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  1. #1

    Recalibration needs a rethink.

    i only do the challenge mode incursion now and hard mode once a week. so i earn credits from 1 source of quest you can say sell the darkzone stuff but because of the crafting nerf all that needs to be used or melted down for crafting resources. So i ask what is gonna be done because the recalibration is terrible at the momment the amount the money goes up is ridiculous lol.
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  2. #2
    Its funny, everyone complained that it was too expensive when recalibration required PCs so they switched it to credits. Now we're all capped on PCs and are looking for something to spend them on. Maybe they need to either allow us to spend PCs or credits on recalibration, or introduce a currency exchange system where we can buy credits with PCs, etc.
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  3. #3
    Kyosji's Avatar Senior Member
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    Originally Posted by googlebright Go to original post
    Its funny, everyone complained that it was too expensive when recalibration required PCs so they switched it to credits. Now we're all capped on PCs and are looking for something to spend them on. Maybe they need to either allow us to spend PCs or credits on recalibration, or introduce a currency exchange system where we can buy credits with PCs, etc.
    I actually find credits extremely hard to farm. You're always left with the decision "SHould I sell or get mats?" Since crafting mats are so hard to come by, it usually goes to breaking items down. I've come to the point that my character I made just to go sticky bomb rogue hunting is dedicated to only sel,ling the items he gets. Only issue is that cash isn't transferable, so I have to keep swapping armor. It's not very user friendly, and rather annoying to do, so it always feels like a rock and a hard place when it comes to recalibrating.
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  4. #4
    Originally Posted by googlebright Go to original post
    Its funny, everyone complained that it was too expensive when recalibration required PCs so they switched it to credits. Now we're all capped on PCs and are looking for something to spend them on. Maybe they need to either allow us to spend PCs or credits on recalibration, or introduce a currency exchange system where we can buy credits with PCs, etc.
    The thing is at that time PC were used for a lot of different things, even blue prints from the DZ. Now PC is only for BOO vendor and that's it.
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  5. #5
    Originally Posted by Kyosji Go to original post
    I actually find credits extremely hard to farm. You're always left with the decision "SHould I sell or get mats?" Since crafting mats are so hard to come by, it usually goes to breaking items down. I've come to the point that my character I made just to go sticky bomb rogue hunting is dedicated to only sel,ling the items he gets. Only issue is that cash isn't transferable, so I have to keep swapping armor. It's not very user friendly, and rather annoying to do, so it always feels like a rock and a hard place when it comes to recalibrating.
    I've not run into a credits issue, but I'm also not the type to keep recalibrating until I get the max roll for whatever attribute I'm re-rolling. Probably a big part of why I'll never have an optimal build, but I'm OK with that. I currently have just over 1M credits and have no idea what to do with them.

    Originally Posted by Jaypatelswag Go to original post
    The thing is at that time PC were used for a lot of different things, even blue prints from the DZ. Now PC is only for BOO vendor and that's it.
    Very true. Recalibration wasn't the only thing to spend PCs on. They really did render those things useless, didn't they?
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