I must say I was very satisfied! I really liked this game a lot. It reminded me a lot of AC1 in some ways. I know this game got a bad rap but, I thought it was awesome (playing fully patched). Paris is beautiful. Combat was great. Missions were interesting. My only negative thing is that there is almost too much to do. Too many collectables, etc....But, I loved the game. Installing Syndicate in he Xbox One right now. Looking forward to that. I do have the Dead Kings DLC but, I think I'm going to come back to that.
Narrative aside, it's a brilliant game once fully patched. Technically, it's the best AC. The city, the combat and the parkour are as close to perfect as we're ever going to get and the sandbox structures of the co-op missions, the heists and some of the campaign missions are fantastic. My only real beef is with the enemy's guns, which are frustratingly OP.
I have a feeling that with time, Unity is going to develop a serious cult following amongst fans and be considered the most harshly judged and underrated AC.
I know some clubs that are still actively playing Unity on TeamSpeak. - Literally mastered all the layouts and strategies for the CO-OP missions... Some fans have expressed how they refuse to touch Syndicate for all its regressions. I really hope they go back and add some depth to the stealth mechanics with the next one. Picking up bodies and whistling isn't the kind of depth I want to see; I want things like high-profile cover kills and various window/ledge positioning take-downs again. Elements that benefit skills.Originally Posted by doogsy91 Go to original post
Personally, even after a thousand hours, I'm still playing Unity with people today like its an MMO because 1. you just can't get the same CO-OP experience in the other installments (or most other 3rd person action adventure games for that matter) and 2. it's the only AC game that you can really master through practice. The parkour is incredibly deep, with people still discovering new animations, and the stealth is actually great once you learn the rules and discover some tricks. I did a livestream some time ago proving that stealth isn't broken (soloed Les Enrages, The Tournament, and Moving Mirabeau without detection for some examples); you just need to learn the mechanics and understand the detection system.
And of course, I wouldn't say the game have been completely patched. I'd say about 90% polished... I still run into glitches here and there, but they might be more noticeable for me because I play this game a lot. People on the sub seem to be immune to glitches. lol
I liked Unity a lot too, and really appreciate that it was somewhat difficult.
It was quite disheartening to see how Syndicate had done away with all the things I loved about Unity (stealth, customization, parkour to an extent). I think Unity nailed the three core pillars and so in terms of gameplay I don't find Syndicate as satisfying.
However in terms of open world, with the city and its side activities, I think Syndicate did a better job.
BTW, just curious to know what you thought of Unity compared to the first few games, especially the Ezio trilogy.
The combat is REALLY terrible in Syndicate -.- it's back to ac3/ac4 button mash fest.
The story was insultingly simplistic with an awful cliche ending that contrasts the rest of the series starkly.
The side content was back to being 3 or 4 tasks that you repeat endlessly with ever so slight variations.
I used to hate 4 the most but now Syndicate is the one I find the most vile.
Syndicate is the first main AC game that I've skipped and I've been playing AC literally since day one. It just looks absolutely awful.
I loved 1 and 2 for how unique they were and I genuinely believe that Patrice injected those games with a certain soul that every one since has failed to regain, perhaps because of his background in film. I didn't care for Brotherhood and especially not for Revelations, but it had a tumultuous and rushed development.
I didn't really have big problems with Unity in terms of bugs before it was fully patched but since it was patched it runs really quite well for me. Interestingly, I didn't like Unity after I'd finished it the first time, but it grew and grew on me as I learned to master its systems and when soloed, the co-op missions are generally much more satisfying than the solo campaign. All of the hidden features and the fact that there actually is a decent learning curve are two of Unity's most charming features.
It amazes me how many critics who talk about Syndicate still say they hated Unity and that Syndicate is a general improvement. Perhaps it's just because it's the kind of game you need to spend some time with.
Dunno man, I guess it proves all those people crying for more difficulty and complexity are just whining for nothing because when it was finally given to them, they hated it.
I'll be surprised if they top Unity anytime soon. Esp if they continue in the Syndicate direction.
One guy I know who loves Syndicate to death got in a debate with me about the combat and said the combat was not just press x to kill cause you occasionally press the break defense button XDDD
Yes you press the break defense button to spam the next button and repeat until bad things fall down.
Much improvement rite?
Sooooo much better than the thoughtful Unity combat system with its offense/defense cycles and its dependency on finding openings to exploit /sarcasm end
Then he praised the awful forced romance of Evie/Green who had like 5 minutes of scenes in the main story total.
Smh....
How 'bout that cliche fairy tale ending with the bloody queen of all figures praising our heroes like a Scooby Doo guest star?
Ugh. Syndicate disgusts me on all levels.