🛈 Announcement
Greetings! The Division forums are now archived and accessible in read-only mode, please go to the new platform to discuss the game
  1. #101
    1- Skill Jamming: deploying support station with double tap while in some effect is the most easy way to reproduce it.
    2- Heal Lag-Misplacement: died thousand times due to the heal proc on myself. It takes one second to start healing, but in that second you died. Sometimes you point somwhere not so "plain" and the heal lands somewhere else...
    3- Smart Cover fragility: nothing can break enemy's smart cover, but everything can break yours. Explosive rounds, Sticky bomb, grenades, etc.
    4- DPS Formula needs a revamp because its totally meaningless right now.. Toughness is in there too...
    5- One is None: weapon jam on very high rate of fire guns like mp7 + RoF mag. It has been "fixed" several times but, as long as the bullet is "added back" into the mag by a buff instead being not discounted it will remain on laggy/de-synced conditions
    6- Missions not starting
    7- Bug where your backpack is stuck at 40, no matter what backpack you use, relog need to fix
    8- Smart Cover in PVP is very OP.. Maxed smart cover makes people invincible and one-shot you... and nothing cant get them out of there.. shocks, sticky, incendiaries, etc are useless in smart cover+inmu combo... "Nerf" or make it breakable with some very expensive skill (idk, sticky bomb, but with 1 minute cooldown or so)
    9- Ladder bug in general.. UG is the most affected area.
    10- UG Phases checkpoint and re-matchmake: UG is not being fun, not because of the way it works, but the way that people works.. 3-phase is the best rewarding.. but if an ******* gets out of the group in phase one you're practically screw.. even if the ******* is not an ******* and is someone that get's DCed and takes more than 2 mins to get online (i.e. ISP Problem) he can't join anymore.. UG should be open to joins in the same way that story missions are.. so, if someone gets out of the group you don't loose the intel/time you already invested in the operation; you just re-matchmake, invite a friend or wait till the DCed guy comes back online...

    NOT BUG, but whatever: Falcon Lost checkpoint after second bomb wave (maybe third in heroic)... I could also suggest bomb-carriers to be named elites like the four horsemen, but that might de-balance the incursion (which in my opinion is already de-balanced by the shotgunners)
    Share this post

  2. #102
    PC Platform:

    1. Missions not starting even after resetting. (eg. Russian Consulate doors not opening)
    2. Skills not deploying in mission and gets reset at checkpoint (current fix is to completely die and get revived)
    3. Delay/collision with deploying first aid skill at the ground
    4. NPC's getting stuck behind doors during missions
    5. UI Map bug
    6. Backpack changing slot allocation
    7. Unable to rejoin missions after getting disconnected
    8. Unable to unequip mods
    9. Getting stuck on ladders
    10. Player in third person view has a broken arm while aiming
    Share this post

  3. #103
    1. DZ should not drop purple or lower gear than the score reads. 231+ or higher should not drop 164 or even lower than 204
    2. NPC shot gunners bad killing from 50 mtres away or through their on bodies to kill players.
    3. Cleaner need to check how the burning area cover as players are killed even when not hit by fire.
    4. Big cleaner should not be able to climb containers as really to large to climb with their weight and what they carry.
    5. Reward system for players who need a gears set and tried for long time to get but cannot get, Get a reward that players can choose for themselves by doing a task in a time or way that need to be really hard.( be it a Underground or HVt or time event) Great reward for serious hard task.
    6. BoO venders need to sell only what the players ranking is to them. No use to have a green selling or blue when player is rank 255 and won't look at vendor. I have million of DZ credits nothing to buy.
    7. non- used weapons need to buffed to equal level as the meta guns. No use looking nerf the meta guns does not work that way. The G36 was nerfed now noone uses it. SMG nerf noone uses it, to set the gun that is meta as benchmark and make the other guns as good ast the meta. Need a Dev to work on this weekly and update with game every weekly update. Non used guns need to be as tough as meta .
    8. Need the community persons and Devs to play with the high ranked players in each country by looking up names in stats and playing with them and their playing hours being as mine for example is over 1200 hours and get feed back from the people who know the game back to front. Playing with friends and youtubes is ok for they may have a 100 to 200 hours but stat leadrs know what wrong.
    9. be more pro active less reactive. I see this a lot in leadership if you are not above the curve you lose. Be more pro active in what you do. I see a time measure that may constraint with new games that lose huge group of players if actions don't happen before new games arrive in October.
    10. Have more stuff for us as more means less. When we have to much we chose to keep good over bad but more seems to make you feel have heaps of stuff.Quality over quanity is what I say.
    Share this post

  4. #104

    PC

    • skills not usable (grayed out) / not activating even though they're available
    • heal delay / first aid heals going below the floor / not where you aimed them / auto-locking on players
    • NPCs shooting through solid doors / walls / obstacles (mostly in underground)
    • smart cover being destroyed by friendly grenades/flashbangs/explosive ammo
    • immunizer effect removed from group when 2 immunizers are up and one goes down
    • missions not starting, usually after matchmaking - requires logout and login
    • DPS display in menu is completely borked / weapon stats in character screen are often mixed between primary and secondary
    • downed/revive indicator is often not displayed so you cannot see where downed group members are or if you're reviving them
    • sometimes when behind cover, you cannot shoot over the cover even though visually the gun is above the cover
    • ballistic shield
    Share this post

  5. #105
    1. Lag
    2. Anti-cheat not working. Really; it's embarassing how many cheaters there are in this game on PC. It MUST be a bug because you claim there is in fact anti-cheat running.
    3. Skill bugging out with immunizer... makes farming 4 horsemen suck
    4. Heal registering too late (i.e. you pop your heal and then die even though you popped it
    5. NPCs shooting through doors in Underground
    6. /report not working. It always tells me I cannot do it, but there are so many cheaters I am tired of uploading video of them all.
    7. Rubber banding on the map interface
    8. DPS and other stats bugging out all the time even though nothing has been changed gear-wise.
    9. Sound delay or no in-game sound registering at all.
    10. Sealed caches not showing in extraction inventory.
    Share this post

  6. #106

    Top 10 ISSUES

    Now, the fact of the matter is that it isn't the bugs that are ruining our gameplay experience. As you have said in the very first sentence; "You know now that Update 1.4 will focus entirely on improving the core gameplay experience. "

    The second sentence: "who best could help us identify the ones that should be on top of our kill list?"

    Well to answer, that would be your userbase. We know the ins and outs of this game like nobody else (~60-70 days played), so for you to help make the game better we shouldn't be talking about bugs. Everyone knows about the bugs. My nan could list off a top 10 bugs list. So contrary to your rules, I shall give you a top 10 list of ISSUES. Make no mistake these are very different than bugs and THIS is what your userbase is getting frustrated at, NOT the bugs.

    So first let's throw out rule #1: "Make sure to only list bugs and technical issues. Balancing will be discussed in other topics":
    I will NOT stick to bugs. This is the first time you've given us a voice and I daresay it'll be the last. We won't talk about balancing later. You may, but then again you don't play the damn game.

    I think after all the blood, sweat and tears I've poured into this game I deserve for you to hear me out. It won't take long and I won't harangue you over minor issues. These are the biggies.

    #1. Where is this game going? Underground was just another set of side quests, very stealthily, you created a whole expansion by designing maybe one or two levels and people will play it for ages until it's finished. You found the knack at creating an addictive game, Congratulations.
    If Survival is /anything/ like this I can see a great portion of your users leaving and never coming back so please; listen.

    #2. Timescale. The game, if you were your character, looks exactly the same as it id on day one. The only thing that has been upgraded is the BoO. I mean there's /still/ two dead bodies lying outside in /plain view/. The weather is beautiful, the lighting is even more spectacular but are we stuck in some temporal loop of only one day?!
    Mix things around a bit. Change material stores around, add in the occasional side mission or encounter. It doesn't have to be different than the usual but just make sure something is happening!! We have roaming patrols (still moaning about events that occurred months ago and talking about people that have been dead for months (i.e. Bliss)) and that's it. At endgame, it really is END GAME.

    #3. As you mentioned, balancing is a serious issue but please, please keep in mind the solo player. It's not a solid multiplayer and YOU designed it to be that way, so why so much flack against us. We can't use the DZ due to Rogues, we can't play Incursions (even in groups!!) and Underground is catered in a similar manner. After level 20 you need your group!. So a simple suggestion to level the playing field: Solo player ONLY Mercenaries. They do maybe 10-20% of your own damage, have statistics relative to your character and revive you if you go down. If they go down you need to revive them too to keep them in the game.
    I mean they don't even have to be human, I can imagine animal companions giving the same effect but it's a little bit Fallout for my taste (though Central Park Zoo /is/ quite close (*cough* Tiger *cough*!)

    #4. Worthwhile Builds. Currently the only worthwhile builds are Striker and Sentry. Believe me I've tried to make the very most of every gear set you've made and in various combinations but the former dwarf any other play style, making it very tedious for most. Not me as I enjoy building them, searching for pieces etc but the vat majority just don't have the time for that unfortunately.

    #5. SORT OUT THE DZ. Make it PvE only or PvP only. The mix is NOT working and as a result is incredibly frustrating and I'm not even talking about NPC stats. To save a lot of time and effort; make PvP similar to Battlefield or CoD and make PvE similar to a VERY intense version of the surrounding town (not quite as intense as it is now though). If you wish to keep the DZ's uniquity then be my guest but let it sit in a tertiary category.

    #6. Sort out the crafting. One minute I can't get enough Performance mods for electronics, the next they're nowhere to be found. I realise you wanted to drift away from crafting, but then how are we meant to get mods?! You don't give us good BPs, you don't give us mods in the outside world, you only sell purple mods, the list goes on. Just have a brainstorm about it (WITH a player in the room!!)

    #7. Recalibration is an absolute nightmare. It takes me a week to save up enough to recalibrate one item properly, not to mention weapon recalibration (with which you DEFINITELY haven't used the standard RNG!!! I'm spending 100PCs a pop and after about 10-15 separate rolls still haven't even seen what I need.Make it tricky but not impossible, please!!

    #8. DZ items and solo players do NOT mix. I feel like I've missed out on half the game because I don't have friends to play with. This is almost virtual bullying to some and to others it's just cutting a HUGE portion of the game out.I hope you're proud of yourselves.

    #9. We NEED more content. More weapons, more talents, armour, clothing, weapon skins, things like poison gas grenades like the Fumigators, things you'd be able to find in the dying ruins of New York, melee weapons, gadgets (like torches or throwable items to distract guards...I dunno but it all seems too thin. I mean you don't even havee Glocks; THE most common firearm in America!!). Personally I wouldn't miind a Desert Eagle and the MP5K. Also what's the deal with being unable to pick up enemy weapons, I thought this was supposed to be realisti...wait, nevermind!! It was never meant to be realistic. A posh Saint's Row is about on the money here!

    #10. Finally: Loadouts, Weapon Skins takin up space, Cloathing limits, Stash size, character relative drops (i.e; if I've used an LMG for less than 0.1% of my entire play-time, then don't give me a damn LMG or at leat make it a bit more tuned in!!), Named weapons (make them worth something!), the MOUNTAIN of bugs and /Continuous Progression/.!! How long has it even been in game time since we started? Sure winter must have ended by now and if not that then at least sort out the character dialogues and/or environmental changes (due to events going on in-game such as abandonment wear and tear. I mean we killed every leader of every faction and they cvarry on as if they were still there. Do you not think they'd be choosing new leaders, rioting in the streets, gang warfare breaking out etc. You don't need to go the whole hog but at least think about the consequences of the character's actions!!


    Sorry for being a bit shouty but this is the very first time you've given us a voice and as someone who has spent a long time and invested as much money as possible into this game, I don't think I/we deserve to be treated like this. At least hire someone to scan the reddit page each day and if good ideas come up then take them seriously. We love this game and it feels like you're dragging us down the garden path sometimes and yet we're so loyal we get up the next day and sing your praises. So for once can you at least feign an effort to get in touch with US; your fanbase because if you don't then soon you may not have one anymore. More and more are quitting each day and I know you don't want that to happen, I don't want that to happen either but as time goes by it gets harder and harder to ignore the blatant flaws in your game.

    I can't wait for 1.4, I can't wait for Survival but if they don't deliver then I'll have to walk, I'm sorry but this is 2016. There are no excuses for such rampant sloppiness.

    I wish you all the best in the next year and I sincerely hope you heed my advice.

    Pheonix254
    Share this post

  7. #107

    top 10 bugs list

    top bugs for me


    Grayed/Unusable skills and requiring a hard death to reset.

    skills overriding each other or canceling each other out

    Skills/Talents not applying.(heal is so important)

    delta errors

    NPCs getting stuck in rooms/behind doors on missions

    getting stuck on debris

    Smart Cover being destroyed by friendly Flash bangs

    multiple taps of buttons to get a skill to work

    one is none weapon jam

    tactician and sentry bonus not activating or you just cant see the marks

    please do not take all my gear sets I have put so much time and energy into and change them around. Just leave them alone please. A dad that only has so much time on his hands.
    Share this post

  8. #108
    Top 7 bugs that you will notice every time you have a game session:

    Legend
    #. Category/type [why it's important]
    - Specific bugs

    1. First Aid [Vital for combat]
    - May not or take too long to proc after bouncing.

    2. Smart Cover [Vital for combat]
    - Any friendly exotic damage will destroy friendly smart cover.
    - Activating smart cover while aiming down while not in cover will destroy it.

    3. Gear switching issue [Vital for combat]
    - May sometimes not allow switch mask in the Dark Zone, unless in safe area (i.e. safe house). Sometimes it works outside of safe areas...

    4. Sound related [Vital for PVP combat]
    - Insynced sound of other players.

    5. Skills related [Vital for combat]
    - Skills getting locked.
    - Skills that doesnt work on group members.
    - Survivor link getting bugged when activating it along with First Aid at the same time.

    6. Weapon related [Vital for combat]
    - Weapon cannot shoot or reload in certain times [One is none bug?]

    7. Map issue [Vital for combat and normal gameplay]
    - Player may sometimes get stuck between objects.
    Share this post

  9. #109

    Drag top 10 bugs

    1. Getting delta and mike message after game crash with a blue screen on PS4.
    2. Game crashing in missions on PS4.
    3. Stiker gear set buff not working correctly after switching weapon.
    4. Audio bug on PS4 sound cut out.
    5. NPC shooting through wall in underground and normal game play.
    6. Get stuck on a ladder in the underground.
    7. Skill not working correctly.
    8. Reviving teammate bug normally after a teammate dies I go for the revive but due to the fact the square button will not show up on a player to revive then they ever die die or it's a guess game to revive.
    9. Revive bug 2, a teammate is dead dead sometime revive a teammate in the dead dead state well sometime not give the option to revive etc a teammate is dead dead I go to revive the person but they are to close to a wall or cover location so the display is block out to revive, so need to walk around till even it show the square button or a another player will need to revive the player sometime it can take up to a less a minture till the player is revive.
    10. Weapon not firing after a reload and lag causing damage to NPC showing incorrectly.
    Share this post

  10. #110
    1. Heal delay.
    2. Skills greying out requiring full death to reset.
    3. When deploying a skill quickly it may fire off in a random direction (try to shoot heal at feet, instead it lands 20m to your right).
    4. One is None still occasionally jamming your weapon.
    5. NPC's facing away and still shooting you.
    6. (don't know if bug but...) When covering next to a teammate, aiming is certain positions makes the game think you are behind your teammate. Your crosshair goes green and any bullets you fire do nothing because the game thinks your'e shooting the back of a teammate.
    7. When running your footsteps sound like they are happening 5m behind you, resulting in it sounding like someone is chasing you.
    8. "Cannot enter checkpoint while in combat" even after killing every living thing in a 300m radius.
    9. Everything about the ballistic shield.
    10. Deploying smart cover while ADS instantly breaks it, Friendly flashbangs break smart cover.
    Share this post