1. #41
    Where can I find the rules for each different stealth type is there a forum?
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  2. #42
    SCAgent95's Avatar Senior Member
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    There isn't really a place or anything like that, its something the community agreed on, it started with the definition of Ghost with Thief1 (1998) Then continued with Phantom and then Panther with Conviction and so on

    Ghosting is the big one, the "official" one, the one thats the most famous.

    Take part here in the forums and you will catch the local stealth "slang" as we say

    Other stealth games have other rules too.
    The Hitman Series has a whole bunch of codenames associated to each playstyle (silent assassin,professional,ninja,maniac etc)
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  3. #43
    i do need to catch up on the lingo of your communities this is really the first time I've taken forums as a big deal and it seems fun so far learning new things about the games, secrets, the lingo, and so forth. Sorry if I seemed bent on it being ghosting i had no idea what else to call it Cant wait for SC7 I will probably enjoy it regardless.
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  4. #44
    Originally Posted by coltcat Go to original post
    Just because the game arms you with an overpowered KO pistol and throws you into a firefight where everyone wants you dead and force you to takeout every single enemy on the map and use a UAV to rain down rockets and shells to destroy more stuffs otherwise the level wouldn't end. than give you a little good-spy sticker calling it Stealth, Doesn't Mean It' Is, and it certainly has Absolutely Nothing to do with Ghosting. and these kind of BS took away Over A Half of the SP mission times.
    Well, I suppose we should clarify what we are talking about when "ghosting." In the early days of SC, it was the player's ability to avoid detection and interaction except where the mission mandated it. I can see where there is no "ghosting" possible when the game takes away any real option to go through the level without ever being detected, but I don't attribute that failing to the player.
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