I completly agree.Originally Posted by WoNDeRAiM Go to original post
I have still a Gearscore of 211-214, because i found only one pair of value 240 set item till 1.2, but dozend´s of LS Trash. I use an Aug 204, which has no predatory, but just feels right and wasn´t replaced by another value weapon that could be worth to wear. We found a really cool MP5, which i had given to my wife, but this is the point.
Instead of fixing the loottable to be rewarded everytime for spending your time in the game, whatever you like to do, you now going to nerf the pieces we were lucky to get?
You should really try to play your game for a while, not with an 4 Player OP Team, but with an average toon of your own. Try to get a value weapon or set in a decent amount of time. Try to level up a char to 30 after you have "balanced" the shotgun damage, it is at several points really frustrating.
When you still continue to frustrate your customer, you really should check your priority. Statistics could be missinterpretated when you lose the affinity to the game, by focusing only on numbers. As told in postings before by other users, you should make other items interesting, by given them cool stats, new ones, the possibility to switch off the auto-fireburst for example, when your really want to see ohter weapon types be used.
Droping the LS set in PvE at a 70-80% rate doesen´t imply that the userbase is changing to that gear, you reduce the value of this set by that trashdroprate.
Try to buff the sets, try to implementing the HE gear to a similar gearscore, to have more options of variation and please consider to get some stuff to the vendor for phoenix credits, for these who aren´t lucky to get a decent drop, but could achieve some for the phoenix credits for constantly work.
Make your game more rewarding to be played, regardless what you are doing. Don´t try to force people what should be fun and what not, we can consider this on our own, for real.
(engl. not mothertounge, please be patient while reading)
here's what funny. i have 7 friends who all bought the division, i'm the only one who still has the game. The other 7 traded the game in and avoided buying the season pass. i haven't bought the season pass and this update to lower the damage to guns that i worked very hard to get has convinced me to avoid the season pass and and to trade the game in. Thank you ubisoft you lost 8 season passes because you don't know how to run your business.
Thank you-The Division Dev Team
With ur information,I'm not confused anymore.I know what I want now.Uninstall The Division and go to OverWatch now with my friends.Hope all dont make a mistake if u guys want to buy Suckvision.Peace with potato !
P/s: Thank you-The Division Dev Team
Great, i'm a lvl 192 just recently.
Been playing from the start. I pve because i don't like being robbed in the dz. Almost impossible to lvl up solo. I play for fun, not to have to work.
I finally have an M1A and Vector and now your want to lower their gear power. AWESOME! I should be able to play competitively in another 3 months. Pfft. i give up.
This game is on the edge of folding. Such a shame, best pve i've played in ages. Super graphics. But once i reached lvl 30, Repetitive boredom. And yes i know there's some elite players
that are happy their the only one's left in the DZ. Enjoy!![]()
Seems to me that they are trying to drive the players away from this game. Once the numbers get low enough they can stop maintaining the servers and move on to other games, which I'm sure they already are. They already made their investors a lot of money with the sales not to mention the season passes and it's obvious they don't care about their customers. Good thing Legion comes out pretty soon....bye bye division.
All in all, I like most of the changes.
Reducing the effectiveness of special ammo sounds pretty good, since about 2/3 of PvP fights I have witnessed utilize it a lot to the point where whoever equips it usually wins.
Weapon talent recalibration is nice, since we need less RNG to determine our loadouts and finally adds some utility to Phoenix Credits.
The new weapons should be fun to mess around with, and adding unique talents to them is a cool idea.
I like how each weapon has a built-in bonus now, although I would've preferred to see the bonus for assault rifles and LMGs switched around.
However, there are a few things here that concern me. As Pvt_Terrence said, there seems to be a problem in focusing on the problems' symptoms and not their core issues.
For instance, increasing the M1A's reticule spread. While I agree that the M1A is powerful, the problem is that the other marksman rifles are inferior to the M1As in other ways. The SCAR-H archetype has about half the bullet damage and only 275 RPM compared to the M1A's 300. The M44s and SRS archetypes can have slightly higher bullet damage, but at one-sixth of the RPM and a smaller magazine size. Because of this, it's no wonder why the M1A gets a lot of attention. Changing the M1A's reticule spread won't change themarksman rifle meta too much in my opinion, unless these archetypes receive a slight buff.
Another thing I noticed is the nerfs to the AUG and Vector. It's been noted that they're highly popular SMGs, but as others have said, that's due to their crafting availability and the lack of drops regarding other SMG archetypes, in addition to their damage output. Perhaps if other SMGs were more available via blueprints, the charts could display different results, the SMG family could witness more variety, the changes to the AUG and Vector might have been different or not even necessary to begin with, and other SMGs could've received certain buffs or nerfs, depending on their power level.
This hasn't gone down well now has it...
As someone who rarely pvp'd i'm not happy myself about a hit to my CC ammo, what was once useful, and reliable CC is soon to become just some fancy fx.. it's clear to see the dz crew has the end say in this pass... i hope it works out for them, because it's going to be another curve for PvE.
And i'll agree that the main reason for the current meta was availability, had we been able to craft and test the other weapons more readily the data wouldn't be skewed towards the things we could.
There's also the peer pressure, once a twitch/tuber starts idolizing a certain build then that spreads among the impressionable until your not "gud" unless you have set-x with guns to match.
We'll have to see how it pans out..
Hope all is well,..
I can definitely appreciate any company/entity that tries to appease their customer base by allowing feedback. I can even understand the concept of it literally being impossible to please everyone; it just can not be done! However I have seen some very interesting and fact-filled comments on not only this site/forum but others as well that make a lot of sense.
I'm not sure if I can call myself a "gamer?" I hit the big 50 last year and have been playing video games since Atari. When playstation hit I've been playing ever since. I of course at 50 don't have the time to play as much as I'm sure my counterparts who have shared their opinions here and for the so many that don't even take the time to share theirs. There are people who play that I was playing before they were even born. Again I'm 50 with quite a few more responsibilities that out rank playing hours and hours of the division. I wish I could play more but obviously I can't. I do like the game very much, but yes is in a definite need to be "fixed."
With that I won't bore you anymore but will just leave one comment. As aforementioned there are quite a few things shared I feel the company should really take into consideration and truly "listen" to their fan base and buying customers. There was one comment I truly feel they need to look into and that's the PVP in the DZ. Please note I enjoy the rough tough missions, difficult farming and battles against the computer that appear to be more unfair then "levelled." Being able to "win" in any game becomes boring quickly so I enjoy the challenge in this game. However it was stated (and I agree) that the person who actually turns on their game should have the option of playing it however they choose; even in the DZ. It was said to allow for there to be an option where when signed into the DZ it can be chosen if rogues are apparent or not. Allow those who do nothing but rogue to go against the others who do nothing but rogue. Wouldn't that be truly challenging for those who want to rogue all the time? Have the other option be for those who just want to enjoy the already other challenging part of farming to loot what is needed and wanted to better ones situation against the already difficult computer who as stated many times 'can drop an agent with 1 bullet.' It's hard enough to farm and deal with that to add in a rogue agent 'sneaking up from behind' while you're in battle to kill you.
Understand if you're one that only likes to rogue, go for it and enjoy yourself. I have no negative feelings towards you at all. However go rogue in an area where you can still play the game how it's to be played but there are other rogues just like yourself. Again, isn't that what you want as a rogue, that type of challenge? So go into an arena where 99% of the time you'll run across one like yourself. For those who wouldn't mind a rogue fight (in which every now and then I don't but I NEVER rogue first, I just fight them off or try my best to retaliate), then allow them that opportunity.
So simply stated, when one signs onto DZ there should be an option of:
"Do you want to go into an arena where rogues may be apparent?"
Or,...
"Do you want to go into an arena where rogues aren't allowed and gaming is played how you choose it to be played?"
Would that really be all that difficult to do? This way everyone has an option of how they play that day. This way that person who only rogues truly gets an opportunity to see how 'good' of a rogue they are because if they sign into that arena they may run into everybody on that server that is a rogue. If nothing else I'm betting the complaints will lessen from those who really don't rogue but however may pick up from those that do; simply because I'm sure that arena would be a tad bit more difficult to tackle. Again though, isn't that the reason why people rogue, the challenge? Apologies, excuse the sarcasm, it was just there and available so I took the opportunity.
That's all I'm going to say about that,.....