🛈 Announcement
Greetings! The For Honor forums are now archived and accessible in read-only mode, please go to the new platform to discuss the game
  1. #1
    TrikRisk's Avatar Member
    Join Date
    Jun 2015
    Location
    Portugal
    Posts
    162

    Friendly Fire? On

    This is a question and a suggestion. Is it On? Because it should be other wise it will be easy to 4v1. People can attack carelessly any enemy by being all together and even 4v4 will not be visually apreciated and will not feel right or good it will just be feel like a gag/lauigh. At na Esports scene, friendly fire should be on but in more casul matches it should be off? I don't know either like that or always On
    Share this post

  2. #2
    From gameplay at E3 and Gamescom - friendly fire is on and your character 'staggers' once hit by a comrade
    Share this post

  3. #3
    Be1dou's Avatar Senior Member
    Join Date
    Nov 2013
    Posts
    5,648
    A bit off topic, but I've been thinking about a hero that could be made for teaming up on players. 2-4v1 can get hectic with all the friendly fire hits and I know people don't like being ganked on, but the idea of a hero made specifically for that strategy would be interesting. Maybe a polearm user that has poor defense, but good attack distance and uses thrusting attacks to completely avoid friendly fire. Bad on his/her own, but very useful with other players. Just a random suggestion.
    Share this post

  4. #4
    TrikRisk's Avatar Member
    Join Date
    Jun 2015
    Location
    Portugal
    Posts
    162
    Oh nice. And what do you mean with "staggers"?
    Share this post

  5. #5
    TrikRisk's Avatar Member
    Join Date
    Jun 2015
    Location
    Portugal
    Posts
    162
    Originally Posted by Fatal-Feit Go to original post
    A bit off topic, but I've been thinking about a hero that could be made for teaming up on players. 2-4v1 can get hectic with all the friendly fire hits and I know people don't like being ganked on, but the idea of a hero made specifically for that strategy would be interesting. Maybe a polearm user that has poor defense, but good attack distance and uses thrusting attacks to completely avoid friendly fire. Bad on his/her own, but very useful with other players. Just a random suggestion.
    You mean a kind of poke support kind of character? Maybe called a Controller. Would be nice, yea. Would totally be a must-have in the Esports scene xD
    Share this post

  6. #6
    Originally Posted by TrikRisk Go to original post
    Oh nice. And what do you mean with "staggers"?
    As in - an animation plays in which your character reacts to being struck. http://dw-wp.com/wp-content/uploads/...gger01over.jpg

    Share this post

  7. #7
    TrikRisk's Avatar Member
    Join Date
    Jun 2015
    Location
    Portugal
    Posts
    162
    Oh ok, thanks for the info
    Share this post

  8. #8
    Be1dou's Avatar Senior Member
    Join Date
    Nov 2013
    Posts
    5,648
    Originally Posted by TrikRisk Go to original post
    You mean a kind of poke support kind of character? Maybe called a Controller. Would be nice, yea. Would totally be a must-have in the Esports scene xD
    Yep, exactly! I can already imagine one of the feats being a skill that buffs nearby teammates and another one that summons a tank AI ally. There's a lot of strategy with this idea. The ''Controller'' is weak so s/he needs to keep next to a player teammate, esp in the beginning, but if s/he survives long enough to unlock the 4th feat (summoning a tank AI ally), s/he in theory can become one the strongest and most useful players on the battlefield since s/he's excellent when ganking and can keep buffing the tank AI ally.
    Share this post

  9. #9
    TrikRisk's Avatar Member
    Join Date
    Jun 2015
    Location
    Portugal
    Posts
    162
    Originally Posted by Fatal-Feit Go to original post
    The ''Controller'' is weak so s/he needs to keep next to a player teammate.
    I like that but this game is made tfor duels, dont know if they will make the polearm character that way but it would be cool and not cool at the same time because if someone liked the polearm and would want to be an independent killer, he couldnt.

    But FYI a polearm/spear character will be iun the game. I saw an image from Ubisoft in the website or twitter(cant remember where) but it will be in the game, that i know.
    Share this post

  10. #10
    DraxeI's Avatar Member
    Join Date
    Oct 2008
    Location
    Norway
    Posts
    381
    The friendly-fire isn't that bad. If there are several players targeting a single person then they will naturally form around the person to hit his flanks instead of hacking from the front.
    The lock-on system also makes it so that players aren't just swinging around their weapon sporadically like you see in other medieval games. Attacks are much more calculated and precise.
    Share this post