So I had an idea for a multiplayer game mode. Basically it would be 3v3 with one player on each team being a hero character (Warden, Oni, etc.) and the other 2 players would be minion type characters. These player minions would have slightly more health and deal more damage than normal minions, but not as much as hero characters. These player minions also would not have skills, but in place of skills would have the ability to control groups of AI minions (such as follow, attack, defend). The player minions would also have full access to the art of battle system, with some exceptions such as grabs. I could see this mode being done either as a deathmatch sort of battle with the goal being to deplete a morale or troop count bar or alternatively as an objectives game. The capturing would be done by having more minions on the objective than the other team. If your side has at least 1 more minion than the other team, that point will slowly be captured by your team. The larger the minion gap, the faster the objective is captured. I thought of this idea because I wanted to see the minions being more involved in combat, what do you guys think?
Yes. That would make for some tense matches.Originally Posted by Runic Go to original post