Hi everyone,
There's a lot of things that I'd like to say about wildlands, it looks great but there's also a lot of think I don't like much so I just put a pairs of that.
1) it's possible to have an option to leave the team behind and work alone as in splinter cell, this it will greatif you want made a stealth game.
2) As one play alone, it will great choose one character of the team and move it il a place; for example put the sniper on the hill just to have cover if you need.
3) You say that it's realistic game but i ask myself do you really think that one soldier enter inside a village equipped and no one of drugs cartels notice this? I've read an article that says that in some cities drugs lords have put camera in the district under their control, Isn't better to have the possibity of change the clothes so to pass as a tourist or whatever? So one have to find a good place where hid weapons and militar clothes?
4) create a mission where you have to find or contact a CIA et similars infiltrated inside the drug cartel?
5) I have not understand if you can hid the enemy bodies?
6) As you interact with the people you have also have the possibilities to create (if you want) a dialogue that can be ends in positive (help) or negative (the people report that you are in the area to drug lords in change of money or else) neutral (nothing happen)
what do ypu think?
The Ghosts are a four-man US Elite Special Operations team sent behind enemy lines to create chaos and bring down the Santa Blanca drug cartel. They have to maintain a low profile and therefore anonymity. For this reason, they are not bound to the uniform regulations of the standing Army. This is not unlike real US Special Operations Groups such as Delta, DEVGRU, etc.Originally Posted by GiveMeTactical Go to original post
Will there be character customization options or are there 4 set soldiers and outfits?Originally Posted by UbiKeeba Go to original post
Nice marketing reply... so wearing say, a brown shirt would have looked suspicious to the natives?Originally Posted by UbiKeeba Go to original post
Does that mean that on the previous games, the ghosts were bound by those regs...
Yeah, for a second I thought I was watching a trailer of a different "Far Cry' game... lolOriginally Posted by Fireseed Go to original post
White shirts would gave been better in case the ghosts want to really blend in with the cartel and they start snoring the snow instead of shooting the baddies.
Just do a little image search for any special operations unit and you'll find out why... Any SOF deployed to a low intensity conflict will most likely be wearing civilian clothing.Originally Posted by GiveMeTactical Go to original post
Definitely doesn't take any immersion away from the game, quite the opposite. I just hope it has an impact on how the AI reacts to the characters.
EDIT.
Here's a pretty recent pic from a cluster**** that happened in Libya. Just a bunch of your friendly neighborhood SOF operators![]()
Yup, nothing says hush-hush like a bunch of Western-looking dudes wearing flannel carrying tricked out weapons. I kid, but having options is an absolute must when it comes to customization. If I want to deck my guys out in civilian gear OR more traditional warfighting kits for the kinetic stuff that should be my prerogative. My mission, my decision.