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  1. #21
    UNSCxSniper's Avatar Banned
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    why would someone sit outside of a certain safe spot and wait for players that they arent sure of are really coming? They could be waiting hours

    Sounds like just another BS rogue story if you ask me
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  2. #22
    you can always spawn away. choose checkpoint not safehouse, step outside. warp to a different checkpoint. i've snuck up no rogue checkpoint campers. no idea why they weren't watching their 6.
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  3. #23
    Cons72's Avatar Senior Member
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    Originally Posted by UNSCxSniper Go to original post
    why would someone sit outside of a certain safe spot and wait for players that they arent sure of are really coming? They could be waiting hours

    Sounds like just another BS rogue story if you ask me

    Nope. They could be pretty certain people were going to show up because the vendor stock had reset Friday night and pretty much everyone that could afford one was going in to buy the 204 M1A Blueprint.
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  4. #24
    Originally Posted by Techanarchy Go to original post
    They hang there because they can glitch themselfs inside the safehouse with the Glitch skill - Mobile cover. And then shoot everybody through walls.
    This was patched. At least on XB1. I've seen numerous people try it over the last few weeks and it automatically kills them. I had a friend in my squad while we were on manhunt and he was trying to explain it to someone and he accidentally did it and automatically died. Easily the funniest moment I've experienced in game.
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  5. #25
    Originally Posted by thesuzukimethod Go to original post
    you can always spawn away. choose checkpoint not safehouse, step outside. warp to a different checkpoint. i've snuck up no rogue checkpoint campers. no idea why they weren't watching their 6.
    Cause they normally prey on players that are way weaker than them. I've gotten the jump on rogues before. Head shot them emptied clips into them only to have them turn around and one shot me.
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  6. #26
    Originally Posted by gt2k Go to original post
    I waited 15 minutes in coward's corner for rogues who were camping the lowest checkpoint and running up. Nothing like payback on four stupid players.
    i'm just glad i'm not the only one to do this.
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  7. #27
    Three Snowshoes's Avatar Banned
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    Originally Posted by sandpants Go to original post
    Padding yourself with an extra 2000 credits more than you need will take like 6 drops at most...
    Yeah...too bad it takes 24 NPC's to drop DZ funds a total of 6 times.

    If you're lucky. The drop rate of DZ funds is a colossal f'ing joke.
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  8. #28
    Originally Posted by Velisity Go to original post
    If they took out the PVP part of the DZ I might actually play the game again.
    do you really want just the dark zone to be the farming zone? its so boring without rogues. and thats coming from a mostly solo player who has reached 75 playing almost entirely solo. this game needs PVP. the Dark zone is meant to have DANGER. without PVP there is none. they will not remove it.

    its the only part of the map visiting after you reach the end game. the missions are garbage, and they are BORING and PREDICTABLE. incursion is even worse. who wants to play that once a week? i mean seriously?
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  9. #29
    Originally Posted by phoreman Go to original post
    its the only part of the map visiting after you reach the end game. the missions are garbage, and they are BORING and PREDICTABLE. incursion is even worse. who wants to play that once a week? i mean seriously?
    I know that crazy but imagine, some people don't like that same thing as you !! and worse some even like play pve. That crazy !
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  10. #30
    Originally Posted by Cons72 Go to original post
    Jerk move, dudes.

    Didn't affect me, I was under 75 anyway most of the weekend.

    But I saw countless rogue indicators over the weekend right outside the DZ03 safehouse.

    People just trolling others trying to get to the safehouse to buy blueprints.
    I might be missing something but wouldn't you just choose to spawn inside after the first death?
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