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  1. #1

    DZ is way too Firearms heavy.

    Most of the time I don't have problems with people. Well, not anymore now that I have a halfway decent DZ rank and gear score is alright thanks to the update. It may be overstating the obvious. The collective experience to me is getting left behind. On PC, the vast majority of players I come across are extremely Firearms heavy. 2,300+ in Firearms and you can mow down most Gold NPCs and other players with ease by using an SMG.

    While I'm wandering around, I find landmarks and Boss zones swiped clean in seconds. I started working in a landmark that had 12 Gold NPCs in a pulse. By the time I pulsed a 2nd time, the place was wiped and the Division Tech, and DZ key box were wiped by 2 players in the building.

    When Supply drops arrive, the person who scrambles to the drop, pops the box "wins". I ran to a supply drop to see another player fatally scrambling with a handful of Gold NPCs and two Bosses. I start up with the crowd and another player runs up, grabs the downed player loot and runs away while I'm dealing with the NPCs.

    Why does Massive allow cheap, Firearms heavy players ruin the experience so easily? They come in a blow away 8 to 12 Gold NPCs in seconds, take what they want, and (poof) gone.

    Add some of these NPC groups to the solo world, or roll back Firearms or both. Being a Stamina/Tech type of person is so lopsided and weak compared to Firearms.

    I heard Massive is working on DZ 2.0 for the future since the current 1.0 is just awful in its current state.
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  2. #2
    Well ... it is a combat zone with no rules. What do you want, pillow fights and name calling ? Dont get me wrong, this game is rife with problems but to complain about guns and gun skills in a gun game seems rather silly to me.
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  3. #3
    -2300 is not high.

    -If you're able to pulse twice at a single landmark your Skill Power is either seriously high or you take way too long.

    -You chose to deal with the NPC's and not focus on a quick way to get the supply drop, that's your loss. If you see a player going for it you shoot them. If you don't like going rogue then maybe supply drops aren't for you. I know damn sure I'm not waiting for somebody as slow as you to clear the way.

    To summarise, what you're saying is "I've managed to make a build that isn't viable for the DZ and I'm blaming everyone else for not being the same as me".
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  4. #4
    il DOWN li's Avatar Senior Member
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    Originally Posted by CaliJoe090 Go to original post
    Most of the time I don't have problems with people. Well, not anymore now that I have a halfway decent DZ rank and gear score is alright thanks to the update. It may be overstating the obvious. The collective experience to me is getting left behind. On PC, the vast majority of players I come across are extremely Firearms heavy. 2,300+ in Firearms and you can mow down most Gold NPCs and other players with ease by using an SMG.

    While I'm wandering around, I find landmarks and Boss zones swiped clean in seconds. I started working in a landmark that had 12 Gold NPCs in a pulse. By the time I pulsed a 2nd time, the place was wiped and the Division Tech, and DZ key box were wiped by 2 players in the building.

    When Supply drops arrive, the person who scrambles to the drop, pops the box "wins". I ran to a supply drop to see another player fatally scrambling with a handful of Gold NPCs and two Bosses. I start up with the crowd and another player runs up, grabs the downed player loot and runs away while I'm dealing with the NPCs.

    Why does Massive allow cheap, Firearms heavy players ruin the experience so easily? They come in a blow away 8 to 12 Gold NPCs in seconds, take what they want, and (poof) gone.

    Add some of these NPC groups to the solo world, or roll back Firearms or both. Being a Stamina/Tech type of person is so lopsided and weak compared to Firearms.

    I heard Massive is working on DZ 2.0 for the future since the current 1.0 is just awful in its current state.
    Your tech build is designed to compliment a group. Running solo tech makes no sense. Why would you even try?
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  5. #5
    So, the comments sum up to, " Your build is terrible and slow. Try again." That certainly was not helpful.
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  6. #6
    they're being jerks, but yea

    a techie build doesnt really work outside a group

    and this game doesnt really allow for tank builds either (yet, i heard of a upcoming juggernaut set), so its more focused on how fast you can burn **** down
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  7. #7
    Originally Posted by JKRevan Go to original post
    they're being jerks, but yea

    a techie build doesnt really work outside a group

    and this game doesnt really allow for tank builds either (yet, i heard of a upcoming juggernaut set), so its more focused on how fast you can burn **** down
    We're all meanies arent we ?
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  8. #8
    The_B0G_'s Avatar Senior Member
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    Originally Posted by Varakharne Go to original post
    Well ... it is a combat zone with no rules. What do you want, pillow fights and name calling ? Dont get me wrong, this game is rife with problems but to complain about guns and gun skills in a gun game seems rather silly to me.
    Hahahah hilarious.
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  9. #9
    The_B0G_'s Avatar Senior Member
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    They definitely need to balance it out better so people can actually tank and heal spec, right now its just DPS crit dmg/ crit chance builds because nothibg else works. Give it time, they'll figure it out. Doesn't help that most stats in the game are placebo.
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  10. #10
    Originally Posted by Varakharne Go to original post
    We're all meanies arent we ?
    i tried to be as un-jerkly as possible..

    its a hard undertaking.
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