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  1. #1

    Wow you fix DeadEyE so fast but...

    Not the heals dropping through floors, npc's stuck behind walls, Sentry stacking UI, dark zone stuttering, Reclaimer proc'ing for people outside of group, survivor link noise being heard but doesn't give you the buff , skills locking up and not being able to be used. I can keep going but I'm not in that mood. Shut your game down for a day and fix it.
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  2. #2
    Some fixes are easier than others. Why would they put off fixing something they can fix easily. Doesn't make sense. The DeadEye Bug is one they should fix right away, so not sure why you are complaining that they are fixing it fairly quickly. Only people not happy they are fixing it so fast are the ones abusing it. Shutting the game down isn't going to fix the bugs, they have to actually find what is causing the bug then figure out how to fix it.
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  3. #3
    Froggins's Avatar Senior Member
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    Apr 2016
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    3 hours server maintenance yesterday - log in and have the worse lag ever
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  4. #4
    Originally Posted by Froggins Go to original post
    3 hours server maintenance yesterday - log in and have the worse lag ever
    Yep. I got to the last two waves of Falcon Lost and it lagged out bad, must have been 30 seconds or more before shots would register, and then got a Delta error The last couple of days have been pretty poor in truth. Underground phase elevators not working. Emotes not working. Terrible lag. First Aid is now falling through the floor.

    **** needs sorting out A.S.A.P.

    Some are saying is due to high volume of deadeye exploiting, which did happen once before with the reward vendor exploit. Hope it is the cause and is fixed today.
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  5. #5
    Are you angry they fixed Deadye exploit? I'm getting weird vibes from OP. Isn't it better to have major exploit fixed than none?

    Of course, I would prefer to have all those bugs fixed at once but that might take weeks or months judging by the speed Massive is able to release those fixes.

    The lag and bugging skills are very frequent last few days. We could not clear FL heroic on Wednesday because we experienced severe lag, skills not triggering for 10+ seconds yet still falling into cooldown, Survivor Links not registering on players and many other smaller annoyances. If those could be attributed to those exploits that overloaded servers, I'm all the more happy those exploits were fixed.
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  6. #6
    Originally Posted by M3NAC3 360 Go to original post
    Yep. I got to the last two waves of Falcon Lost and it lagged out bad, must have been 30 seconds or more before shots would register, and then got a Delta error .
    Been doing this on ps4 for the last few weeks, and the deadeye set isnt available for us just yet. I honestly think these are the worst servers i've ever had the mis fortune to play on, you just have to try and proc Strikers to see how many mis registered shots you fire...

    Yawn..
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  7. #7
    CJ Fresh's Avatar Senior Member
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    They prioritize what needs to be fixed. Also if you'd watch the SOTGs you'd also know that the lag is an issue between their game and network coding on the consoles. So they have to work with MS and Sony to see what's going on. Essentially it's a more complex matter at the moment but it is being fixed.

    Lastly, I doubt this game will ever be bug free. Somethings come out of nowhere like the deadeye bug.
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  8. #8
    Zero lag on my end. PC.

    They can't fix everything at once?
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  9. #9
    Originally Posted by Venger___ Go to original post
    Zero lag on my end. PC.

    They can't fix everything at once?

    So how long do you plan on giving them?

    There are still bugs from 1.1 in game.

    Enough is enough. They need to fix that stuff first & quit putting out junk that "Breaks" the game even more.
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  10. #10
    Originally Posted by CJ Fresh Go to original post
    They prioritize what needs to be fixed. Also if you'd watch the SOTGs you'd also know that the lag is an issue between their game and network coding on the consoles. So they have to work with MS and Sony to see what's going on. Essentially it's a more complex matter at the moment but it is being fixed.

    Lastly, I doubt this game will ever be bug free. Somethings come out of nowhere like the deadeye bug.

    That doesn't make sense. It was all fine until Tuesday and then got all borked after the maintenance. Same as all these stutters were not here pre Underground content.
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