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  1. #1
    FLYINGvDUTCHMAN's Avatar Member
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    Improvement Suggestions (Based on Viking Mission)

    Hey, just thought I'd post some of my suggestions after watching the E3 2016 Viking Mission as the Raider.

    No horns or wings on helmets
    No bones on the armor
    More blood when hits connect, blood dripping from the weapon please
    No spinning lines around character head when stunned, have them stagger or something to give visual
    No hit block when the rage like (Arms spread out) ability is activated, this doesn't make sense
    Hits that connect need to stop at the body, not continue through in the swing, have the character jerk the weapon in the opposite direction of initial swing or towards themselves after hit to finish the action and bring the weapon back to defense.

    P.S. Love the design for the Samurai armor, wish you would be as authentic with the Viking/ Norse armor too (.i.e no bare chest) xD

    Looking very much forward to getting my hands on this wonderful looking game.
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  2. #2
    A lot of those animations are already set in stone by this point in development. It would take them even longer to add the new animations you're suggesting, but the blood effects and stun effects seem totally do-able with this much time left.
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  3. #3
    Casp3r42's Avatar Member
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    Armor-wise i think customization with options for horn-less helmets and such would be the best of both worlds. That way if you want your viking to look more authentic you have the means while someone who wants something more in line with fantasy could also get what they want.
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  4. #4
    TrikRisk's Avatar Member
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    Originally Posted by FLYINGvDUTCHMAN Go to original post
    Hey, just thought I'd post some of my suggestions after watching the E3 2016 Viking Mission as the Raider.

    (1)No horns or wings on helmets
    (2)No bones on the armor
    (3)More blood when hits connect, blood dripping from the weapon please
    (4)No spinning lines around character head when stunned, have them stagger or something to give visual
    (5)No hit block when the rage like (Arms spread out) ability is activated, this doesn't make sense
    (6)Hits that connect need to stop at the body, not continue through in the swing, have the character jerk the weapon in the opposite direction of initial swing or towards themselves after hit to finish the action and bring the weapon back to defense.

    (7)P.S. Love the design for the Samurai armor, wish you would be as authentic with the Viking/ Norse armor too (.i.e no bare chest) xD

    Looking very much forward to getting my hands on this wonderful looking game.
    So:

    1 - I don't aggree.
    2 - Don't aggree.
    3 - No need for more but blood dripping would be really cool and off course it could not be too muc of it; just for like 2 seconds after a duel.
    4 - Clarification is Key: "Spinning Lines" are only used for that kind of Crowd Control (a Stun), yes its not real but c'mon, its a game still, not a movie.
    5 - Did not understand this.
    6 - That would be too fast, not necessary.

    7 - Vikings will have a lot of armor too (you can see in the boats) that Raider they played with just gave no f*cks.
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  5. #5
    Be1dou's Avatar Senior Member
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    Hello, Skallagrim. (JK)

    I agree with all of your suggestions, wholeheatedly. I miss the pseudo realism the designers had before. Most of the aesthetic stuff such as armor and blood effects can be improved, but things such as animations and gameplay elements aren't so easy, although they still have 8 months left to develop the game. Hopefully this feedback reaches them and it'll influence their designs on future heroes as well.
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  6. #6
    FLYINGvDUTCHMAN's Avatar Member
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    I love Skallagrim's videos

    btw Will, why would removing the horns,wings and bones be too hard? Devs do it stuff like that all the time with skins.
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  7. #7
    Originally Posted by FLYINGvDUTCHMAN Go to original post
    I love Skallagrim's videos

    btw Will, why would removing the horns,wings and bones be too hard? Devs do it stuff like that all the time with skins.
    I said the animations would be hard, stuff like bones and horns wouldn't be that hard but I think player choice should take over here. In the Viking customization screen before "The Great Raid" you can choose helmets that don't have horns or wings. We've got to remember that the devs said themselves that these factions are supposed to be exaggerations of their historical brethren. They're meant to feel like great warriors, not look like accurate historical depictions. Though if they add high fantasy elements then that's a step too far imo.

    Also, Skallagrim is awesome!
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  8. #8
    FLYINGvDUTCHMAN's Avatar Member
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    Originally Posted by Willaguy2010 Go to original post
    I said the animations would be hard, stuff like bones and horns wouldn't be that hard but I think player choice should take over here. In the Viking customization screen before "The Great Raid" you can choose helmets that don't have horns or wings. We've got to remember that the devs said themselves that these factions are supposed to be exaggerations of their historical brethren. They're meant to feel like great warriors, not look like accurate historical depictions. Though if they add high fantasy elements then that's a step too far imo.

    Also, Skallagrim is awesome!
    Yeah you can customize your dude, but the NPC's will still look ridiculous, I feel like they could have gone with something more authentic to show how great the Viking Heroes are, like having their arms adorned by golden torques to show them as being warlords. I think that the removal of the horns/wings/bones would not take away from the expression of passion and freedom that they were going for with the Vikings. And remember, the samurai are historically accurate, and they look sick, so why do the Vikings need to be Holiwoodised?
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  9. #9
    Originally Posted by FLYINGvDUTCHMAN Go to original post
    Yeah you can customize your dude, but the NPC's will still look ridiculous, I feel like they could have gone with something more authentic to show how great the Viking Heroes are, like having their arms adorned by golden torques to show them as being warlords. I think that the removal of the horns/wings/bones would not take away from the expression of passion and freedom that they were going for with the Vikings. And remember, the samurai are historically accurate, and they look sick, so why do the Vikings need to be Holiwoodised?
    The Kensei looks like something out of Dark Souls with how big and fat he is. I wouldn't call that historically accurate.
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  10. #10
    FLYINGvDUTCHMAN's Avatar Member
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    Originally Posted by Willaguy2010 Go to original post
    The Kensei looks like something out of Dark Souls with how big and fat he is. I wouldn't call that historically accurate.
    I would say his body type reminds me of something a lot more realistic, sumo wrestlers, and the armor he wears isn't out of place right? I do not think it would have been out of the question to see a Samurai with this kind of build? What do you think? Certainly nothing like how unlikely it would have been to see a horn helmeted bone belt wearing Norseman/ Viking. Or am I wrong in my thinking?
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