🛈 Announcement
Greetings! The Division forums are now archived and accessible in read-only mode, please go to the new platform to discuss the game
  1. #1

    The Dz is NOT the issue.

    And I am a PvE player.

    The issue with this game and the source of all the frustration is the lack of PvE content, the rng way too restrictive, the game breaking glitches and bugs, the lack of lore development, the bad game design decisions (p*c use, recalibration and rng, non cohesive timelines, lack of cover perks, skills combination etc...) and so on so forth...but definitely not the DZ.

    The dz is one of the only decent game design concepts, even though it needs some adjustments.

    Slow down on the dz complaints and show the developers what really requires their attention.
    Share this post

  2. #2
    CannyJack's Avatar Senior Member
    Join Date
    Apr 2016
    Posts
    1,153
    Agreed in general, though I think you emphasized the wrong word in your title. The DZ is not the issue. It's just an issue.

    It became the issue when it was basically All There Was.
    Share this post

  3. #3
    Definitely.

    Problem here is that the community managers can sometimes have a hard time dissociating the game breaking issues from the minor ones. The community needs to shift its focus.
    Share this post

  4. #4
    So basically you are saying the entire game has problems, I don't think anyone disagrees with that. The Loot shooter pve part is borked for sure, you will get no argument from me. There just isnt enough to do, I really enjoy the HVT's but after that's over this game gives way to Dungeon Defenders 2 which has so much content and such a small dev team it's incredible how effecient a team CAN be.
    Share this post

  5. #5
    This game had so much potential....
    Share this post

  6. #6
    I was more stoked for this game than for any other in at least a decade.

    Watching it die is painful.
    Share this post

  7. #7
    Same here, being a new yorker, it had a powerful aura on us. And the lore potential. And it's just been sacrificed for profitability. Or incompetence.

    It would take miracles to reach the desired quality. But doable.
    Share this post

  8. #8
    Cons72's Avatar Senior Member
    Join Date
    Feb 2005
    Posts
    4,098
    That is kind of true.

    When I played Destiny, I didn't really care that there was Iron Banner exclusive gear that I would never get. I enjoyed the rest of the game enough that it didn't matter to me.

    In this game, I really feel like I need to go to the DZ to get the most enjoyment out of the game, even if it means I have to deal with PvP when I might not feel like it.
    Share this post

  9. #9
    Um I spent a few days playing pve.. Name another shooter that gives you more pve, destiny? I beat that story in a day.. This isn't skyrim it's a shooter, the pve content was enough.. Do ppl really think they are going to have new content for months on end?
    Share this post

  10. #10
    It is a massive project that took 5 years including pre production. We expect more than 2 3 days of PvE content, the rest artificially inflated by farming. It is a rpg at heart and a story driven project. Sold as and designed in this dynamic. So yes we should have had more.

    The multi-player and co-op aspect was an addition to the core.
    Share this post

Page 1 of 21 12311 ... Last ►►