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  1. #1

    Tactical ACR messed up?

    Has anybody bought the Tactical ACR (GS204) from DZ03 and build it?

    With the GS 182 version I noticed that the very first shot always strays about one or two degrees off to the left and continued fire stays there, slightly wandering upwards in a narrow pattern.

    Imagine an L . Its right end is where I aim, and the left side is where the bullets land.

    It's no problem at close distance but it's pretty annoying at mid to far range. Stability, Horizontal Stability or Initial Bullet Stability seem to have no impact on that first shot's behavior.

    Can anybody with the GS204 version confirm or knows a way to fix that movement?
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  2. #2
    I bought the gold tactical ACR blueprint yesterday and was dismayed to find that my purple Scar-L level 28 was a way better in dps so never even made it sad.
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  3. #3
    PureNomad's Avatar Member
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    Feb 2016
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    I skipped this weeks blueprints because I already had a 204 ACR, not sure what difference the Tactical ACR has over my standard one but mines been easily the best ar I've used in the game.

    I did hear guys praising the Tactical ACR at weekend so maybe you guys just lucked out on sucky rolls.
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  4. #4
    That could be the reason Purenomad when I seen the blueprint my eye's lit up only to be let down thank god I didn't craft it, but still wasted 15k on it.
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  5. #5
    Originally Posted by PureNomad Go to original post
    I skipped this weeks blueprints because I already had a 204 ACR, not sure what difference the Tactical ACR has over my standard one but mines been easily the best ar I've used in the game.

    I did hear guys praising the Tactical ACR at weekend so maybe you guys just lucked out on sucky rolls.
    Hey Purenomad, do you notice the initial jerk to the left with your ACR? I just wonder if it's a general behaviour - don't want to waste DZ credits here.
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  6. #6
    lost 309k DZ ...back to the vector .. suxxxx
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  7. #7
    Originally Posted by Wombles-_- Go to original post
    I bought the gold tactical ACR blueprint yesterday and was dismayed to find that my purple Scar-L level 28 was a way better in dps so never even made it sad.
    Dps of a plan vs a weapon covered in mods is not a valid comparison
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  8. #8
    killzone2fanboy's Avatar Banned
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    Mar 2012
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    I got it n seems really easy to use but I much prefer the liberator!
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  9. #9
    Tactical ACR just confirms superiority of SMGs in the game, it is so bad. I'm avid fan of AR and refuse to use SMG on my main character but I had to settle with crafted SA-58 because nothing else came even remotely close to potency of SMGs. There are 4 solid ARs in this game: AK-74, SA-58, LVOA-C and SCAR-L. I wish we will get SCAR-L or LVOA-C as next 204GS blueprint rotation. Those 2 ARs are great for mid-to-long range combat and are easy to handle. LVOA-C is arguably closest AR to SMG with its minimal recoil and high rate of fire. Unfortunately, it suffers from extremely low damage per bullet that is far lower than comparable SMGs, which is beyond stupid.
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  10. #10
    Posted today on reddit. Pretty good stuf in it. Maybe help the OP to understand what happening with his weapon:

    https://www.youtube.com/watch?v=8frm-kRrtIE

    Remember each AR have specific ROF, range, deviation and return to zero point. not everything is written in stats and some things have to be found by testing each class.
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