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  1. #1

    Come on guys

    As if it wasnt hard enough to stack DZ funds, now im just getting walked all over and losing progress. Please remove the death penalty
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  2. #2
    At least remove the DZ credits penalty lol I dont mind the exp penalty but as of now the prices of the blueprints are just crazy, 3 days farming dz just to get enough credits for a shotgun blueprint daaaamn!
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  3. #3
    Thats all im worried about as well! I just want blueprints lol. I dont go rogue. Just tryna farm but im losing money now that the dz is so hard. I am getting some nice drops but im dying a lot and it really sucks.
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  4. #4
    That's the only thing I don't like. Why do I lose xp and funds when I don't go rogue and get killed by them at times, you know the cowards that jump you while you're solo.
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  5. #5
    Rogues dying should lose more DZ funds and XP. Players who get killed by rogues need to lose half the funds and xp they lose now. That would be more fair.

    Higher risk equals higher reward for rogues, but the players getting gunned down by rogues, why punish them?
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  6. #6
    Start extracting those caches and you will never worry about dz funds ever again. It's easier now to get dz funds than ever and that includes after a few deaths.
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  7. #7
    Mad-Cap's Avatar Senior Member
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    Farm the DZ drop with a low rank Alt until you gear up you DZ main.
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  8. #8
    Easy_Duhz_It_'s Avatar Senior Member
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    Smh a month ago, the rogues were too overpowered....now the npcs are just too hard to kill. They really need an easy mode for all the hard to please people in these forums. Of course, that means no 240 gear drops or 204 guns..
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  9. #9
    Originally Posted by Mad-Cap Go to original post
    Farm the DZ drop with a low rank Alt until you gear up you DZ main.
    that wont help him... as gear is capped to certain dz bracket and funds are locked to that character.
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  10. #10
    NitroMidgets's Avatar Senior Member
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    For over a month many of us said that if they removed the loss of DZ XP and credits that it would have negated half the ******** with the DZ. People were fine with losing loot when they were killed. They were not happy about losing DZ credits and XP. Massive took that as a demand to raise the difficulty of the DZ by buffing the hell out of the NPC's and leaving the loss of DZ credits and XP in place. In essence, they found a way of fixing nothing while creating new issues. Just like they do every time they say they are going to "fix" something.

    They could have simply fixed Reckless, fixed the unintended Sentry buff, removed the loss of DZ credits and XP upon death and things would have been greatly improved. Now we have the worst of all the options rolled up together.
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