The main issue I even saw, was that enemies would often just not attack if you are going after someone already, This is war, not some honor duel. Enemies should be in full sprint attacking mostly what ever is agro'd and whats closest to in front of them, It shouldn't be something you can just walk around in and have no actual issues with.
Plus yes I know this is a early game-play kind of thing, but there should absolutely be more animations for something like falling over, with how much "environmental situations" you get into, there's almost no point you get pushed into something, and not snap back within a second to block an attack.
Other than that honestly I really like the combat system with the stances and such, only thing I could honestly ask for, is some sort of degradation system, Having armor fly off with a good wack to the head that doesn't kill, might knock a mask off, or rip up some clothes, anything, there's almost no animations and graphics detailing almost any wounds, other than blood. It's almost upsetting in a large scale war situation.
There's not much else I could honestly want, other than a load out maybe, a few kinds of weapons and armor, I know it was kind of assumed with some character descriptions, But just to see a glince would me nice lol, Nah but for real, this looks like a great game and I just hope my computer is good enough to handle this beauty online![]()
With your main point about the supporting AI not helping in fights, the game is called For Honor so duels are probably a big part. But I am not gonna speak about that, I'll give you a small detail and you think what you want of it.
Let's just say you don't want to get pushed into a group of those AI when your teams AI is not close.
The badges are for the top players of the pre-alpha demo, so it's not fake?Originally Posted by TrikRisk Go to original post
@OP - The idea of an armor degrading system is really interesting; I'd love to see it implemented, although I think it should be locked to being aesthetic and not make armor fall off or make the players have less defense over time. Something like dents, scratches and blood effects appear when you have lower health should suffice, Imo.
Not fake. He really was one the best players during the alpha tests.Originally Posted by TrikRisk Go to original post
but back to the thread topic. Yeah, the AI can mess you up if you get surrounded but im hoping they will be more aggressive than the current footage suggests, or there will at least be a hard mode with less health and more aggressive AI.
I somewhat feel like having this kind of thing instead of Health bars.Originally Posted by Fatal-Feit Go to original post
On the other hand it would feel pretty off if you just patched yourself up and the dents and blood would just... Disappear?
Also, would feel strange if you had a Knight with an armor full of dents and blood but at full Health.
Me personally i would love it if some armor fell off, making your character more vulnerable.
I'm not saying it should make too much of any difference, and maybe have it a bit area specific. Like losing some armor on your right shoulder, making your character SLIGHTLY more vulnerable to attacks landing there.
Then again... Might not really work out as the Raider is just too damn manly to wear much of any protective gear..