So very rarely, I've been put on a Dark Zone server where there is no-one else, and no other players seem to get matched/added to it. Last night this happened, and I got 3 other friends to join me. Then we got 3 more friends to get on the same server also.
So for about 6-8 hours, we have 4-7 people in a PSN Chat, in two Game-Squads, running around together farming the DZ zones. Complete heaven. We made full rounds fighting NPCs, Looting Chests, Extracting, Ranking up our DZ Rank, collecting DZ Funds, and doing supply drops.
If someone got killed, no worries, their stuff would be there when they re-spawned without worry. If there was cross-fire accidental rogues, no worries about getting turned on by the nearby squad.
NPCs were always up, we could barely make it two landmarks away before the first would be repopulated; so there was always enemies to be killed and shooting at us. Always a little danger so we still couldn't run around willy-nilly.
Never had so much fun playing with friends and actually making great progress and looting in the DZ.
This felt very much like how I think the PvE should feel.
Left my two characters in there over night to try to preserve it (surprisingly neither of them got killed), but sometime this morning it started to match other players in again. I got on to hear from my friend he was just recently killed by a rogue, so he just left there not long ago.
It's a shame there's so much map in the game we don't even see anymore since reaching Level 30. If the developers gave us respawning bosses (with good loot) and tougher level enemies I'd love to explore it again with friends. At the moment there's no reason to, other than to pick up the odd few mats here or there.
Give us a reason to explore the map again. Give us a reason to visit the safe rooms outside the dz again (let them sell high ends too!). Let it be more like the dz without PvP! So much waste!
In PvE I would love to see them implement "Take back the city challenges". Every week one area of the PvE map would get overrun by the gangs that have plagued the city, your job would be to clear the area of the enemies and then take down the area boss. This would be a once a week challenge with really good loot.
Love this idea.Originally Posted by ThrongHammer Go to original post
Was one of the DLC updates not labelled as "the whole map becomes a Dark Zone"? and is this still the case - this might mean a PVE darkzone
Personally I believe what you experienced is what the games developers envisioned and not what we ended up with and it's all due to THEM giving in to those who cried about the penalties for going rogue where to high.Originally Posted by TheGantrithor Go to original post
Personally I believe what you experienced is what the games developers envisioned and not what we ended up with and it's all due to THEM giving in to those who cried about the penalties for going rogue where to high.Originally Posted by TheGantrithor Go to original post
That is the way the Light Zone should feel. It is a beautiful art master piece with no reason to be there. Maybe in the future they can do something with the empty 70% of the map. Maybe just recycle the missions at the safe houses. The named elite strong hold missions were fun. Surely we did not kill all the bad guys and the LMB, Rioters, Cleaners, and Rikers didn't have a back up plan for the streets outside the DZ. I know they want us in the DZ but I don't always want to deal with the loss of DZ credit and rep for being shot in the back or even going rogue. I steer clear of Man hunts because I will be trying to help other down the Rogue and they will run into my bullet path, then I will be rogue. Soon as we kill the manhunt rogue, they kill me. Best just to stay away from all aspects of the DZ game play in my experience.
Yeah, if they made open world PvE like that, then it's a win-win. PvP/Rogue Agent fans who keep telling the PvE folks to quit whining and "git gud" have their special areas left alone, and we PvE-fans get a usable environment where we can whine as loud as we want without bothering the sensitive ears of the ROUGE LIFE crew.