I read in HeaverBeaver's signature that this is a PvP track now? Is this real life?
Does this track yield leaderboard points now? Can anyone confirm?
Can anyone rage with me?![]()
Check the Official Announcements page in the "Ready for the Unboxing Season?" thread. I don´t think anyone has gotten the track yet.
(from thread)
Originally Posted by CaptainWeelie Go to original post
Check this thread:
http://forums.ubi.com/showthread.php...nboxing-Season
In short, in the new Bunker Season that's going on right now, there are new tracks that have been added in the Bunker as well, and Rigged Roadway is 1 of them and apparently no-one has had it yet, and we can't tell if this track is going to yield points, but since no-one has been on it, I don't know. I hope we do, if it does get fixed.
And it's PvP only, and that was from the thread too, it means that I have another track to do with the Donkey to get in that 100% 0-fault Donkey club, which is why I put it on my sig. Another track, and it means we have to get lucky again now...
The thing is, it's been a year since the Agent event, and I somehow remember Rigged Roadway to be more or less a straight line with 1 obstacle in the way. Meaning in the Bunker, when that appears, whoever has the speediest bike of the two will win on that track, or it will come down to whoever deals with the 1 and only obstacle on that track better, if there is only 1 there, that is. And we will get it with every bike except the Armadillo in the Bunker, when it's fixed, of course.
And yes Justin, I would like to rage about this too.
There's absolutely NO POINT WHAT SO-EVER adding Rigged Roadway to the Bunker OR even the main game as it's not really a track in my opinion (merely a 2sec flat test run) The Cave is the nearest track we have that's almost as easy as it.....and we all know how annoying it is to get that track in the bunker.....So we don't need anymore so-called "Tracks" like this, we actually need the complete opposite instead !!!!
Where do they get these pathetic ideas from ???? Of ALL the things that NEED to be addressed and fixed, they decide to add THE most worthless track.....Where's the logic, are they actually paying these people to come up with these ideas to apparently "Improve" the game !?!?![]()
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Hi fataldragonOriginally Posted by FatalDragon69 Go to original post
The 2 sec. track you are talking about is a track of the rodeo event but rigged roadways is fairly long track with just 1 obstacle as mentioned by heaverbeaver and was released during the agent event.if I remember right.
Its not THAT long of a track, which probably means its worth 3 million on the donkey. . .
. . . I can see the logic of adding it; its an easy bone to toss our way that costs them very little effort (worth noting that they still found a way to mess it up though).
Not gonna be something thats going to draw me back to the game though, so I'll keep playing better-supported games and keep dropping by once a week to see if there was a LB recalculation or something noteworthy. Catch you guys next week...
There really are better tracks that they can throw at us, like some of the Challenge Track Pack tracks like Girder Precinct, Vault Crawl, some of the harder tracks to even out the mix, we don't want easier tracks to the list, especially Rigged Roadway. Don't get me wrong, I don't mind having new tracks in the Bunker, and I've been waiting for that, like some of you guys as well, but Rigged Roadway is ridiculous, should have been a 1-time only track, and yet it's been brought back. But too many easy tracks imo, not enough 'challenging tracks' in the mix, but Metal Mayhem is added there, but that's fine though, but if they can add that to the list, why not another tricky track?
The other thing is we don't know the medal times, so we don't know precisely how many points this track will give normally, if we do get them when it's fixed. For the Donkey however, it just needs to last less than 11 seconds and that's an easy 3 million points for the Donkey. But I think it's going to take us longer than 11 seconds, but I don't remember exactly how long, but I somehow get the feeling that it's not 11 seconds.
Not to mention that Bonxy still has this track on his site and the fact that there are times with it in the Crazy Bikes section, or the Agent when we finished the Agent Event. On his site, judging from the times players did that track, it's about 17 to 19 seconds, and that's with the fastest bike in the game, so it's going to be slower either way, no matter what bike we get in the Bunker, when it's fixed. Donkey-wise, I would say 18 to 20 seconds, so about 795,000 points to 840,000 points (using xitooner's scoring method), and getting a Platinum wouldn't affect the Donkey-scoring, but that's what I think we would get Donkey Points-wise, Global LBs points-wise, about the same amount, but it depends on what the Platinum time is though, so it might be worth those amounts when the track will be fixed and finally ready to go in the Bunker. Might be worth taking a look here:
http://trials.bonxy.net/tracks/Rigge...latform=&show=
I'm actually unaffected by this. But having a track possibly easier than The Cave, and making it PvP only is going to be annoying, to those who are completionists in a certain way, but I'm not too fussed about it. But hopefully, at least we have the extra points to look forward to, well I'll only get them with the Donkey, unfortunately, so that's the only thing I need to go for. Doing the Bunker again just to get lucky with another PvP track with a certain bike is so not on my list of things to do, but it's made it that way, time to get another PvP track with the Donkey when it's ready. Yay.
Cheers.![]()
Thanks guys, I somehow missed that other thread. Yeah I dunno which track this was, but I remember it being not really a track, so what's the point? Either way I'll keep my eyes open.
Ahh yeah you're right mate, Sorry my bad, I got the tracks mixed-up, but it's still waaay too easy, and I agree with justinman as it's not REALLY a proper track but more of a test track as it's soo pathetically easy.....This is a Trials Game after-all, we need more skillful tracks people, tracks that require us to actually RIDE the bikes to get through them, there's already plenty of easy tracks in the game so we could do with more challenging tracks to even things out like HeaverBeaver said.....C'mon RedLynx !!!!Originally Posted by sanymas Go to original post
Rigged Roadway did feel like a Test Track, it feels like it's going to be and will feel just like a PvP track and relatively easy in general, although I doubt it will be taken out now. Nothing wrong with having more difficult tracks, gives your mind a challenge, a pure test of skill and mettle, and a time where you can improve your skills on as well, and having tracks which would leave a few faults on for improvement as well as to make a current Showdown even more interesting. Although Metal Mayhem is added, but there is only one other out of the new 63 tracks being added which I think only just about comes into the 'tricky' category: Fest Mine, and I'm not sure if there is anything even close to Fest Mine. Permafrost Climb and Chilled Cliffs isn't here, none of the Challenge Track Pack tracks made it either. The ratio of easy to hard tracks in my opinion is slightly out of hand a little... Although what I would say is just add a few tricky tracks as well, not all but some, but I certainly don't want to face the likes of Woodwork Conclave in the Bunker... I wonder if someone has already had a test of skill and mettle in Metal Mayhem in the Bunker...Originally Posted by FatalDragon69 Go to original post![]()