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  1. #11
    FredEx919's Avatar Community Manager
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    We're definitely putting a lot of work into both singleplayer and multiplayer. Ultimately, we just want you all to have the freedom to play however you would like. So even though we focused on story campaign this year, we'll have plenty more multiplayer details to share later on.
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  2. #12
    If anything, I worried about the Raider's Forward Guard Break. He can drag people through a long distance to get a wall bash or ring out. If he can also do that in MP, then I wonder what will be the downside to balance that. Maybe I'm underestimating how slow he is.
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  3. #13
    V4nClief's Avatar Member
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    Would love to see more of the customization side of things for sure and maybe a sneak peak at the knights campaign.
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  4. #14
    That shoulder rush throw is initiated by a grab, so just as in the multiplayer the opponent can counter your grab attempt by pressing the grab button fast enough. Can't speak to how easy that may or may not be, but the bots are certainly capable of it. Point being it isn't an instant win maneuver, it isn't garunteed to work. Additionally one would hope a human player would be more aware of their surroundings than a bot...maybe don't position yourself between a raider opponent and spikes/ledge/whatever.

    As for showing campaign this year, I think it is to show that it isn't going to be a Titanfall situation. Let everyone know loud and clear that there is a fully fleshed out campaign it isn't exclusively multiplayer or have a tacked on afterthought story.
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  5. #15
    FLYINGvDUTCHMAN's Avatar Member
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    If we get a beta for the multiplayer within 3 months I'm perfectly happy with what has been shown. Overwatch started their beta about 6 months before launch and continued it all the way through. This is a great game, don't be afraid to show us the multiplayer
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  6. #16
    MisterWillow's Avatar Senior Member
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    Originally Posted by avarustyrannus Go to original post
    that shoulder rush throw is initiated by a grab, so just as in the multiplayer the opponent can counter your grab attempt by pressing the grab button fast enough. Can't speak to how easy that may or may not be, but the bots are certainly capable of it. Point being it isn't an instant win maneuver, it isn't garunteed to work. Additionally one would hope a human player would be more aware of their surroundings than a bot...maybe don't position yourself between a raider opponent and spikes/ledge/whatever.

    As for showing campaign this year, i think it is to show that it isn't going to be a titanfall situation. Let everyone know loud and clear that there is a fully fleshed out campaign it isn't exclusively multiplayer or have a tacked on afterthought story.
    ^^All Of This!^^
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  7. #17
    handheld brando's Avatar Senior Member
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    The focus was never claimed to be on multiplayer its just that they started with the multiplayer.

    They have said from the start that there would be a single player its just people forgot all about it. Multiplayer is what alot of people are excited about and hell i am too but having a backstory to my characters and my world makes the game so much easier to invest myself in.
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  8. #18
    Originally Posted by Altair_Snake Go to original post
    If anything, I worried about the Raider's Forward Guard Break. He can drag people through a long distance to get a wall bash or ring out. If he can also do that in MP, then I wonder what will be the downside to balance that. Maybe I'm underestimating how slow he is.
    He will run into the Spikes, Wall or over a Cliff if you just sidestep?

    I like the way they reveal the Game. We don´t see a single in game pic from many other Games that far away from release, so be glad we got a whole multiplayer match plus 2 Story campaigns!
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  9. #19
    Originally Posted by DerHerbman Go to original post
    He will run into the Spikes, Wall or over a Cliff if you just sidestep?

    I like the way they reveal the Game. We don´t see a single in game pic from many other Games that far away from release, so be glad we got a whole multiplayer match plus 2 Story campaigns!
    I don't think so. I believe the rush/tackle had to be initiated on an opponent. As far as I know you can't start it way back and run into a target, or into whatever else if they dodge. Either you do it on them and it works or they block/dodge it and it never starts.
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  10. #20
    Raider can only grab and rush a target that he's facing. Unlike other characters, he can't grab an enemy and then do a 180 turn grab rush. While Wardens and other classes can grab you and then throw you behind them. This is from what I tested anyways.
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