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  1. #1
    VinBenzin_'s Avatar Senior Member
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    New weapons in survival DLC

    what you would like to see for new weps in Survival DLC ?

    for me.......

    - M82 sniper rifle
    - DE .50 pistol
    - G3A3
    - Sig Sauer 552
    - flamethrower - already in game
    - Rotary grenade launcher - already ingame
    - maybe minigun (with no run when firing) - like in Alien swarm game or Alien vs Predator (original from 1993)
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  2. #2
    Melee weapons. Baseball bats, golf clubs, crow bars, tire irons and etc.
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  3. #3
    nerf gun.....


    seriously though, no point adding new ones if the existing ones are not balanced.....

    would be cool to have IR (scope) / for those heavy blizzard times....

    or maybe do a Retro pack of weapons..... ww2 style, (than the gangsta outfits would be more suitable with a Tommy gun (M1 thompson)!)
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  4. #4
    DE 50 pistol is already in the game just not modable. Damascus or whatever you call it

    I'd like to see underbarrel attachments for ARs that allow you to launch your available grenades and expand their AOE
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  5. #5
    VinBenzin_'s Avatar Senior Member
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    Originally Posted by MIA_Philly Go to original post
    DE 50 pistol is already in the game just not modable. Damascus or whatever you call it

    I'd like to see underbarrel attachments for ARs that allow you to launch your available grenades and expand their AOE
    isnt damascus M1911 variant ?
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  6. #6
    Originally Posted by Titannium_ Go to original post
    isnt damascus M1911 variant ?
    you might be right.. let me look at it again. if so then why can't it be modded more?
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  7. #7
    Flamethrower would be rad. Not sure how to balance something that could potentially stun-lock, but it would be fun to play with.

    If I had a say, would suggest railgun.
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  8. #8
    VinBenzin_'s Avatar Senior Member
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    Originally Posted by MIA_Philly Go to original post
    you might be right.. let me look at it again. if so then why can't it be modded more?
    and there is 2nd yellow special named... cant remember...D------- it was avail through armory master, and costed 700k credits. i think also not DE.
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  9. #9
    Originally Posted by eyloi Go to original post
    Flamethrower would be rad. Not sure how to balance something that could potentially stun-lock, but it would be fun to play with.

    If I had a say, would suggest railgun.
    fire extinguishers (to fight flamers), but then people would say they are OP and they would get nerffed to water guns......
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  10. #10
    Firecrest weapon

    "X % chance to burst target into flames from first round of a mag" or something like that (similar to the weapon talent intense but without the ridiculous electronics requirement).
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