http://us.battle.net/forums/en/overw...ic/20743596231
Game would be in such better shape.
http://www.gamespot.com/articles/ove.../1100-6439780/Originally Posted by Hope499 Go to original post
This really is nothing new with Blizzard. They learned early on, in some cases the hard way. How important this issue is to gamers. It still baffles me how Ubi could not understand this. The only conclusion I can come to is they did and made some business decisions not to make an effort or spend the needed money to insure a fair game. Considering how much money they have made from the game it might have been a sound decision for the short run.
They are bound by EU Consumer Protection laws (since UBISoft is French) that prohibit outright banning (from the use of a paid service) customers even if the customer is doing something illegal. This is why UBISoft has to have players police their games and provide undisputed video evidence of a particular playing, and why they can't just outright ban them. It's stupid, you know it, I know it, and the rest of the world knows it... And the cheaters know it, so they will continue to drive the PC version of TD into the ground.
Also, the main technical reason we will NEVER get anti-cheat on the PC version is (as previous explained weeks ago), the game was never designed for anti-cheat since it is a 1:1 console port in a lot of ways and consoles don't need anti-cheat protection since they are on a closed system like PSN, or XBL. It's not as easy as some people believe to just "code in anti-cheat" like Fairfight, or Punkbuster. All of these anti-cheat measures have to be integrated into the code during the pre-RTM phase a.k.a. post Beta before the retail release.