https://www.rockpapershotgun.com/201...dragon-review/
http://www.gamespew.com/2016/06/tria...dragon-review/
I thought the mini RC car was great. A spin off with this concept would have be great.
I've read the first review a few times already and I gotta say he makes some pretty intelligent points-- despite being unrelentingly brutal.
This line in particular stands out to me:
"the majority of this festival of dreadful takes place off the bike. Because someone, somewhere, let leave of their senses."
That being said, I totally agree with you about the flip rc car. Looks like loads of fun when watching on stream and I would love to see the possibilities of it explored further![]()
Couple new reviews rolling in...
IGN 6.9/10
Videogamer 5/10
General consensus seems to be, they should stick to the traditional trials formula. Hopefully critics echoing what fans have been saying will resonate with redlynx/ubisoft.
http://www.xboxachievements.com/game...dragon/review/
Originally Posted by xba reviewer Go to original post
Perhaps so, because the difficulty isn't properly tuned to the overall intention of this game to be a simple fun experience. It's much, much harder in this game on a number of missions to get an A than it was in Trials Fusion to get a gold medal on even the second bunch of hard tracks at the end of that game. So something like 97% of the players can't even get all of the funny stickers. That's not a problem for the hardcore fans who are willing to grind a mission ad nauseam and who are already much better with the physics of the game. Missions which are much "grind-unfriendlier" than the tracks in Trials Fusion, by the way.Originally Posted by simmzy1507 Go to original post
a refresh of MotoHeroz for ps4/xbox1 would do itOriginally Posted by VEGASTRASH Go to original post
http://www.giantbomb.com/videos/quic...on/2300-11387/
Looks like Giant Bomb are disappointed with nearly everything in the game.
of course they are.Originally Posted by B8ZZ Go to original post