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  1. #71
    Originally Posted by JD TheNutz Go to original post
    now this really annoys me, 2 weeks ago on state of the game, you reassure us no nerfs just buffs, then a week later, you casually tells us you making my sentry's build useless WTF, i use AR and SMG with sentry's, i spent hours getting and rolling sentry's gear, i spent a s hit ton of credits, rolling stuff, NOW MY BUILDS F ucked. I was looking forward to patch 1.2, but it seems your just making the game harder, just think all the things they took away in 1.2, its going to make the game alot harder, no reckless, balanced,brutal (nerf ) and of course sentry's.......................................... ..........honestly you should tell us when things are not working as intended, has soon as you know, not let us farm for a month, to get future nerfed gear,I WANT A S HIT TON OF MATERIALS, OR I WANT TO BE ABLE TO ROLL ALL MY SENTRY'S GEAR AGAIN.

    I,M NOT SURE I CAN CARRY ON WITH THIS GAME, what will you be nerfing next week? what about that dude, what about the state of his hair? he just lies, its sad when you have to lie to try keep players, half the problems/bugs you dont even mention really im confused to what you intend to do with this game, honestly i dont think you guys do, you promise the world, but deliver nothing, i just think playing this game now is a waste of time, you dont communicate anything, just tell us what you think we want to hear

    "no nerfs just buffs" LIES, THIS IS 100% PROOF YOU LIE.
    Apparently you don't listen so well... They said that about guns...
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  2. #72
    Originally Posted by TGxBaronO1 Go to original post
    Really, a picture as a base for your argument that Sentry's Call should have only been applied by sniper riles? You are joking, right?

    We can discuss whether Brutal is broken or not but you can not have any such discussion with Sentry's Call. This situation is as if Massive (no "LY" at the end) somehow forgot to code into the game the fact Sentry's Call 4-piece de-buff should be applied only by sniper rifles, let that fly for a month and than came back telling us guys the de-buff is broken and we need to fix it. I'm not buying it..

    Exceptions? Massive is adding new exception by letting only sniper rifles to apply this buff. There were no exception before but we will have at least one now.

    Lastly, you are also somehow trying to imply I rage about this because I'm impacted. I have stated it before and I repeat myself, I'm 100% PvE players and this change will have minor impact on me. I will still be using First Wave M1A after the change most of the time, therefore, I will still benefit from from the de-buff. I will have lower damage output in cases where enemy rush in, I will have to deal with it.

    There should be compensation in PvE for this change because this will drastically reduce damage output of whole group in a fight where you desperately try to outdamage insanely tuned lvl34 shotgun rushers. If Massive tune down insanely OP shotgun rushers, I will not even not drop a single tear for the change. I dont expect much from Massive these days, they have proven over and over again they are not capable to run this game properly.
    The only party who has the final word on whether things in the game are working As intended is Massive.

    So, unless you were there for the game design meetings where gear sets were discussed...you've got nothing but an opinion...and a bad attitude.

    Dismiss the picture if you like. Its the ONLY concrete evidence in this discussion, because it is a clear statement on how Massive envisioned the gear being used.

    ...and if you think a bug being left in the game for a month and not talking about it or doing anything about is disqualifying?

    Thank God you didn't play Destiny.

    Bungie JUST managed to find a bug in the Iron Banner loot system code that was resulting in really poor gear drop rates. It took them THREE months to admit that there was a bug...and SIX months to find it and fix it.

    So forgive me if I fail to get worked up about Massive letting this thing go a mere three weeks.
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  3. #73
    Originally Posted by kellygreen45 Go to original post
    http://images.bidnessetc.com/img/div...-gear-sets.jpg

    Note. The player on the far left is wearing the Striker's Gear set (white) and is holding an assault rifle. The player center left is wearing Nomad gear, and is holding a shotgun. The players on the right are wearing Tacticians and Sentry gear (center and far right).....

    and BOTH aer holding Marksman's rifles (with 12x scopes).

    The devs clearly intended for the damage set for automatic weapons to be STRIKERS and not Sentry's. They just didn't predict that people would try to use the two together. This was a FIX of bad coding (that ever allowed SMGs to use this armor in the first place) not a "nerf".

    You can't call the fixing something that is clearly not working as they intended it to a "nerf."

    Both Tacticians and Sentry's were clearly intended to be used by BACKLINE players acting in a support role. The Tactician giving buffs to team members by using his skills. The Marksmen wearing Sentry's applying DEBUFFS to priority targets by the use of head shots.

    It was clearly never intended to be used by frontline/DPS players to proc that massive debuff. with an automatic weapon. Especially in PVP.
    That image has zero credibility. ZERO.

    They sent all us season pass owners an image saying we would all get the sports outfits, and that turned out to be false. So how much credibility do these images have? Zero.

    Not to mention, the guy wearing the nomad gear has a double barrel shotgun. You think they intend people using that set to use double barrel shotguns as well?


    Talk about grasping for strings in the developers defense.
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  4. #74
    Originally Posted by TGxBaronO1 Go to original post
    Whole another story is fact that PvP balance is starting to impact PvE balance.
    I agree so much with this. I absolutely LOVE games I play that keep PvP and PvE gear COMPLETELY seperate. I believe Guild Wars (the original - as I never did get into GW2) did this, as did Rift? I may be mistaken there but I believe those two games had a strong presence with both PvP and PvE players because they kept separate gear sets, and as such when the community of either side spoke out about something, then adjustments could be made a LOT easier WITHOUT the stress of pissing off the other side. Because let's face it - if you cater to PvE, you will absolutely enrage the PvP community, and vice versa.

    These are two COMPLETELY different play-style groups of people and you absolutely can NOT combine them both successfully and have a game that has a happy community. These forums are a great example of this. The forums are very toxic with trash talking and flaming because the developers decided to take PvE and PvP and try to mix the communities together. While I agree that the DZ is awesome in it's purpose and feel, I think that the gear used in there should have been specialized and kept separate from PvE gear completely. They already made a step toward this with the Nomad set, which is basically meant for PvP play, but is NOT restricted to it so players use it in PvE.

    In order for Massive and the Developers to start going in the right direction with this, I think they need to think about making PvP gear isolated BEFORE considering making more gear sets. I am excited about Juggernaut coming out, and they already committed to it - but before going beyond that, they need to stop and consider a separate PvP set, and make it so that you can NOT use PvE gear in the DZ, and you can NOT use PvP gear in PvE.

    Then, and ONLY then, do I think great steps will be taken to make more people much happier with certain gear set and item changes within the game.
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  5. #75
    yeah you cannot balance for PvP and expect it all to be hunky dory in PvE, and visa versa.
    the 2 ares are completely different, and need to be balanced separately.

    wow went through the same problems. so what did they do, they created sets specific for PvP, that were balanced for PvP. they left the skills alone. that was the best they could do.
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  6. #76
    Originally Posted by GunMouth4Hire Go to original post
    That image has zero credibility. ZERO.

    They sent all us season pass owners an image saying we would all get the sports outfits, and that turned out to be false. So how much credibility do these images have? Zero.

    Not to mention, the guy wearing the nomad gear has a double barrel shotgun. You think they intend people using that set to use double barrel shotguns as well?


    Talk about grasping for strings in the developers defense.

    Actually using the Cassidy was quite popular in the DZ during both betas.

    I'm not the one grasping at straws here. Like I said, I have been closely following this game since it was first announced at E3..and when Massive ****s something up, I have no problems saying that.

    Everything that has come from Massive has made it clear that they intended Sentry to be used in a support role. Their **** up was in NOT programming this into the gear set form the beginning. Not changing the rules in the middle of the game.

    ..and I've never seen such desperation to dismiss what Massive has had to say about THEIR OWN PRODUCT...and substitute other people's self-serving ideas for that.

    Give it rest.
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  7. #77
    Simple answer to OP just give up. Youre wasting your time with Massive fixing taking so slow. They only change important stuff with major patches eg 2 months or so.
    Im so glad i stopped gearing and min/maxing once i got sentry set. I knew massive will start adjusting many stuff. Like other thread recently pointed out this game is still in Beta.
    YOU test stuff for Massive not other way around.
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