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  1. #11
    Originally Posted by Rdizz18 Go to original post
    Who's old enough to remember the days when programmers used to have test groups solely there to find bugs and exploits prior to launch? Ahhh the golden age of gaming. You young ones missed out.
    Simply was never true and I have been gaming for years. Anything ever coded has bugs, no way around it.
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  2. #12
    Originally Posted by Rdizz18 Go to original post
    This was totally true, people used to get paid to test games sitting in a room for hours on end trying to cause issues I myself did it worst job in the world. While it was never 100% and of course bugs still existed some big some small it was never like it is today for almost every effin game released the quality control back then was way higher. If not way easier as well.
    Today's games are much more complex and have millions more lines of code. Apples and oranges.
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  3. #13
    Originally Posted by SpazzticZeal Go to original post
    Simply was never true and I have been gaming for years. Anything ever coded has bugs, no way around it.
    I'll say it again it is 1000% true. Again people were paid to test before people had to pay to play beta. And once again bugs always made it through but it was never a mess like this.
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  4. #14
    A room full of people testing ( and games are still tested) will never find all the bugs compared to the hundreds of thousands that play the games upon release.
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  5. #15
    Originally Posted by SpazzticZeal Go to original post
    Today's games are much more complex and have millions more lines of code. Apples and oranges.
    Also true, which is why I said "if not easier as well" the point is don't say it wasn't true when it did happen. Now people pay to beta test that's just nuts.
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  6. #16
    Originally Posted by Rdizz18 Go to original post
    I'll say it again it is 1000% true. Again people were paid to test before people had to pay to play beta. And once again bugs always made it through but it was never a mess like this.
    I'm not disputing the testers, I am disputing your statement that games were released without bugs. Not true.
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  7. #17
    Originally Posted by SpazzticZeal Go to original post
    I'm not disputing the testers, I am disputing your statement that games were released without bugs. Not true.
    I also wrote in the same paragraph

    Was never 100% and of course bugs still existed. Some big some small.

    Moral of the story, quality control used to be held to a higher standard.
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  8. #18
    Super Mario bros was made by 6 guys in a few months. ITS just different. What new glitch btw?
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  9. #19
    Originally Posted by SpazzticZeal Go to original post
    A room full of people testing ( and games are still tested) will never find all the bugs compared to the hundreds of thousands that play the games upon release.
    In this case, we were given such a small portion of the game content to test (Closed AND Open Beta), it was guaranteed that no one would find the Mobile Cover glitch.
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  10. #20
    Missingno. was totally patched out. Right? Right? http://www.nintendolife.com/news/201...ses_of_pokemon

    Dammit
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