🛈 Announcement
Greetings! Ghost-Recon forums are now archived and accessible in read-only mode, please go to the new platform to discuss the game.
  1. #1

    Wouldn't it be better to choose between 3rd and first person?

    I think a game where u choose the way u want to see the game like in gta 5 is better being in third person then seeing though ur scope just feels weird.
    Share this post

  2. #2
    MolonLabe0928's Avatar Member
    Join Date
    Apr 2010
    Location
    Midwest, USA
    Posts
    65
    I highly suspect it will allow this only because of the amount of customization for players, plus 3rd person gives a more tactical view when sneaking or being stealthy. In fact, if you watch the gameplay, some people are playing in 3rd person, but when they aim down the scope on the marksman rifle, it is first person.
    Share this post

  3. #3
    GiveMeTactical's Avatar Banned
    Join Date
    Sep 2013
    Posts
    4,501
    Originally Posted by MolonLabe0928 Go to original post
    plus 3rd person gives a more tactical view when sneaking or being stealthy.
    I am sorry... WHAT?????

    More Tactical View??? your definition of tactical sure is peculiar... unless of course by tactical you mean easier to look at the world around you unlike the real world we live in.

    But to answer the OP's question... this won't happen any time soon for various reasons but they claim is better this way.
    Share this post

  4. #4
    AI BLUEFOX's Avatar Senior Member
    Join Date
    Oct 2006
    Location
    Pacific
    Posts
    6,832
    MolonLabe0928, your definition of third person being more tactical is exactly the same as mine! If you're interested I'll link you an article I wrote that explains why.
    Share this post

  5. #5
    GiveMeTactical's Avatar Banned
    Join Date
    Sep 2013
    Posts
    4,501
    Care to share it with the class... perhaps I can learn something new.
    Share this post

  6. #6
    AI BLUEFOX's Avatar Senior Member
    Join Date
    Oct 2006
    Location
    Pacific
    Posts
    6,832
    No. You have already seen it, read it and disagreed with it.
    Share this post

  7. #7
    Lolssi's Avatar Senior Member
    Join Date
    Jun 2015
    Posts
    613
    Yes.
    Share this post

  8. #8
    MolonLabe0928's Avatar Member
    Join Date
    Apr 2010
    Location
    Midwest, USA
    Posts
    65
    Originally Posted by GiveMeTactical Go to original post
    I am sorry... WHAT?????

    More Tactical View??? your definition of tactical sure is peculiar... unless of course by tactical you mean easier to look at the world around you unlike the real world we live in.

    But to answer the OP's question... this won't happen any time soon for various reasons but they claim is better this way.
    Given as this is a authentic video game and not a realism simulator, 3rd person is acceptable as this game has zero basis in real life.

    That being said, 3rd person gives you a higher FOV and the ability to see your environment and how concealed you are in games like this, thus giving you the ability to have full understanding of your concealment and/or cover. It's also why I prefer cover mechanics to peak/lean. Nobody in real life leans or peaks out the way they make it in games, and cover mechanics tend to emulate authenticity better.
    Share this post

  9. #9
    Sp--pyBrown's Avatar Senior Member
    Join Date
    Mar 2016
    Location
    Al-Basrah, Basran
    Posts
    612
    Originally Posted by MolonLabe0928 Go to original post
    Given as this is a authentic video game and not a realism simulator, 3rd person is acceptable as this game has zero basis in real life.

    That being said, 3rd person gives you a higher FOV and the ability to see your environment and how concealed you are in games like this, thus giving you the ability to have full understanding of your concealment and/or cover. It's also why I prefer cover mechanics to peak/lean. Nobody in real life leans or peaks out the way they make it in games, and cover mechanics tend to emulate authenticity better.
    The point of view doesn't make a difference in the field of view tho. They are two different things.

    This discussion has been had so many times on this forum, but basically it boils down to personal preference. The main issue is that TPV gives way more information to the player than FPV and thus gives it the characteristics people are arguing over. That thing about peaking and leaning can be reversed too, nobody does those silly hollywood maneuvers when they're in a gunfight. Whatever.


    I agree with OP but it's not happening. Devs went with a "hybrid" and they've probably already committed to it.
    Share this post

  10. #10
    Originally Posted by GiveMeTactical Go to original post
    I am sorry... WHAT?????

    More Tactical View??? your definition of tactical sure is peculiar... unless of course by tactical you mean easier to look at the world around you unlike the real world we live in.
    This is much more like the world we live in.
    As a human, if you have two functioning eyes, you probably have around 150 degrees of vision, and pick up tremors and subtle changes in sounds, pressure etc around you. You also instantly feel if someone's touching you.

    A TV cannot replicate all those senses, so in order to give you something more like your real life senses in the game world, you get the 3rd person camera.

    It's not realistic for peeking around corners, but for almost everything else, it's a much better approximation of your real life senses than simply a first person view at a 90-110 degrees FOV.
    Share this post