like right now can run all high end gear if drop a hand gun and second weapon to level one , and maybe a armor little lower, but can run all the highend gear. at under 160 and if new one is 201+ , then just mules or alternate chars, since the dz credits not on all char and and the rank not on all char, so can just move gear to a different char not worry about the rank . get the gear and make life wtf to players.
Should have get lots less dz funds and dz ranks if got ranks on one character over 70 or have them all link /.
not really true ... many thing to argue about ... essentiallyOriginally Posted by Drake623 Go to original post
many don't do for loot but just feed their ego
you still can have 214 in 0-160 which is quite good
others...
i've asked many time same thing but seems nobody cares (devs side)
i guess we will see monday on the patchnotes if something has changed ...
None of them are going to be doing it for loot. The time difference between stealing somebody's loot and filling your extraction pack to capacity is small...maybe on the few occasions where multiple people are extracting it would be worth it, but in DZ 6 you can get 9 gold items in minutes.Originally Posted by AK_8100 Go to original post
The people dropping down to a lower bracket are either trying to rank up by getting man hunt in an area they are overpowered for, or just griefing/feeding their ego.
There isn't much they can do it about it either. They either lower overall gear score to a point where removing useless items, like the pistol, doesn't effect the gear score much, or they significantly lower the experience you gain from being rogue and from NPCs in the lower brackets to the point that the highest bracket is the only viable method to rank up.
I think we can agree that neither of those changes would be all that great.
Or, maybe that could incorporate stash in to the calculations, but an alt character. would negate that.
perhaps you've missed my thread about this argument, right now the math behind GS take in cosideration the 2 higher riffles and the higer pistol it should instead take in consideration "only the highest weapon at all so the math wouldn't be " (6 gear + 3 weapond)/9 " but instead " (6 gear + 1 weapon) / 7 "Originally Posted by s140183 Go to original post
problem solved ... you cant cheat your gearscore anymore ... plus the gs consideration would be much more an indication
I think a major part of this issue was the fact that going rogue and surviving was far and beyond the best way to earn dz funds, since the drops off npcs were lacking. This is being addressed somewhat with the caches, so between the caches with funds and the chance for superior loot in the 201+ bracket, I think this will more or less eliminate the practice of deranking except for the griefersOriginally Posted by s140183 Go to original post
yeah ... and guess who was the problem ? not the solo player in DZ06 ... it was the griefer down in DZ01 so basically this wont change if they don't correct the math... period ...Originally Posted by qpMaverickqp Go to original post
you want to know why i know it for sure ... ? cause i do the same thing ... i also have a full 160 gear ready in case they fix it ... it's cool sometimes to just bother other players ... that's why we where called PK back then...
i like to piss people off while they try to fight NPC... but i don't like to do it in a unfair environement ... having the top 160 gear possible is already a hughe advantage on newly player this gs **** glitch is just too much.
Well yeah, it is probably a mix of ranking and funds.Originally Posted by qpMaverickqp Go to original post
If they don't fix the situation of lowering GS by using alt character or dropping GS then the number of people in the DZ will diminish. But right now with the introduction of rope cutting I think they are trying to once again force those who want to PvE the DZ into a PvP situation by forcing them to defend their loot at the extraction point. I think this will just drive more players away.