next time make sure you test these gear sets, who would chose nomads over sentry, infact who chose nomads over HE reckless chest, or any HE chest.
Sentry's = OP all the sheep follow and use it, because its OP like SMGs....................do you get it
Strikers = takes to much for skill to proc, compared to how easy it is to get sentry's to proc
Tacticians = for now works has intended, but skill power cap holds it back, but no dps cap, we can one shot APC with glitches
Nomads = pointless, FIRST AIDS heals me once every 20 sec to full health with over heal, BUT the set bonus brings you back to full heath once every 10 minutes, how is that useful?
Maybe if you actually were gamers, you would not make these school boy errors![]()
WE ALL GO SENTRY'S AND SMG, thats so much fun, i watched a youtube video about OP smgs, 15 mins long, but its not rocket science, base crit makes it OP, A 10 SEC VIDEO CAN COVER IT. We all know sentry's is OP, it just makes the game dumb.......................pointing everyone in the same direction, sentry,s and smg it not really a GOOD game design is it.
Don't nomads also roll with a higher armor rating as well? From what I was to understand is that each gear set also had certain lines of their rolls that they are rolled with. Think Strikers had more damage, but less health and always rolled with ballistic shield bonuses. I thought that Nomads rolled with less firepower, but more health and armor to compliment the other set stats of HoK and its ultimate. Makes it a decent tank gear set. Also, for whenever they finally fix their Scavenging skill, the 100% bonus to scavenging is nice.