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  1. #1

    Add named back to pve map

    Title says it all.
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  2. #2
    hmmm...I agree. It would make running around for crafting material a bit more interesting.
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  3. #3
    NinjaViking's Avatar Member
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    Feb 2016
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    Also that would help PC players to farm bosses, since hackers may prevent that in the DZ.
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  4. #4
    well its basically :

    DO ANYTHING WITH 70% OF THE MAP!

    currently its utterly useless -.-
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  5. #5
    I'm convinced they removed them because of an unknown exploit or glitch I see no logical reason for removing the named mobs in pve once killed.
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  6. #6
    M0J033's Avatar Senior Member
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    Apr 2016
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    Named bosses should respawn once per day, but their accompanying mobs can respawn more frequently. This would make the PVE area less of a wasteland, while keeping gear farming under control.
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  7. #7
    I never understood why they don't respawn, I can understand not having them respawn at the same rate as the dark zone mobs (around every 10mins I believe), but to only have ONE chance to kill them and get a special named weapon is just stupid, also if they are a named enemy and level 30, why do they NOT drop gold items? I've killed two in the last week and got ****ty ****ing purples!! PURPLES!!
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  8. #8
    Originally Posted by savill81 Go to original post
    I never understood why they don't respawn, I can understand not having them respawn at the same rate as the dark zone mobs (around every 10mins I believe), but to only have ONE chance to kill them and get a special named weapon is just stupid, also if they are a named enemy and level 30, why do they NOT drop gold items? I've killed two in the last week and got ****ty ****ing purples!! PURPLES!!
    Reason 1. To hide a bug/glitch
    Reason 2. Force you into dark zone
    Reason 3. Poor thought & implementation
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  9. #9
    F.i.x.e.r's Avatar Senior Member
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    Mar 2016
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    Actually, I have only received one "half decent" he drop at the end of the daily hard mission (I play solo) and that was my very first daily after turning level 30.
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  10. #10
    I always thought that making PvE area bosses one-time kill only was an overreaction to Bullet King exploit. These bosses do not even drop guaranteed HE, even if they are lvl30, therefore, there is no reason not to have them respawn more frequently. I would say 2-hour timer would be good enough to keep the world alive while it would prevent any exploiting or excessive farming.
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