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  1. #11
    Chop1329's Avatar Member
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    Apr 2016
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    Originally Posted by calimwulf Go to original post
    This isn't on the dev team. I'd blame QA.
    this is basic unit testing so I think the dev team bears a lot of responsibility on this one

    Either the functional team writes HORRIBLE requirements, which is very possible, the dev team writes ZERO unit test cases, also possible, or the dev team doesn't play their own game so they can't think outside of what the functional team tells them, which is also very possible....


    honestly i think all of the above is happening ontop of a functional team that doesn't use their own product, which is the icing ontop of the **** sundae


    When you have a developer talking about how his big contribution to the game was a ****ting dog what else can you expect......it's really a metaphor for everything we've seen to date.
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  2. #12
    Kalibhan's Avatar Senior Member
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    Feb 2016
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    To be honest this kind of issue does not impact on my gameplay. I can walk between mobs like i walk in a playground.
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  3. #13
    Hey guys

    This issue will be fixed with tomorrow's maintenance
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  4. #14
    we will see if fixing it actually happens, and if so what it messes up in the process lol
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