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  1. #1

    Will gear score continue to rise with every expansion?

    I guess the title says it.

    Considering the amount of time we spend looking for that one piece of equipment that gives us that 2% more....

    Can we just wait and gain an additional 25% overnight with each expansion?
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  2. #2
    I would like the gear cap raised every second expansion personally, give people time to catch up. That's why I stopped playing destiny, by the time I caught up it was pointless with the next update. Apparently only 47% of people are above GS 230 or something like that.
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  3. #3
    xPLAY3R1x's Avatar Senior Member
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    They need to raise player level above 30, with each expansion, too... You know, like real RPG games of this type do?
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  4. #4
    I think its safe to assume every dlc will increase gs and add a few new weapons and gear sets.

    My guess is there won't be any new skills or levels until they bring out like a season two or major 40 dollar expansion like taken king.
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  5. #5
    Neumeusis's Avatar Senior Member
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    For God's Sake no !

    I had full gear in 240. Great.
    Then 1.3 came out and i had to get the new gear and the OLD ONE back at 268.
    Took me ages to get all my pieces. Never again.

    Or they allow to "power-up" our old items by some mean.
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  6. #6
    Originally Posted by Neumeusis Go to original post
    For God's Sake no !

    I had full gear in 240. Great.
    Then 1.3 came out and i had to get the new gear and the OLD ONE back at 268.
    Took me ages to get all my pieces. Never again.

    Or they allow to "power-up" our old items by some mean.
    I feel the exact opposite. At this point (thansk to 4HM and a good group of regs) I have full 269/229 sets of everything i want, well tweaked and refined over the last few weeks. Tact, Sentry, Alpha Bridge, Striker, DeadEYE, Reclaimer, with various 2 piece Final measuer/BLIND/hunter faith/ 5-piece + Savage or Reckless combos.... the same sets I have worked on, upgraded with each GS increase, tweaked a bit more each time, and so on. And I am looking forward to doing it again at least 2 more times.
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  7. #7
    LonigusEze's Avatar Senior Member
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    You can call bullsh1t on what I think, but iam almost sure that there are only two possible scenarios

    1. They are gonna AGAIN rework the GS system and get completely rid of it
    2. The GS will stop at 268 for good

    GS as a meter of power was a terrible fail. While some people can easly bump the GS to 250 by equiping a combo of **** items it still can mean that a GS set of 214 is way more powerfull then the 255 crap set item and weapon combos.

    We simply need a different tool how the game determines our strengh and combat power.

    Originally Posted by ZoharQAW Go to original post
    I feel the exact opposite. At this point (thansk to 4HM and a good group of regs) I have full 269/229 sets of everything i want, well tweaked and refined over the last few weeks. Tact, Sentry, Alpha Bridge, Striker, DeadEYE, Reclaimer, with various 2 piece Final measuer/BLIND/hunter faith/ 5-piece + Savage or Reckless combos.... the same sets I have worked on, upgraded with each GS increase, tweaked a bit more each time, and so on. And I am looking forward to doing it again at least 2 more times.
    Nice. You are in the 1% of the playerbase. If they gonna build the game around people that play as much as you do then very soon it will only you and your 1% playerbase left.
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  8. #8
    LepantoESP's Avatar Senior Member
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    1.4 will surely raise the GS level cap again. And it's an opportunity to further refine the GS system further IMO.
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  9. #9
    So far my understanding of GS computation :

    set items GS are 191 + 20xnew level +3x(new level+1)*(new level)/2
    -> expect GS 301 and 336 for the next patches

    HE items are 163 + 16xnew level +3x(new level+1)*(new level)/2
    -> expect GS 257 and 288 for the next patches

    The average stat increase is +12% with a spread of +/-10%

    Higher GS would bring up new meta (I don't know if it would be better or worse), I haven't done the math to check when you'll reach max damage reduction without armor bonus, and how much gears with SP bonus you'll need to reach smart cover and pulse bonus cap.
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