Not worth it imo. Nomads is not even worth equipping with the current bonuses. And the two piece bonus on the striker will not net back the loss in DPS, and giving up that much health without a damage bonus, nah. Just my opinion.Originally Posted by Roidheed Go to original post
Make sure you are comparing ALL stats on an item, not just gear score.
If the Set piece gives you a nice bonus, add it to your current loadout. If it isn't, drop it into Stash and hang onto it for a while. You might craft or loot another piece that is the same, you can then compare the 2 of them and keep the best one while deconstructing or selling the inferior one.
Once you have set pieces that have the stats that improve what you currently use, then you can swap them out.
Don't worry about gearscore at all. The score on gear is basically like an item level. The higher the gearscore the higher the stats can roll. Having a gearscore of 220 means nothing if you have low hp, have not hit armor cap and have no crit chance or crit hit damage.Originally Posted by Roidheed Go to original post
Here are a few tips for what you are looking for if you plan to dps with guns (this does not apply to sticky bomb builds or heal builds)
1. Gloves - You want these to have crit chance crit damage and weapon damage. Since SMG's give the best overall DPS you may want SMG damage on these. Since the chance on getting these rolls on set gloves are close to impossible, I recommend crafting high end gloves with the savage perk. The savage perk increases your crit chance by 14% against targets out of cover. Gloves are the highest dps boost you can get as far as any armor piece goes.
2. Weapons - For the best overall damage on an SMG you want brutal(increased headshot damage) Deadly(Increased critical hit damage) 3rd perk is up to preference. For PvE Destructive is nice for the enemy armor damage, however it is useless in PvP. I have self preserved as my last perk(Critical hits heal the user for 3% damage dealt). With the high base crit chance of an smg plus boosting your armor with as much crit chance and crit damage as possible, you will always be healing yourself. Don't go crazy trying to get this roll, it's super hard to get and I got very lucky.
3. Chest - I recommend armor, mod slots and whatever you feel helps you more. I like health on kill or exotic damage resilience. If you don't have a set chest I highly recommend a high end chest with reckless perk.
4. Mask - Crit hit chance as major perk
5. Knee pads - Armor and critical hit damage as major
6. Backpack - Critical hit damage as major
7. Holster - armor
As far as perfect rolls go, you want those attributes I listed as major and want skill attributes that match what you are using. For high DPS builds, I feel pulse damage and duration are best. For secondary, it's up to you. Ammo capacity is nice, shock resistance is nice for PvP. Enemy armor damage is nice for PvE.
Please keep in mind this is a balanced build for PvP and PvE. If you don't care about PvP you will want to stack lots of elite damage and enemy armor damage. Just remember those two stats do nothing in PvP.
For me, I am waiting on a sentry back pack. Once I have that my plan is 4pc sentry with recless chest and savage gloves.
Gs IMO, is a vanity number, I have a higher number than you type of thing.
I have gone back to running some high end armor and its only gotten better. More dps and firearms, more health and stamina and better armor mitigation.
I was running 4 striker and one sentry, with only high end gloves, but have since changed my build to only 3 striker and I like it better.