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  1. #251
    Originally Posted by The_B0G_ Go to original post
    +1 take this thread to the glue factory.
    Can we make it paste instead since its so delicious?
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  2. #252
    Originally Posted by Peregrin487 Go to original post
    The DZ is an example of an unpopular format that is being propped up only by exclusive weapon blue print rewards. Why do so many players hate it? Well....

    1) players lose experience for dying, thereby limiting PVP viability

    2) time-to-kill is so short that ambush tactics with front-loaded DPS wins over any semblance of a true tactical fight. Forget Jason Bourne, James Bond, Navy Seals, etc... think Taliban and ISIS style massacres. This is what the present DZ environment promotes.

    3) It is very easy to "sandbag" gear scores. By equipping a L1 pistol and secondary, any 200+ GS player can still raid the sub-160 GS brackets


    If Massive wants more DZ participation, then they need to lighten up on DZ death penalties. The easiest solution is to simply dump experience loss from dying as a non-rogue. This solves player progress regression and eventually gives them access to the much sought end-game weapon blue prints without negatively impacting anyone else. The risk of losing DZ credits, loot, and keys still remains a viable deterrent to avoid death.
    To be fair, you have NO way of knowing how many people do or do not like it. You can base it on the number of people who come to the forums to whine or complain or rather DEMAND it gets changed because somehow their $60 dollars must somehow be worth more the the other hundreds of thousands of people who spent the same $60 dollars. When people feel slighted or dont like something, they are more likely to be vocal about it then people who are happy because the happy ones are busy playing the game, not posting demands.
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  3. #253
    Originally Posted by RefugeAssassin Go to original post
    To be fair, you have NO way of knowing how many people do or do not like it. You can base it on the number of people who come to the forums to whine or complain or rather DEMAND it gets changed because somehow their $60 dollars must somehow be worth more the the other hundreds of thousands of people who spent the same $60 dollars. When people feel slighted or dont like something, they are more likely to be vocal about it then people who are happy because the happy ones are busy playing the game, not posting demands.
    This reply is based on both conjecture and FUD (Fear, Uncertainty, Doubt). I don't pretend to be a mind reader, but reading this forum's broad range of posts gives me a good idea of how many players feel regarding the state of the game. EDIT: Ignoring their feedback is what Massive tends to do... are you saying everyone should do the same?

    Here is one of latest polls asking forum players what they want concerning DZ experience loss -- the results are pretty clear:

    http://forums.ubi.com/showthread.php...-while-Neutral

    So instead of saying I do not know what I am talking about, how about giving us something to discuss in a positive manner?
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  4. #254
    Originally Posted by Peregrin487 Go to original post
    This reply is based on both conjecture and FUD (Fear, Uncertainty, Doubt). I don't pretend to be a mind reader, but reading this forum's broad range of posts gives me a good idea of how many players feel regarding the state of the game. EDIT: Ignoring their feedback is what Massive tends to do... are you saying everyone should do the same?

    Here is one of latest polls asking forum players what they want concerning DZ experience loss -- the results are pretty clear:

    http://forums.ubi.com/showthread.php...-while-Neutral

    So instead of saying I do not know what I am talking about, how about giving us something to discuss in a positive manner?

    Your results also show 51 people replied.
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  5. #255
    Originally Posted by III_Hammer_III Go to original post
    Your results also show 51 people replied.
    That number is respectable by forum standards

    EDIT: I don't think we can ever expect 100% forum voter participation, but any feedback is better than none.
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  6. #256
    Originally Posted by L0BANE Go to original post
    I completely agree with much of what you said, especially your closing comments. The one point I would argue is that the gear disparity is not as bad as most people make it out to be. Yes it needs reworking so that it is more fair, simply because there is no downside to doing so. Take me for example. I'm DZ 45. I've bought nothing from the DZ yet. I have 2 GS 204 weapons, and with the 2 214 gear set items available to craft through the BoO, and the rest HE 182's through challenge missions. I went into the incursions about as well geared as I could have. Did I have a 204 M1A? Sure, the classic...not the first wave that I truly want from the DZ. Do I have the 204 vector? Nope, just a 204 AUG that serves its purpose just fine.

    Before I even set foot in the DZ, I was a bit upset by the lack of choice. Of course I want my custom rolled M1A and Vector. But is not having them really holding me back? No. I just want the choice, as others do, and I think that choice should and will come. But I for one never felt forced into the DZ to be competently geared. I entered the DZ by choice, because there were additional incentives awaiting me. That is how it should be.

    Edit: Perhaps the following will help people cope. Gear Score is not intended to be a replacement for player skill, strategy/tactics and teamwork. The incursion is difficult, but by no means impossible for someone like myself that doesn't own a piece of DZ gear. The best players and teams are intended to pass the incursion first, weeks ahead of the rest of the masses. What Massive will undoubtedly do is eventually offer easier paths to the GS rewards, so that people that couldn't beat the incursion initially (lack of practice or a cohesive team) will now have a gear advantage going in that the earlier 'elite' players didn't necessarily need those first few times through. People need to be resigned to the fact that more skilled teams, and players that simply have an abundance of time, will always be at the top of the heap, the first to scale the mountain. The rest will follow eventually, as devs offer additional paths to accomplish the same feat. That's typically how it is done, as you reward the elite players for their skill, but eventually ensure everyone that paid the price of admission gets to ride all the rides.

    Honestly, I'm really not sure why people think the DZ rewards are going to change their lives. Outfit yourself with the 2 214 items, the rest 182 items. Those are all attainable outside the DZ. At that point you're just missing weapons, and there have been 2 204 weapons rotating through the BoO for several weeks now. Honestly, aside from weapon choice (AUG vs Vector), the ONLY thing non-DZ players don't have is the power lev 31 attachments which aren't going to suddenly push you over some proverbial edge...at least not one that would be far easier to cross with practice and teamwork.
    Thanks for the thoughtful reply....but you're minimizing the problem.

    I'm level 30, DZ rank 35. But I'd be DZ rank 99 if I sank as much time in the DZ as I have into the PvE portions of the game...and the fact is that I'm no better equipped than you are. I grind the dailies for little more than crafting material...and PCs on the **outside** chance that something good shows up at the BoO vendor.

    This week, I'm fortunate, because there's actually more to buy than I can earn enough PC for. So---for once---I actually had to make some painful choices.

    I don't WANT the typical things that DZ want. I want a GS 204 M60. Because it does more damage and is VASTLY superior than the Tactical Para that PVE players were forced to play with before this week (Grinding to the get the GS 204 M60 that's on sale this week). I want a GS 204 Tactical ACR. Because that assault rifle fits my play style the best.

    But I can't have it because PVE content that I can access as a solo player won't drop it....and I can't buy the blueprint unless I'm DZ rank 75....and I REFUSE to subject myself to the boring grind that is DZ play as a solo player for FOURTY more levels. Only (most likely ) to hve to KEEP ON doing it when patch 1.2 drops and raises the rank ceiling even farther.

    Can I play the game WITHOUT those thigns? Sure....because I'm currently doing it. But the fact that I HAVE to is because of stupid, arbitrary game design. There is NO reason---other than to artificially extend the grind, and to force players to play the game in ways that please the devs---for those blueprints to only be accessible to DZ players.

    When you have this many people QUITTING a game, and complaining about its loot system and economy...its for a REASON.

    People can't get the things they need by interacting with the game in a way that they find enjoyable.

    When that happens, people quit and go play something else.

    (or they do what I'm doing. Continue to play while holding their nose to keep out the stench of decay...while they hope the devs turn things around.)
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  7. #257
    Ground-Hugger's Avatar Senior Member
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    Originally Posted by lizakoo_Silesia Go to original post
    Best loot in Dark Zone was announced in BETA. So game wasn't released yet and you know that you need to go to dark zone for best gear. You bought the game and complaining why you need to go to dark zone? Turn on your brain next time you will buy some product.
    You don't get it do you people are complaining because the DZ was described as an area WITH THE POSSIBILITY OF PvP play not as an area you needed to be afraid of because you could get ganked at every turn! But then your just a low life rogue so your comments are moot.
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  8. #258
    Ground-Hugger's Avatar Senior Member
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    Originally Posted by RefugeAssassin Go to original post
    Which is essentially removing them from the DZ because why in the hell would I grind in the DZ for 80 hours when i can just get the same damn thing in like 10 hours in the LZ? What is your solution to the eminent mass exodus from the DZ once you take away any incentive to go in there? Because as it stands right now, the PVP is not enough. Your fixing YOUR problem and giving us a BIGGER one then we already have.
    Simply because those who want the DZ to go unchanged can have it there way and those who don't want to be shot in the back can get geared up THEN go rogue hunting in the DZ!
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