1. #21
    HeaverBeaver115's Avatar Member
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    Xitooner, this is most impressive, I honestly didn't think you would have this much info, but this is absolutely amazing! And it was informative to read as it was nauseating!

    And even the 'Night Life Scoring' with the Donkey, that's incredibly useful that you've figured that out, even when you figured it out some time ago, I somehow knew that the 22 second mark was a critical point in the scoring, because when I was improving times which was just over 22 seconds, I was getting huge points, here is an example: Canary Street, a time of over 22 seconds I had an improvement of 775 milliseconds, which was 96,875 points, and I knew that it was at a rate of 125,000 points per second, but I didn't know why, but only until now, as that fully explains it. The fact that's at a rate of 125,000 pts/sec is only because there is a 2 second gap with a gap of a massive 250,000 pts. And it also explains why every time with the Donkey under 22 seconds only gave me a scoring rate of 22727 pts/sec, because the time and the scoring difference between Platinum and the Ultimate time was 11 seconds and 250,000 points, hence 22727 pts/sec between timed runs of 11 to 22 seconds. But it's very rare to finish with a time with the last 3 digits of being .000 in this game, meaning if you DID get a time of 11.000 seconds exactly, that would be 1 million points exactly, and this game tends to give the occasional and common .999, meaning that you would more likely get a time of 10.999 seconds and hence 3 million points, as an example of course.

    And since I was surprised to get points on Widowmaker, faultless and 49 seconds, but what is the time required to even get 1 point at all?

    @ Anybody who wants to know how to get a ton of points with the DONKEY: Beat your personal bests on tracks where you have finished between 22 and 24 seconds, Terror Tower, Dust Bowl, etc, since the rate of points between there is massive. The rate of points is the highest compared to anything else except hitting the 'ultimate time', where you hit the maximum of 3 million points on 1 track. But on a mathematical note, here are the rates at which you can get points by:

    1. From the time you get points to Silver, I don't have a clue but I assume this bit is irrelevant, since on most tracks, you have probably hit the 30.7 second mark, but the rate is slow, and then increase as soon as you hit the 30.7 second mark, but I assume less than 20,000 points/sec no matter where it is. Look at Xitooner's graph for more info.

    2. From Silver to Gold, time difference is 6.7 seconds, so 250,000 / 6.7 seconds is I believe 37,500 pts/sec.

    3. From Gold to Platinum, and on some tracks where this is relevant and vital, time difference is only 2 seconds, so 250,000 / 2 = 125,000 points/sec.

    4. From Platinum to the 'Ultimate time': time difference is 11 seconds, so this is relevant on the majority of the tracks, 250,000 / 11 = 22,727 points/sec.

    As you can tell, the 22 to 24 second zones are vital, so that's a good place to start to get massive points, but there are improvements on each track so start with them first then make your way onto the shorter tracks next. Although with the Donkey, the only 3 tracks that we can achieve the 'Ultimate time' is Hill Climb, The Cave and Bunny Hop, but there are 3 that come close but look impossible to achieve: Sunset Dungeon, Fault Village and Sine City...

    @ k4kshi: The whole Donkey scoring scheme is basically the requirements for Night Life, why that track, I've no clue... I can't see why it shouldn't be the same as the Normal LB scoring... & From the sounds of it, the short tracks are worth a lot of points, Market Street, Present Village, with times with less than 22 seconds to complete etc... And I have no idea how Xitooner is so smart, or how he didn't get so tired from typing his posts!
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  2. #22
    xitooner's Avatar Senior Member
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    RL based all scoring system for donkey and crazy on night life medal times?(in contrast normal LB has an individual scoring system for each track, is that right?)
    Yes, that sums up the most important point nicely.
    Every donkey/crazy track uses the same times for scoring... Silver=30.7, Gold=24, Plat=22, and Ultimate=11

    so short tracks are the most efficient way to gain points?
    Well, there are some semi-long tracks with great timesavers, so rather than focussing on short/long tracks, think about it like HeaverBeaver115 did above:
    - If have a chance in the bunker, etc at beating 11 secs with donkey on HillClimb/Bunnyhop, you GOTTA go for the 3 million... pushing Donkey Sine City as high as you can is goo dtoo.
    - You really want 22 seconds to get 750K+... but if not push as far into 24-22 range as you can. That is the where the most points/sec is.
    - You are going to miss out on big points (wont get more than 500K) if you cant reach 24.
    - Curse all tracks where you cant beat 30.7.

    I have no idea how Xitooner is so smart, or how he didn't get so tired from typing his posts
    I am not so smart... more like extremely dedicated once I set my sights on a goal. Being able to type in my sleep helps too (or prepare my long messages for days in advance)
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  3. #23
    justinman114's Avatar Senior Member
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    This is pretty amazing x, can you work for RL now and fix our leaderboards?

    After seeing all this, it just makes me think a recalc is more possible and easy than ever, they just don't want to do it.
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  4. #24
    xitooner's Avatar Senior Member
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    Okay, as was requested earlier, I do have the link to a second document that uses this scoring algorithm on all 6 LBs across IOS/Android, and shows the top 500.

    https://docs.google.com/spreadsheets...it?usp=sharing
    (if you cant figure out how to use filter to sort columns, etc.. let me know)

    Android and IOS "Normal" LBs are current as of 4/24/2016 (Sunday).
    The other ones (Donkey/Crazy LBs) are with data a week older.


    Some strong caution on the results:
    • If you dont have a track in the top 3000 on Bonxys track LBs for your platform, it will have no contribution to your new calculated score.
    • One track is missing from the Crazy LBs (Spinners Alley), affecting everyones caclulated scores
    • Some Riders (not clear who yet besides carterclem7) are ranked oddly due to incorrect track times.
    • For the normal LBs, we found some track medal times are not what we thought they were, and there may be more. So data may be incorrect vs in-game LB scores for that reason as well.. but not for Donkey/Crazy. Due to their scoring quirks, their scoring times cant have this problem.


    If you DO have questions about if someone is ranked oddly, check this out first; use lforo to compare them with riders ranked near them. I find using the win/loss ratio there tends to validate the new ranking, and when its doesnt (like carterclem7) there might be something to check into:
    http://tf.lforo.com/ios/profile/compare


    Most columns are self-explanatory, except maybe "AvgTrackScore". For any player above 100 tracks, I averaged their track scores; think of it as a measure of "skill" even though you dont have enough tracks to top the LB. I made sure the top 250 guys with high AvgTrackScore are in the list as well, even if you are not in the top 500 due to total score.

    A note on "people to ignore". . . often referred to as "hackers":

    Android users mostly....check out the "Ignored Riders tab". I strongly suspect those are your main concern (note that we have a couple on IOS too...). Please let me know if I have one incorrect, or if you see one on the LB. If they have a track listed for them I "adjusted" them just for that track (even hackers can participate if they play properly). But if they have no track names, they were scored low on every track; low enough that the track is not a major contribution to global rank.

    Enjoy, and let me know what you think. (will be copying this into the OP soon too, so you wont have to always look for it here).
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  5. #25
    Originally Posted by PL-k4kshi-TFG Go to original post
    1)B)so short tracks are the most efficient way to gain points?
    That depends.

    Donkey/Crazy has a straight linear progression, so as explained above, certain times are important

    Elsewhere has the same issues, on different times. But assuming that all things being equal, and you have plat medal on every track, with 0 deaths, You need to cut twice as much time from a twice as long track for the same points bonus.

    Which sounds harder. But for a track like the Cave, cutting 0.1s is a big deal. Mudcakes has twice as long plat time, so you would have to cut 0.2s for the same points, which I believe is a lot easier.

    So in the end, to work out which tracks are easiest, you would need to chart everyone's time from 1 - 1500 on each track and work out how much time is reasonably possible to cut, based upon whether you are missing a time saver (should be obvious in time records) or it is just a slow track for you (little bit more complicated. a top 100 rank in cave is a lot harder than woodwork conclave for example)

    At that point, you relate how much reasonably possible time you can cut to how many points that would generate, and output a list of priorities.


    So a bit of work to do still.
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  6. #26
    FatalDragon69's Avatar Senior Member
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    @xitooner.....Simply awesome work Sherlock, Seriously though mate.....Nicely done !!

    Very informative and certainly helps the old noggin' to rest easier by knowing what's going on.....Cheers !!


    I also like the link you've post above (to the Leader Board Spreadsheets) because according to that, I'm missing just under 800k on the Normal LB and 571k+ on the Donkey LB.....I knew I was still missing points from somewhere, just glad to see that it's not quite as bad as I thought, but, I still shouldn't be missing ANY points in this day and age !!

    Great info though, MANY Thanks to you xitooner and ANY other contributors for this massive in-put of info, I hope this gives RedLynx a kick up the butt and gets them to FINALLY sort out the Leader Boards once and for all (I doubt it though) as they've had plenty of time to get it done by now and they're getting paid to work there and do this type of thing where-as you don't and almost done it for them here in a short space of time for nothing other than to help your fellow riders.....What does this say about them !?!? (Basically, It's possible and not that hard as it turns out.....C'mon RL no other games LB's are this crap for this long)


    !! Many Thanks Again.....Quality Work Mate !!
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  7. #27
    Chemical-TBR's Avatar Member
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    Originally Posted by xitooner Go to original post
    [*] Some Riders (not clear who yet besides carterclem7) are ranked oddly due to incorrect track times.
    Muchas gracias for the new link Xitooner, interesting data, even if its a rough draft it does give an idea whats going on. I might be closer to top 200 than i had thought so i´m happy. Just wanna mention i´ve checked my run times on bonxy vs tlforo and they are identical. I haven´t compared rankings but i´m certain the times match.
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  8. #28
    FatalDragon69's Avatar Senior Member
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    It really is pretty sad when the players have to resort to doing the work that the Developers should have done AGES ago.....Even more-so as they have Teams of people that are paid to do it and the players have done it within a fraction of the time that we've been waiting for the Devs to do it and it's more than likely a better job than they'd do as well !!

    If I owned the company, I'd be embarrassed to read all these posts that have been made concerning a MAJOR issue with a main driving part of the game and even more embarrassed to find that the players have had to take it upon themselves to create their own "Working" Leader Boards along with working out the scoring algorithm and solving the issue as well.....All this BEFORE my paid team has bothered to do anything about it in-game.....I'd be firing ALL those that were responsible for the embarrassment.....That's just my opinion !!



    I'd just like to say it again.....Great Work xitooner, Nice one mate, We appreciate your dedication, Cheers !!
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  9. #29
    It's amazing! Thanks for your hard work!
    Looking forward to RL response
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  10. #30
    CagBall's Avatar Senior Member
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    Bravo! This is really amazing work Xitooner! Really useful to know all this and proved an interesting read. It clears up a lot of some previous theories I had on the LB problems too, so thanks again for that also.

    Also, I agree with the question about your long posts.. I can never be bothered to type that much! That's not to say that what you do type isn't appreciated! Well done again for doing this!
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