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  1. #1

    204 GS First Wave M1A

    So the blueprint is back at the DZ 3 safe house.

    What weapons mod blueprints do you need to maximize its DPS?

    Thanks.
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  2. #2
    stability and crit chance. HS damage on the scope
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  3. #3
    il DOWN li's Avatar Senior Member
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    Mar 2016
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    I do crit chance on the muzzle
    Headshot and crit chance on the scope
    Extended mag with weapon damage on the mag.
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  4. #4
    Originally Posted by il DOWN li Go to original post
    I do crit chance on the muzzle
    Headshot and crit chance on the scope
    Extended mag with weapon damage on the mag.
    +1
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  5. #5
    UNSCxSniper's Avatar Banned
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    Apr 2016
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    No mods just pure skill and yellow sponge camo
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  6. #6
    Thanks for all the replies.

    I'm doing about 550k crit on the targets in the BOO range and the stability is awesone (did not roll the Balance perk, but that will be fixed next patch anyway). Is that respectable?
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  7. #7
    LepantoESP's Avatar Senior Member
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    Apr 2016
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    Good stuff it's back, will also help people stop complaining. I'm short of DZ funds and probably won't be able to get enough this week most likely. Will try, but unless I go rogue a lot, and successfully at that, no chance. And I'm not big on going rogue to start off anyhow...

    Anyone know which mod BPs are in the safehouse this week?
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  8. #8
    can you get coolheaded perk on the firstwave M1A
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  9. #9
    Originally Posted by JD TheNutz Go to original post
    can you get coolheaded perk on the firstwave M1A
    Yes
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  10. #10
    You can also get Critical Chance on Muzzle, is increases DPS a lot.
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