels. They duel their player, then wait for the other 2 to finish and "show honor" and if their teammate dies, they then take the other guy on in a fair fight. Then you have the people who finish their 1v1 and then sprint to the other side of the map to team up on the other guy. In all of the maps, the players tend to start a fair distance away from each other which strongly encourage thes 1v1 - it is very rare for a game to start with one player sprinting to the other side to 2v1 - and even if that does happen, he will then get absolutely crushed from behind by the other guy if he knows what he is doing.

    So the mode in its current iteration is not really a brawl at all. Its more like a double duel.

    My suggestion here is to keep the current mode because it is great, and re-name it something along the lines of "Double Duel, or Twin Blades" or something catchy like that, and THEN TO ADD ANOTHER MODE CALLED BRAWL.

    Now the new Brawl mode, might be 2v2 or 3v3 - 3v3 would probably work better - and it would NOT encourage 1v1s. So the 2 or 3 pairs of players don't start far from each other; instead they start in an area that almost guarantees that they will all be bumping in to each other and in which it is not clear who you are supposed to fight first. This would truly be a brawl.

    This would not require new maps for the mode either, it can be done with the maps I saw, just with different spawns. For example, on the River Fort Map, instead of spawning people facing each other on opposite ends of the semi circle, just spawn everyone in a circle on the lower level. If it becomes a 3v3 mode this might have to take place elsewhere with a bit more space.

    I think a 3v3 mode of this nature could end up being incredibly deep, possibly even competitive, as players experiment for the best team comps for these situations, and of course how best to take advantage of certain environmental hazards

    Those are my thoughts on this mode. Thank you again for the great work you are doing on this game, you guys are on to something insane here and I'm hyped about it. I will be calling out of work for a few days when it comes out - which is on my birthday actually so I'll have a great excuse!

  8. #18
    Originally Posted by Mocrispyy Go to original post
    [...] it is very rare for a game to start with one player sprinting to the other side to 2v1 - and even if that does happen, he will then get absolutely crushed from behind by the other guy if he knows what he is doing.
    False !
    And depending of the spawn location (one time out of two) you can't do anything against this.

  9. #19
    Originally Posted by Dark-Thomy Go to original post
    False !
    And depending of the spawn location (one time out of two) you can't do anything against this.
    Definitely not false. I didnt say I never saw it happen but it was very rare, and I was playing an orochi. So any time someone ran from me I would just sprint + r1 attack them and repeat - no character in the current alpha can get away from that if done properly.