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  1. #1

    [BUILD VIDEO] 280K DPS / 93k HP / 32K SP - MAX ARMOR

    Hope it helps you out!

    https://www.youtube.com/watch?v=IcWXJVnB4l4

    Yes this is pre 1.2

    Before everyone cries about "glitches", the same things I am using are also available to YOU!

    We will just have to wait for patch 1.2 and see what changes will need to be made on builds.
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  2. #2
    Crazy build man. Looks like I am just missing the spell power on the mask.
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  3. #3
    Kyosji's Avatar Senior Member
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    Saw multiple mods for accuracy on his aug, promptly closed video. Inflated numbers are inflated, no matter how you advertise them. You would do better finding similar mods with stability instead of accuracy. You'd hit the target better and longer.
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  4. #4
    Originally Posted by Kyosji Go to original post
    Saw multiple mods for accuracy on his aug, promptly closed video. Inflated numbers are inflated, no matter how you advertise them. You would do better finding similar mods with stability instead of accuracy. You'd hit the target better and longer.
    Stability on SMG? hahaha.

    Its sad how some people will find something to complain about
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  5. #5
    Stability on an SMG? no no no no
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  6. #6
    Originally Posted by Kyosji Go to original post
    Saw multiple mods for accuracy on his aug, promptly closed video. Inflated numbers are inflated, no matter how you advertise them. You would do better finding similar mods with stability instead of accuracy. You'd hit the target better and longer.
    Your aim must suck that you need stability on an SMG....
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  7. #7
    Kyosji's Avatar Senior Member
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    Accuracy doesn't help you except for the initial bullet. After that, everything relies on stability. Stability is what makes sure your pullets don't go off in any which direction when you fire, and reduces recoil.

    I have 0 accuracy in my SMG and my AR, and my damage lists at around 160k dps for my smg, and 190k for my AR, yet I can still out DPS people with 300k DPS because I can actually keep the spray into my targets consistently. I even use my AR instead of a marksman in Incursions because the spray control is so high that I can have a 60 round mag all stay within the bullet grouping the size of my fist. Accuracy ONLY belongs on low RPM guns such as most marksmen and maybe the shotgun. Accuracy also has a well documented side effect of bloating your listed stats, making them completely incorrect.
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  8. #8
    Very nice build, gives me something to think about when the next patch comes and the drops are not complete trash, & @Kyosji and stability affects recoil movement, accuracy affects shot spread (it is important, just not as important as it is weighted in the DPS calc)
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  9. #9
    Kyosji's Avatar Senior Member
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    Originally Posted by Weatherbee_A Go to original post
    Very nice build, gives me something to think about when the next patch comes and the drops are not complete trash, & @Kyosji and stability affects recoil movement, accuracy affects shot spread (it is important, just not as important as it is weighted in the DPS calc)
    From personal experience, if I can empty a whole 60 mag clip at 60 yards and stick inside the radius of a grapefruit, stability is doing much more than just recoil movement.
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  10. #10
    Originally Posted by Kyosji Go to original post
    From personal experience, if I can empty a whole 60 mag clip at 60 yards and stick inside the radius of a grapefruit, stability is doing much more than just recoil movement.
    You're talking more of an AR build than SMG. You do not need stability on an SMG period. On an AR, yes id prefer stability since the recoil is much more especially with high ROF like Liberator or LVOA-C with ROF mods.

    Point is: the whole DPS on this game is broken. It factors in accuracy, reload speed and who knows what else. So what? Im just stating what is shown on the game.

    Originally Posted by Weatherbee_A Go to original post
    Very nice build, gives me something to think about when the next patch comes and the drops are not complete trash, & @Kyosji and stability affects recoil movement, accuracy affects shot spread (it is important, just not as important as it is weighted in the DPS calc)
    Thanks. hope it helps you out !
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