Patch 3.1 has been deployed on PC only alongside patch 3.0 and the Season 2 content. Consoles will receive patch 3.1 the following week on May 17th.

This patch primarily addresses a bug fixes that were not included in the patch 3.0, but it also fixes some exploits.

Level Design
  • FIXED – Several collision and exploitable issues on various maps related to Valkyries Sticky Cameras.
  • FIXED – [Club House] Valkyrie’s Sticky Cameras are clipping through the Bar ceiling.
  • FIXED – [Border] There is a crack in the west wall of the Fountain Room.
  • FIXED – [Border] Valkyrie's Sticky Cameras can be thrown at EXT Roof.
  • FIXED – [Consulate] Valkyrie’s Sticky Cameras have no collision with the ceiling edge from 2F Hallway.
  • FIXED – [Consulate] Valkyrie’s Sticky Cameras do not have collision with the ceiling from 1F Lobby.
  • FIXED - [Club House] A drone has no collision with a wall near the Cash Room.

Gameplay
  • FIXED – Holding a deployable shield will prevent the player from taking damage from frontal headshot.
  • FIXED – A Shield-wielding Operator will not receive damage from frontal headshot while holding a Stun, Frag, or Smoke grenade.
  • FIXED – The host of a PVP Custom session would sometimes spawn out of the world, but their operator would be seen in-game.
  • FIXED – The red light of the cluster charge can be seen through a wooden barricade.
  • FIXED – The game crashes when attempting to join a game in progress during the winning showcase animation.
  • FIXED - [Valkyrie’s] Sticky cam status light remains floating when destroyed.