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  1. #1

    we need more for killing rogues

    like the title says. we need more .. as it is there is no reason for the server to come down on them. double the rewards for killing them but keep the penalty the way it is to invite them to go rogue. nobody rogues the server down that cant handle a fight. they look for ilvl 170's to pick a fight with then scatter them to the winds. all the while the "good guys" carry on farming .. what do they care.


    just my 2 cents. I've rolled both sides and that what i see.
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  2. #2
    I would like to see a scale that rewards you based on the skill level of the Rogue you kill.

    I would also like to see the losses for dying while Rogue increase. (Same scale)
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