Uum in games it looks like bending your upper torso to either side from your waist and that is how many people do it in real life. Can be done standing or in half knee stance. Easier of course when you can balance elbow with your knee.Originally Posted by MolonLabe0928 Go to original post
3rd person view is a little more realistic considering FPS games you can't see from your perifrial vision. In FPS games you only see what's in front of you and in real life you can see far more.Originally Posted by GiveMeTactical Go to original post
Once again, the point of view doesn't make a difference in the field of view. How realistic is peeking around corners without any sort of risk?Originally Posted by swade009 Go to original post
Word.Originally Posted by SuperBiscotCOT Go to original post
I can concede that FPV technology has not advance, I have my suspicious as to the why but not the point at this momentOriginally Posted by swade009 Go to original post, and while its true that you loose some peripheral vision with FPV, gaming on it make you feel the game more because your heart beats faster and the immersion is much better. Of course if you are used to TPV then you won't like it... we are scared of the unknown. Now, they could have easily mounted the camera right on top of your head instead of 3 to 5 feet away from you, giving you God-Like vision , making it unrealistic even for a game.
But this horse has been beaten way too many times to death so we will leave it at that.
Lets just hope that they are truly listen and taking feedback as they say and we can have the option to both if we want.