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  1. #1

    This Will Solve Everything

    Everybody is moaning about DZ but all they have to do is tweak it just a little and all will be good and here is how...


    1, I agree with the DZ brackets and level so that's a good point.

    2, Don't ever make DZ PVE ever, the whole point of the game and it leads up to this in single player in the police academy is agents going rogue. That's the whole point of the DZ. Fighting bosses , getting "Loot" (come back to that) and fight if needed other agents.

    3, Make it where is a player goes rogue on you and kills you YOU DON'T LOSE XP OR DZ FUNDS. Why should an agent lose out for someone or a group taking aim while your back is turned. That's out of order and needs addressing. Yes I think you should lose what ever your carrying "Loot" but no DZ funds or XP.

    You should lose DZ funds and XP if your killed as a rogue, that will make the game more appealing and also make it harder to be rogue and more challenging to survive!

    4, The loot is been addressed as now im level 90 I think, running about DZ for 162 gear is pointless so hopefully harder bosses means better gear.

    5, They need to put in the game a currency exchange, something like 25DZ funds for 1PC or to that level, they also need to increase the amount you can stack as I always have 1000 PC which means I don't play daily missions anymore as there is no point.

    6, This is where I think it would get interesting and ready for all to slate me on this one but here goes.

    What about clans of say 8 people but still set it in groups of 4 like it is now but you have a points system where if your clan takes a place of interest and kills the boss like library for instance you get 10 points, if you clan members helped and killed the other enemies there but didn't actually kill the boss your team gets 5 points and this continues over the week with a leader board which is updated hourly so everyone knows where they stand and who has what points and how many they needs etc with a weekly prize but not 1 big leader board but many of them split so if you win the weeks board you get promoted to higher one.


    Basically something like they did in Ghosts to keep they interest going as many players are losing interest and fast.


    Just my take on things.
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  2. #2
    Never played Destiny, tried beta once and never grabbed me so didn't bother but after reading on here that's its like this game Im glad I didn't.
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  3. #3
    If they don't make more PvE i'm never coming back no matter what they add to their DZ, its just trash, the whole weapon balance issues the hacking and the exploits make it a no brainer to avoid the place and the game.
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  4. #4
    Originally Posted by o Gunners o Go to original post
    Everybody is moaning about DZ but all they have to do is tweak it just a little and all will be good and here is how...


    1, I agree with the DZ brackets and level so that's a good point.

    2, Don't ever make DZ PVE ever, the whole point of the game and it leads up to this in single player in the police academy is agents going rogue. That's the whole point of the DZ. Fighting bosses , getting "Loot" (come back to that) and fight if needed other agents.

    3, Make it where is a player goes rogue on you and kills you YOU DON'T LOSE XP OR DZ FUNDS. Why should an agent lose out for someone or a group taking aim while your back is turned. That's out of order and needs addressing. Yes I think you should lose what ever your carrying "Loot" but no DZ funds or XP.

    You should lose DZ funds and XP if your killed as a rogue, that will make the game more appealing and also make it harder to be rogue and more challenging to survive!

    4, The loot is been addressed as now im level 90 I think, running about DZ for 162 gear is pointless so hopefully harder bosses means better gear.

    5, They need to put in the game a currency exchange, something like 25DZ funds for 1PC or to that level, they also need to increase the amount you can stack as I always have 1000 PC which means I don't play daily missions anymore as there is no point.

    6, This is where I think it would get interesting and ready for all to slate me on this one but here goes.

    What about clans of say 8 people but still set it in groups of 4 like it is now but you have a points system where if your clan takes a place of interest and kills the boss like library for instance you get 10 points, if you clan members helped and killed the other enemies there but didn't actually kill the boss your team gets 5 points and this continues over the week with a leader board which is updated hourly so everyone knows where they stand and who has what points and how many they needs etc with a weekly prize but not 1 big leader board but many of them split so if you win the weeks board you get promoted to higher one.


    Basically something like they did in Ghosts to keep they interest going as many players are losing interest and fast.


    Just my take on things.
    While i'm agree a pve Dz is a terrible and useless idea. Your solutions will fix absolutely nothing. The dz is good like it is now, I just wish the reward and penalties for be rogues was higher for make it something you think about it before do it, instead a free ganking.

    I start to think is really hard for some to understand most of the people complain/leave the game, just because they don't LIKE pvp. You can make it more easy, harder, less penalties more reward .... IF people don't like pvp they will not come, period. And again is not about abilities, or the most funny argument "fear", is just matter of taste, of how each person enjoy to spend their free time.

    So the only way to stop the complain is to make a way for pve people to access to the same blueprint and stop lock content in the dz unless is purely pvp gears. That the only way to stop the complain, to stop people leave the game.

    And honestly as a old pvp game, mostly in full pvp mmo (no arena stuff, or small field fight like COD ) Nothing justify pvp player have better reward than pve. Both player pay the game, play the game, everyone should be free to chose the way they want play without be punish,. Only kids with a misplace ego want better reward just because they pvp.
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