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  1. #1

    Let's be honest...Sentry Set should be Marksman Rifle only

    Why the devs didn't make it marksman rifle only is beyond me. It's advertised as being a marksman set yet it is barely being used that way. Now before I get the "oh well you're just getting wreaked by it in the DZ"... I have both the strikers set and sentry set and have done 4-2 swaps for both. So I know exactly how it operates. Personally I like the striker set for its armor destruction and crit bonues but the sentry set creates a complete unbalance with the SMG in the DZ ...3 small headshots and instant 45% damage boosts . I've literally killed guys with just 6 bullets from my AUG . Just my thoughts...feel free to comment
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  2. #2
    The damage added should only apply to headshot damage. The fact it applies to damage from all sources is just a bad design. Hopefully it'll get patched to encourage more headshots.
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  3. #3
    TickTak77's Avatar Senior Member
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    Originally Posted by SlappyMcPete Go to original post
    Why the devs didn't make it marksman rifle only is beyond me. It's advertised as being a marksman set
    Really?

    Where?
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  4. #4
    sandpants's Avatar Senior Member
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    Could make it so that the stacks remove if YOU miss on the enemy same as other sets. That way it's still useful in PvE, particularly with accurate weapons like LMGs and DMRs, without making it DMR only, but making it difficult to use in PvP if all you do is spray and pray or fire sporadically, considering that the HS hitbox goes all over the place.
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  5. #5
    Originally Posted by TickTak77 Go to original post
    Really?

    Where?
    Um... when you start up the game before loging onto your character... Patch notes ...gear sets ... Lol
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  6. #6
    Originally Posted by SlappyMcPete Go to original post
    Um... when you start up the game before loging onto your character... Patch notes ...gear sets ... Lol
    Truth. It's been advertised in the streams as such too. Ironically, as you touched on, it's better for an smg user to use this than strikers, which is supposedly tailor made for smg users.
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  7. #7
    Uh oh! You want them to balance a PVE based set to the PVP in the DZ.

    If you get them to nerf if, you will make a lot of PVE players upset since you are taking away the ability to work as a team and focus fire on the marked target.

    This balance issue is a cancer that has plagued most every RPG that includes PVP. The Devs will balance for PVP and then destroy the PVE balance and then adjust.

    Over the years it has been the same story in a different book.
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  8. #8
    i just use it because striker is useless in its current state
    (loosing the buff too easily, hard to keep it up - especially in pvp but also pve-wise).

    also: where do you draw the line that someone is sniper and not AR or smg user ?
    you can have both.

    should striker then also not apply to sniperrifles as soon it got fixed ?
    weird demand, rly.
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  9. #9
    Originally Posted by sicKENasty Go to original post
    Uh oh! You want them to balance a PVE based set to the PVP in the DZ.

    If you get them to nerf if, you will make a lot of PVE players upset since you are taking away the ability to work as a team and focus fire on the marked target.

    This balance issue is a cancer that has plagued most every RPG that includes PVP. The Devs will balance for PVP and then destroy the PVE balance and then adjust.

    Over the years it has been the same story in a different book.
    I'm not asking them to nerf it . It wouldn't take away any ability to work as a team to team tocus fire on a mark target ... It would set up the gear as it is intended or advertised to me ...Markman gear ... So the marksman uses a rifle to headshot and mark a target . Communication and strategy is key
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  10. #10
    Originally Posted by sicKENasty Go to original post
    Uh oh! You want them to balance a PVE based set to the PVP in the DZ.

    If you get them to nerf if, you will make a lot of PVE players upset since you are taking away the ability to work as a team and focus fire on the marked target.

    This balance issue is a cancer that has plagued most every RPG that includes PVP. The Devs will balance for PVP and then destroy the PVE balance and then adjust.

    Over the years it has been the same story in a different book.
    It needs to be nerfed for PvE aswell. A 45% damage increase after 3 head shots with any gun is just too overpowered no matter how you look at it. It ruins the DZ because you have people with no good guns or stats basically 4 or 5 shotting people that should be wrecking them otherwise. It should cap out at 15-25% extra damage, 45% is just absurd.
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