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  1. #1

    Going Rogue or Manhunt? Which is more rewarding?

    So I've seen a page which discussed this matter. Well, don't have the authority to copy it here. So I'll just give you the link>Rogue or Manhunt: Which is More Rewarding in The Division

    So from what I've read, it looks like it's more rewarding to go rogue than going manhunt. But of course, I don't want to jump into any conclusion yet. I wanna hear some opinions from pros and experienced players regarding this matter.

    Yes, I know it's also a matter of personal preference but, I'm kinda of a number girl wherein I based 40% of my decision based on stats..LOL..

    So guys...What do you prefer? Going rogue or manhunt?
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  2. #2
    Manhunt, it's even bettter just as supply drops are coming in, nothing like 4 folks on a manhunt running through the dz and hitting the supply drop crates one after the other and being on the move at the same time..
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  3. #3
    It's some easy maths. The most efficient way to earn XP and credits is going rogue 1, run, going rogue 1, run...

    Tip of the day: Dont kill people which are not alone, put them on the floor. It'll make one friend of the target busy (because reviving), and you can escape easily. (and get the same reward.)
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  4. #4
    Kyosji's Avatar Senior Member
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    Originally Posted by yclick Go to original post
    It's some easy maths. The most efficient way to earn XP and credits is going rogue 1, run, going rogue 1, run...

    Tip of the day: Dont kill people which are not alone, put them on the floor. It'll make one friend of the target busy (because reviving), and you can escape easily. (and get the same reward.)
    Agreed. Once you go into Manhunt mode, you don't get the exp till you live through the entire experience, and your timer freezes when you enter combat. Since everyone on the server comes at you, a simple manunt can last sometimes 10-15 minutes. On top of that, you only get about 1/2 to 1/3 of an exp bar for completing it. When you consider the punishment for dying during a manhunt is that you lose ~half an experience bar, it's easy to see that going level 1 over and over is actually more beneficial.
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  5. #5
    Never really looked into the xp gains/losses, I just pick Manhunt because you can kill as many people as you like without the timer resetting. I have to curse at my TV when my rogue timer is running out and some guy puts me in a situation where I have to kill them. WHY COULDNT YOU LEAVE ME ALONE.

    Even though if it was the other way around I'd have done the same to them.
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  6. #6
    Kalibhan's Avatar Senior Member
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    We kill 4 and then run. Manhunt = who dare to stop us
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  7. #7
    It's a lot more effective to kill one player then run the timer out and do it again and again and again. U wont pop at the map at all and xp and credits gain beat the manhunt rewards by far.

    Just a pro tip from pro rogue.

    I only go manhunt when I am forced to. And yes I know this is very dirty play but hey blame the devs - they made it like this when they decided to lock everything good behind those ridiculous DZ credit prices.
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  8. #8
    Kalibhan's Avatar Senior Member
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    Originally Posted by Techanarchy Go to original post
    It's a lot more effective to kill one player then run the timer out and do it again and again and again. U wont pop at the map at all and xp and credits gain beat the manhunt rewards by far.

    Just a pro tip from pro rogue.
    If you are solo, kill one run, then repeat. Its just 90 seconds.

    If you have a good squad go manhunt thats all
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  9. #9
    I am happy that you all enjoy this, but sh..t this is one stupid game mechanics. Why on earth has this to be endured by PvE'rs. Oh man.
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  10. #10
    Originally Posted by Kalibhan Go to original post
    If you are solo, kill one run, then repeat. Its just 90 seconds.

    If you have a good squad go manhunt thats all
    No, not even with squad. As i said, credit and xp gains are better on killing one and running the timer out. You only go rogue to get those, there is no other reason - and manhunt gets you less.
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