Originally Posted by
L0BANE
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I completely agree with much of what you said, especially your closing comments. The one point I would argue is that the gear disparity is not as bad as most people make it out to be. Yes it needs reworking so that it is more fair, simply because there is no downside to doing so. Take me for example. I'm DZ 45. I've bought nothing from the DZ yet. I have 2 GS 204 weapons, and with the 2 214 gear set items available to craft through the BoO, and the rest HE 182's through challenge missions. I went into the incursions about as well geared as I could have. Did I have a 204 M1A? Sure, the classic...not the first wave that I truly want from the DZ. Do I have the 204 vector? Nope, just a 204 AUG that serves its purpose just fine.
Before I even set foot in the DZ, I was a bit upset by the lack of choice. Of course I want my custom rolled M1A and Vector. But is not having them really holding me back? No. I just want the choice, as others do, and I think that choice should and will come. But I for one never felt forced into the DZ to be competently geared. I entered the DZ by choice, because there were additional incentives awaiting me. That is how it should be.
Edit: Perhaps the following will help people cope. Gear Score is not intended to be a replacement for player skill, strategy/tactics and teamwork. The incursion is difficult, but by no means impossible for someone like myself that doesn't own a piece of DZ gear. The best players and teams are intended to pass the incursion first, weeks ahead of the rest of the masses. What Massive will undoubtedly do is eventually offer easier paths to the GS rewards, so that people that couldn't beat the incursion initially (lack of practice or a cohesive team) will now have a gear advantage going in that the earlier 'elite' players didn't necessarily need those first few times through. People need to be resigned to the fact that more skilled teams, and players that simply have an abundance of time, will always be at the top of the heap, the first to scale the mountain. The rest will follow eventually, as devs offer additional paths to accomplish the same feat. That's typically how it is done, as you reward the elite players for their skill, but eventually ensure everyone that paid the price of admission gets to ride all the rides.
Honestly, I'm really not sure why people think the DZ rewards are going to change their lives. Outfit yourself with the 2 214 items, the rest 182 items. Those are all attainable outside the DZ. At that point you're just missing weapons, and there have been 2 204 weapons rotating through the BoO for several weeks now. Honestly, aside from weapon choice (AUG vs Vector), the ONLY thing non-DZ players don't have is the power lev 31 attachments which aren't going to suddenly push you over some proverbial edge...at least not one that would be far easier to cross with practice and teamwork.