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  1. #1

    Suggestions for Watch Dogs 2

    Suggestions for Watch Dogs 2

    NPCs I would like to see NPCs drive motorcycles.In multiplayer too.
    Enviroment This is mostly for the multiplayer section.I think that Watch Dogs fans would really love to see expanded "blend in" enviromental options.For example in Watch Dogs 1 you just hack the enemy player and run around/hide behind an obstacle or stay hidden in the car(Low number of options so enemy knows where/what to search for).My suggestion is to offer different ways to hide.Like driving a motorcycle(On WD 1 NPCs arent allowed to ride a bike so if you ride one you get spotted easily[mentioned above]),also sitting on benches or at the ground(grass) too if possible,sitting at chairs in/out of a cafeteria/other shops etc etc. + Give us some button reactions with the NPCs so we can actually react when they say something funny etc etc while we are blending in the crowd or a small group of people trying to hide from the Hacker Also i forgot to mention more options to react with the enviroment,i mean if i want to buy and drink a cofee(for example) i can do it.
    Driving For driving i want more smoothness and more realistic feeling closer to what NPCs drive like so you wont get spotted easily by the Fixer like you do in WD 1.]
    Movement Same with driving.Better movement Walking/Running more like NPCs mostly for Multiplayer stealth chasing/hacking.Need to be able to stealth (crouch) even when not sticking to a wall. This will make crouching behind foliage which is otherwise out in the open possible where currently it isn't.
    Outfits Ok here is the hard part.Offer us an option to change our outfit to whatever we like when we try to hack an enemy player on 1v1 so we dont spawn in their world with a random outfit.Let us choose one so we know how we look like and how we should react with the Enviroment/NPCs.For example if i choose a construction worker outfit i should go hide to an alley of a building or at a bulding block of flats with other workers(I remember some flats being built by NPCs in WD 1,so give us the advantage to blend in that with the appropriate outfit)

    I know its a lot but give WD2 the freedom and flexibility it really deserves.Any way to be invited to the Alpha,Beta for Watch Dogs 2 on Pc? It would be my pleasure to participate.(PM me please)
    I will update if something else comes up in my mind.
    Excuse my bad English for any mistakes.
    Regards,Steve
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  2. #2
    Dead1y-Derri's Avatar For Honor & Watch Dogs Moderator
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    Hi,

    I do agree that NPCs should be able to drive motorcycles cause I hated the fact that they never did so if you wanted to infiltrate someone's game and tail or do a hack then you had to use a vehicle other than a motorcycle cause it was a dead giveaway if you were on one.
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  3. #3
    Rekalty's Avatar Senior Member
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    Mar 2010
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    Yeah, it was a bit odd how NPCs never used rides like that, made it far too easy to spot who was a player (granted, there were quite a few other ways, but that's another story)
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  4. #4
    Ubi-Elyon's Avatar Community Manager
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    Hey BencherG1,

    Thanks for posting your suggestions ^^
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  5. #5

    Watch Dogs 2 Suggestion

    I do like the suggestion about NPCs riding motorcycles and I am sure there will be more every day activities that the NPCs will take on to make it a more vibrant and immersive environment. I would like to suggest though that perhaps UBIsoft could put an option to "beep out" swearing and such. I enjoy Watch Dogs but the same problem was on the first one where it would just be nice to be given that option. As for any other suggestions based on the gameplay. The melee and overall gameplay seems a lot more fluid and believable. It is a step up from the first one but I would like to see some connections between the first one and this one as I enjoyed Aiden Pearce and his story. I am curious about what activities we are going to be able to do. Can we ride a bike, roller skate, 3/4 wheelers, skate board, sail, jet ski, glide, fly an aircraft and etc. Will Marcus be able to have relations outside of those associated within the main story or plot? How much will the world react to our actions? Will the SFPD, FBI and etc. give chase and try to stay hot on our trial due to more extreme actions? How will Marcus and Dedsec win over the populace to their cause? What will make people want to support and protect them? What actions will we as the player have to do in order to make it happen? When we are out in public will certain NPCs recognize us and call the cops on us if they are in disagreement to Dedsec or to us personally? Will we be able to make several kinds of traps in order to protect ourselves and possibly others? Also if the SFPD, FBI and etc. gets wind of our involvement how much is our ability to function in this open world going to be altered with the contesting of those that don't want Dedsec to succeed? Will Marcus just do illegal activities to get a head or will there be any legit ways for him to get ahead instead that will allow him to hide more so from the public and more importantly the SFPD eyes? Hope there is more than just the normal weapons that can be 3D printed. Think about armor, exoskeleton, blades, bombs, grenades, missiles, traps, lasers, spy cams, chips, clothes and etc. Maybe even upgrades for private vehicles whether boats, cars, motorcycles, drone and etc. So far, that is all I have as I don't know what kind of perk system is going to be in place. Looking forward to WD2 and just hoping it will be as awesome.
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  6. #6
    deCarabasHJ's Avatar Member
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    I agree with the OP.
    I would like to add this: I assume there will be DLCs. I would really like if the DLCs also added more music to be played ingame. I enjoyed the music featured in WD1 (even if I didn't like all the songs), but wished that there was a bigger selection. Putting in a batch of new songs with every DLC, perhaps related to the overall theme of the expansions in question, would be a really nice feature.
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