🛈 Announcement
Greetings! The Division forums are now archived and accessible in read-only mode, please go to the new platform to discuss the game
  1. #1
    BP8rson's Avatar Junior Member
    Join Date
    Feb 2016
    Location
    Melbourne, AUS
    Posts
    22

    STOP DARK ZONE TROLLING... THIS IS NOT HOW PvP WORKS

    The reason for this post relates to my latest adventures in the Dark Zone.

    The reason why I PvE player entered the Dark Zone is to complete the ISAC Assignment which is to kill 100 Veterans in the Dark Zone.

    Normally when PvP occurs it is agreed upon before commencement so you know what you are risking when battling, so being ambushed without warning and with the 20% attack buff being introduced by the time you realise you are dead.

    You loose any collectables in your pouch as well as keys and funds. I personally don't mind the loss of rank and collectables, however, the keys and funds should not be touched. You work your backside off earning these so being trolled by a group of four when re-entering from safe houses or checkpoints your dead before you can defend yourself (lost over 20k and 5 keys in 5 minutes due to trolling).

    Please introduce a Passive Mode for the Dark Zone or change what is lost when you are killed in the Dark Zone. This method of trolling people who refuse to participate in PvP but are forced to complete tasks within the Dark Zone IS KILLING THE GAME if you want to improve the experience of users then introduce the passive mode for dark zone people who want to farm or stop the double penalty of having keys and funds stolen on top of contaminated gear.

    TL;DR Dark Zone needs Passive Mode or reduces penalties when killed in Dark Zone, Keys/Funds (yours) Ranking/Gear (for grabs).

    ---

    Massive/Ubisoft, I broke my toe with anger because of this experience who do I send the hospital bills to?
     4 people found this helpful
    Share this post

  2. #2
    All you have to do is quit the game and reconnect. This way you won't end up in the same instance as the trolls.
    Share this post

  3. #3
    Originally Posted by BP8rson Go to original post
    The reason for this post relates to my latest adventures in the Dark Zone.

    Normally when PvP occurs it is agreed upon before commencement so you know what you are risking when battling..
    You entered the DZ. You know the DZ is the PVP area. That's your agreement to engage in PVP. What more do you want?

    That being said... I agree that they should leave your keys and funds alone. They should also adjust the amount of XP you lose based on who killed you. If I'm rank 30 and a rank 99 runs up and kills me... why should I lose any XP? On the other hand... if I manage to kill that same high rank person... shouldn't I be rewarded?
    Share this post

  4. #4
    itbagmidgets13's Avatar Member
    Join Date
    Mar 2016
    Location
    East Coast/South Carolina
    Posts
    230
    It is if the PvP area is a no-holds-barred, no-rules area.
    Share this post

  5. #5
    BP8rson's Avatar Junior Member
    Join Date
    Feb 2016
    Location
    Melbourne, AUS
    Posts
    22
    Just a follow-up in relation to what I have said, yes Massive have said the Dark Zone is PvP Zone, however, they also said in the past that the Dark Zone is OPTIONAL.

    When you create an ISAC Assignment forcing you into the Dark Zone no longer means this is an optional section of the game.

    I like the fact that the Dark Zone has harder NPCs to defeat however you can't have a High-Risk area and stack on the PvP buffs when some people farm/battle the NPCs.

    Games like DC Universe Online (my former MMO) separated the PvP and PvE worlds separate, yes there are events which you are PvP active in a PvE world however if you lose you lose (no loss of funds, keys, items, rank).

    Get rid of the loss of keys and funds and I would have no issue with the Dark Zone being as is however you are being punished by being jumped/trolled/killed then on top you lose rank, keys, funds and loot (so you lose progression).

    Its the feeling of going backwards is what disapoints me the most.
     1 people found this helpful
    Share this post

  6. #6
    Originally Posted by BP8rson Go to original post
    Just a follow-up in relation to what I have said, yes Massive have said the Dark Zone is PvP Zone, however, they also said in the past that the Dark Zone is OPTIONAL.

    When you create an ISAC Assignment forcing you into the Dark Zone no longer means this is an optional section of the game.

    I like the fact that the Dark Zone has harder NPCs to defeat however you can't have a High-Risk area and stack on the PvP buffs when some people farm/battle the NPCs.

    Games like DC Universe Online (my former MMO) separated the PvP and PvE worlds separate, yes there are events which you are PvP active in a PvE world however if you lose you lose (no loss of funds, keys, items, rank).

    Get rid of the loss of keys and funds and I would have no issue with the Dark Zone being as is however you are being punished by being jumped/trolled/killed then on top you lose rank, keys, funds and loot (so you lose progression).

    Its the feeling of going backwards is what disapoints me the most.
    The dumbest thing about the DZ is that Rogues still get all the benefits of Agents when the game tells them "You've been disavowed by the Division...."

    At the very least going rogue should mean you lose all your ISAC help. No map, no audio hints, no marked supply drops (you gotta look/listen for the Osprey's approach instead). The map should go grey on you so it looks like everything is down.

    But, ya know? Massive....
     3 people found this helpful
    Share this post

  7. #7
    Originally Posted by BP8rson Go to original post
    Just a follow-up in relation to what I have said, yes Massive have said the Dark Zone is PvP Zone, however, they also said in the past that the Dark Zone is OPTIONAL.

    When you create an ISAC Assignment forcing you into the Dark Zone no longer means this is an optional section of the game.

    I like the fact that the Dark Zone has harder NPCs to defeat however you can't have a High-Risk area and stack on the PvP buffs when some people farm/battle the NPCs.

    Games like DC Universe Online (my former MMO) separated the PvP and PvE worlds separate, yes there are events which you are PvP active in a PvE world however if you lose you lose (no loss of funds, keys, items, rank).

    Get rid of the loss of keys and funds and I would have no issue with the Dark Zone being as is however you are being punished by being jumped/trolled/killed then on top you lose rank, keys, funds and loot (so you lose progression).

    Its the feeling of going backwards is what disapoints me the most.

    I keep this nice and short so u dont have to read much but anyways the DZ is optional the ISAC missions dont give u XP what so ever for completing it. it gives u a vanity item and 3 division tech and by the looks of it both of those dont push the progression in the game. I'm going to clarify to make sure u dont get me twisted division tech does help but 3 isn't enough to make even a tiny difference cause u can get that pretty anywhere. So ur point is invalid.
    Share this post

  8. #8
    BP8rson's Avatar Junior Member
    Join Date
    Feb 2016
    Location
    Melbourne, AUS
    Posts
    22
    Originally Posted by jewishgermen93 Go to original post
    I keep this nice and short so u don't have to read much but anyways the DZ is optional the ISAC missions don't give u XP what so ever for completing it. it gives u a vanity item and 3 division tech and by the looks of it both of that dont push the progression in the game. I'm going to clarify to make sure u don't get me twisted division tech does help but 3 isn't enough to make even a tiny difference cause u can get that pretty anywhere. So ur point is invalid.
    True however having the vanity sets are a part of the "role-playing" part of this RPG/MMO and Massive and Ubisoft know this which is why they have created the ISAC Assignments to spit out the vanity items.

    When we were doing the ISAC Esmay set 95% of the set was done by completing ISAC Assignments outside of the Dark Zone and the continuation of the ISAC Alex set has reversed this to 95% inside the Dark Zone if you do watch the ISAC Transmissions there is a storyline to completing these which I like I just hate the TROLLING in the Dark Zone so you lose progression, as no other area in The Divison has your progression go backwards.

    TL;DR It is the Role Playing Element in the game. However, we don't want to go backwards in progression in the Dark Zone. Make the Dark Zone Passive when you don't have loot, similar to Passive Mode in GTA Online (in which unless you are in a vehicle you can't be killed) and when you die you lose that loot and not keys and DZ funds.
     1 people found this helpful
    Share this post

  9. #9
    Originally Posted by x 1moregain x Go to original post
    You entered the DZ. You know the DZ is the PVP area. That's your agreement to engage in PVP. What more do you want?

    That being said... I agree that they should leave your keys and funds alone. They should also adjust the amount of XP you lose based on who killed you. If I'm rank 30 and a rank 99 runs up and kills me... why should I lose any XP? On the other hand... if I manage to kill that same high rank person... shouldn't I be rewarded?
    There is nothing about DZ that is PVP other than it is a PVP joke. If it was PVP there would be balance between players (which there is none) there would be less or no npc's (which there are more than enough of without there being any pvp) you wouldn't be able to camp doors without a penalty or there would at least be a few seconds of immunity for the player spawning in. There would be other ways that get you the same loot and as much loot (which there isn't) in the same amount of time with 1-4 players.

    DZ has just become a place where people steal from you and cause grief and that is it. It is completely broken just like the rest of the game with all the bugs.

    I do not go into DZ to PVP only to farm for things I need and have fun (which rogues ruin). I should be able to go in there and not have rogues stealing things from me constantly I don't want to spend 2-3 hrs farming for things only to have rogues steal it in 5 seconds it gets old and makes you hate the game not to mention makes you feel like you should have just not even played.
     1 people found this helpful
    Share this post

  10. #10
    Originally Posted by TAZ__KID Go to original post
    There is nothing about DZ that is PVP other than it is a PVP joke. If it was PVP there would be balance between players (which there is none) there would be less or no npc's (which there are more than enough of without there being any pvp) you wouldn't be able to camp doors without a penalty or there would at least be a few seconds of immunity for the player spawning in. There would be other ways that get you the same loot and as much loot (which there isn't) in the same amount of time with 1-4 players.

    DZ has just become a place where people steal from you and cause grief and that is it. It is completely broken just like the rest of the game with all the bugs.

    I do not go into DZ to PVP only to farm for things I need and have fun (which rogues ruin). I should be able to go in there and not have rogues stealing things from me constantly I don't want to spend 2-3 hrs farming for things only to have rogues steal it in 5 seconds it gets old and makes you hate the game not to mention makes you feel like you should have just not even played.
    Your right. It's definitely not balanced in any way, shape, or form.
    I have a 203GS, and I just had to go up against a couple of rogues with a GS of 220+. I enjoyed an entire clip into his face at course range while he did jumping jacks and barely did any damage.
    There is no way we should be in the same DZ!
    WTF IS WRONG WITH MASSIVE THAT THEY THINK THIS IS A GOOD IDEA?!
    Share this post