1. #41
    I've often thought that it would be a cool idea to have a further plan in place for legends, the basic gist of which is a Legend-Exclusive point board like the KTM event.

    To expand, everyone who finished as a legend in Season A (just an example) would then be eligible for a secondary point board in Season B. They could still participate in Season B as normal, this would be something extra. It should require being a legend in the previous season, and maybe a fee to enter (not a real money fee, but maybe 100GT or 250k coins - anything artificial, really). Season B+ (The + for the 'extra' part of the leaderboard) could then be a no-fuel, no-ticket 10-race kind of circuit. The catch is that, instead of unlimited attempts, maybe you get 5 attempts per track, resetting weekly with 10 new tracks. Then you could have another prize board in there (some examples could be top 100% gets the legendary player skin for that last season, top 50% get a unique bike skin that will never be given out again, top 25% get their entry fee back, top 5% get a second unique bike skin, etc). The fun part of this is that we now have 200 tracks (so they need to kind of figure out how to make every track usable), and 13(I think) bikes. These could open up so much more for the high-end racers of the game. Week 1 could be Balance, Week 2 could be Agile, Week 3 could be Speed, Week 4 could be Donkey/Agent/Stallion... or whatever devs want.

    Really, there just NEEDS to be something further in the game at this point. I make legend and then sit for 2-3 weeks, or I start races I have almost no intention of joining in on? Pretty boring.

    EDIT: To paint a picture, I have 16.5M coins, 1235 gems,and 4017 GT. Still get legend every season, can speed up any new bikes I want. Maybe I should just take a break after this season until the next event.
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  2. #42
    Ubi-JollyCharly's Avatar Community Developer
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    Hello guys,

    what would be the best system for you? Having another competition only for Legend players? Being able to lose the Legend title to keep it interesting till the end of the Season? Other ideas?

    JollyCharly
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  3. #43
    HiEverybody3's Avatar Member
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    Originally Posted by Ubi-JollyCharly Go to original post
    Hello guys,

    what would be the best system for you? Having another competition only for Legend players? Being able to lose the Legend title to keep it interesting till the end of the Season? Other ideas?

    JollyCharly
    None of them. I don't really have an idea for a new system, but what I'd like the most is:

    Don't give a track as first price.
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  4. #44
    xitooner's Avatar Senior Member
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    Originally Posted by Ubi-JollyCharly Go to original post
    what would be the best system for you? Having another competition only for Legend players? Being able to lose the Legend title to keep it interesting till the end of the Season? Other ideas?
    Two main issues in current system:

    - First, there are people who enjoy PvP, and those who don't. Please quit putting tracks as Season rewards, because the moment you do, it's not a "season" anymore; it's now an "event" that we must all play whether we like PvP or not, because you guys don't hand out unearned tracks for a long time. Handing out tracks as rewards affects the non-PvP aspect I came here to play, and thats NOT cool. Essentially you are forcing/bribing us to play PvP to increase participation in it. Instead of forcing us to do things we don't like, find another way to make PvP interesting in its own right, and improve the PvP experience overall. THAT is how you make PvP be played consistently by many people.

    - Second issue. Being good at Bunker/PvP in Frontier has no meaning; you play a season and it's forgotten forever. It's treated like some huge "prospectors mission". RL does not give us anything to... care about; you get nothing to show for it (which is why you resort to giving out tracks). Give Bunker players something to brag about that actually reflects their PvP skill. It needs achievements that are remembered for playing in a season, or making legends in a season. Above all, it needs its own long-term LB, where making legends has value, and both playing AND winning a lot improves your position. One easy way to do it....

    Each season scores points much like a track does; for non-Legends, you can earn up to 500K (let's say) by how far you get in rank. If you don't make Legends, you only get a max of 500K points for the LB. But once you reach Legends, you can ONLY play other Legends, and the next 500K points will be determined by some scoring system where both number of attempts AND win/loss ratio is taken into account. (Note that by taking legends out of the equation for non-legends, it will make it easier for non-legends to become legends, which is fine too). This makes additional competitive play after you reach legends have long-term value... Just like improving your track times after making plat provides active play by improving your position on the LB for the non-PVPers. Ergo, you must play seasons (play well/often) to remain high on the global PvP LB as seasons go by, just like you must own all tracks to do well on the typical global LBs we have now.

    (And since each season is scored with a max of 1 million points (500K + 500K legend), if you can also give a way to show the number of seasons a person has played, you actually have all you need to get an average points/season number illustrates how skillfull each player is regardless of how many seasons they played).

    That's how I would do it.
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  5. #45
    I don't think you should be able to lose legend status. However, should make it that legends only play legends.. Not ranked 1 or 2 players. That way everyone fights to the end to enter legends. A lot of legends (including myself when I get there), don't play against ranked 1 or 2 players and let them take the easy win.
    But you can make new prizes once in legends league. Like top XXX amount of legends get a new paintjob or special outfit, only available at that time, or something like that.

    Just my thoughts....
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  6. #46
    justinman114's Avatar Senior Member
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    Originally Posted by HiEverybody3 Go to original post
    None of them. I don't really have an idea for a new system, but what I'd like the most is:

    Don't give a track as first price.
    This.
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  7. #47
    Chemical-TBR's Avatar Member
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    +1 Don´t give track as first prize - Fun Gaming become Stressful Work.
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  8. #48
    flooodi's Avatar Senior Member
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    Originally Posted by ChemicalD Go to original post
    +1 Don´t give track as first prize - Fun Gaming become Stressful Work.
    +2, and this effect the global LB more than the bunker, because you'll miss out the opportunity for some 800k points there. Which is much inside the top200 players who are fighting the top ranks.

    So no new tracks as season prizes! please!
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