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Junior Member
Suggestion for speedrunning
So Ive had this on my mind for a while, and I know others that have adressed this too. Its about a feature which allows the disableing of checkpoints. It would be very nice for tracks like Lookout Point, The Tanktops, Rock Wall etc, where there are just useless checkpoints in the start of the track. It would be nice for when your speedrunning a tracks and restarts the track over and over again. And you would just recieve the 0 fault coin bonus once you complete the track. Its just a little suggestion that surely cant be too hard to look into
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Member
+1 Not just because of the annoying first checkpoints on some tracks (yea there are many and they are sooo annoying), but because it helps streamline the process of improving PBs on 0 fault plat runs. In essence it would be like having a "Dark Machine Mode" for any track, all checkpoints would be disabled. I think the problem is checkpoints give out coins.... how would you disable checkpoints but still get coins? Kinda messes up the mechanics of coins. Alas iŽve seen other players request this feature... iŽd love to see it but iŽd be very surprised if it ever happened.
In a perfect world weŽd have a way to toggle checkpoints on/off and weŽd have a way to toggle blades/flames/explosions on/off.
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Senior Member
I've suggested this. I wish it could happen.
+1
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Member
Always been a fan of this idea
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Junior Member
@ChemicalD
It surely cant be too hard for RedLynx to just put in a little bit of extra code that makes all the coins appear at the finish line instead or something. But knowing RedLynx this probably never happen...
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Senior Member
This has been requested since Trials HD or Evolution. I'm not saying this will never happen but I'm just saying to not get too much hopes.