Originally Posted by vic_must_play Go to original post
"i never gave much thought as to the justification for co-existance at all, just have dinosaurs exist within the world, you never really need to address the why of it, it's a videogame, and as I've said, the DLC (which doesn't actually exist, so, theres that) should be most concerned with fun."

I can see what mercuryspooning is getting at - fun is fine HorTyS - but for me part of what makes Primal special is the consistancy of the setting ignoring the bomb dropping owl and a few other mechanics such as the Udam surviving somewhat beyond their time.

Overall however the actual background of Primal the setting dressings is pretty straight and does not overly stretch disbelief when playing. I would like more of that with Primal love that survivor stopped the owl dropping bombs for example. Still I agree if it was a separate Blood Dragon style entity then realism is not such a big deal. However such an unnrealistic dino DLC might mean no other big DLC for Primal and that would be a sad loss especially if we just got a few rather cheapened dinos because of short DLC development time..
Right, but as I said, the DLC should be a separate thing, with it's own save file(s) and menu option, (rather than a stand alone download as BD was, but thats another route as well) it would have no impact on the regular game's consistency, so I guess I don't see the harm. As for other "big" dlc that this dino idea would potentially negate, I guess I've not seen much discussion about ideas for that, so theres really nothing else for me to support because of how relatively indifferent I am to the whole primal premise I've no ideas for dlc within the same context, so I guess it's on you guys' shoulders to convince me that something else is a better idea...

Originally Posted by vic_must_play Go to original post
To be honest I agree the next FC should be mainstream modern for all the traditional FC players who did not get the Primal concept then perhaps a full on madcap DIno game after that in a turn about sort of way. I could be wrong but just getting a few dinos in a DLC would probably just result in many players feeling a bit disappointed left wanting more developed and comprehensive dino action. In the end such a DLC might satisfy few desires.

Using up a DLC development time opportunity to poorly satisfy with one gimmick on reflection just seems a waste of the current potential of the Primal setting. Lots of interesting new animals could be added to Primal without breaking the timeline and naking the game less real.

Moving slighly off topic with Primal: increasing animal and npc behaviours and player weapons and skills could be more fun than just adding more animal types too.
I prefer to be thought of as an actual FarCry fan, not "traditional", since the FC's I've liked most have been what got the franchise to where it's at, and gave Ubi the confidence in the brand to let them get a bit more experimental with it. I "got" the concept of Primal, it just wasn't as much to my taste as it was others, it's good, not great imo....

I understand your belief that dino DLC may leave people underwhelmed, it probably would, but I think, and especially based on how short they fell on the potential Primal had, a full game could potentially be disappointing as well, just maybe not to as high of a degree. Point being, you'll never please everybody. As I mentioned, my support of dino DLC is really mostly to avoid a full dino centric FC entry, at least for the next fully fledged incarnation, because yeah, I want another modern day one. I am keenly aware that exactly what my "dream FC game" is is not going to happen, but if it can be something similar to what I hope it can be, I could be satisfied....

All in all, I guess I'm just not quite seeing this (still entirely hypothetical, not even hinted at by the devs, may not even ever exist) DLC the same way you guys are.... The opposition to this idea is still puzzling to me, but I'm more of a "fun & interesting gameplay > realism" kinda videogame player...