What's the point with EXP from killing enemies after you at lvl 30? Could we get money instead? at least with money I can recalibrate my weapons. It also gives me a purpose killing random spawns, instead of feeling each enemy I bump into on the street after lvl 30 is just a waste of time.
Yeah, it's stupid really, they do need to change this.Originally Posted by Blue_Minnow Go to original post
Actually, yes they do.Originally Posted by Froggins Go to original post
It depends on which game you look at, of course, but one common solution is to convert the earned XP into credits (or whatever the standard currency is called). Another, more complex system, is to have some type of "paragon levels" where the XP is used to slowly level up some stat increases. In this game, I'd settle for credits.
Yes, look at games like Destiny. In that game not only does XP go towards levelling gear and weapons but you also get motes of light each time you fill up the bar again.Originally Posted by Froggins Go to original post
With The Division, we could still have a bar which fills up ever 100,000 xp or so and gives you something random each time. Although, it would be suited to maybe some div tech each time it is filled. Other than that,. random resources or credits would be nice. Just so seeing x amount of xp pop up each time you make a kill in the pve world a complete waste.